Forum Archive

Go Back   3D Realms Forums > General Topics > Non 3DR Game Discussion
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 03-10-2009, 12:25 PM   #81
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by ZuljinRaynor View Post
Cause Doom 2 is so awesome I'll buy it over and over again.
Why wait for the next DOOM then? Just buy another copy of DOOM 2.

Quote:
Originally Posted by ZuljinRaynor View Post
Doom 3 was a run and gun shooter.
Quote:
Originally Posted by Damien_Azreal View Post
Doom 3 was more of a move slowly forward and gun shooter.
I agree with Damien. Personally I think that a lot of people were frustrated by gameplay in DOOM 3 because they played it in a run&gun style and some of the gameplay elements and surprises were slowing them down. And because they considered it an oldschool run&gun shooter, they complained about flawed gameplay.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-10-2009, 12:48 PM   #82
X-Vector

X-Vector's Avatar
Re: Doom 4 Thread Part 2
Wasn't it one of Doom 3's biggest flaws that it was a "neither fish nor flesh" game?
Not a fast paced shooter like the first two and not a survival horror or System Shock type FPS/RPG hybrid either (despite the logs and codes).

Hopefully Doom 4 will be more focused.
__________________
We're on an express elevator to hell... going clown.
HELLO, MY FRIEND - freindship make a happiness double times and divide sadness half and make us remove our unhappiness.
Some days you just can't get rid of a bomb
X-Vector is offline  
Old 03-10-2009, 01:05 PM   #83
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
I don't want to bring the DOOM 3 - good or bad discussion over here. But personally I thought DOOM 3 did a great job. I mean, this complaint is true if you categorize strickly, in my opinion. "It's either a Painkiller or Deus Ex type of thing". I just took what I got and I was pleased with that.

But yeah, no wonders the next DOOM will be more focused and even though I love DOOM 3, I think and I believe most people will agree, bringing DOOM back to the classic action gerne is the right thing to do and I would really not expect id to screw it up.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-10-2009, 01:14 PM   #84
Phayzon

Phayzon's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by peoplessi View Post
Also, the visuals have to be top notch, somehow I just need that extra something on that department too.
Somehow, I take this as a given. With the exception of Doom2, Doom games always pushed the limits of current gen PCs.
__________________
I made the first post on the VB!
"So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet
"We're part-time internet superheros." - Hudson
Phayzon is offline  
Old 03-10-2009, 03:04 PM   #85
BloodWolf806

BloodWolf806's Avatar
Re: Doom 4 Thread Part 2
The more I think about it, the more I think DOOM 4 should be bright and colorful like Classic DOOM. You can still have the feeling of tension and destruction with bright colors.
__________________
You're beautiful when you're DYIN'
BloodWolf806 is offline  
Old 03-10-2009, 03:08 PM   #86
LadiesAndGentlemen
 
Re: Doom 4 Thread Part 2
Developers need to understand that darkness is only frightening in real life. On a computer screen it's just annoying and tedious.
LadiesAndGentlemen is offline  
Old 03-10-2009, 04:54 PM   #87
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Very true, I don't think the darkness element really works anymore. Penumbra had darkness AND other things going on to make the situation intense.

Colors in, yes, but not too much - It's no Mario
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-10-2009, 05:04 PM   #88
Kien

Kien's Avatar
Re: Doom 4 Thread Part 2
Colors as in real life, which also demands difference in enviroments. And colorful monsters like in first games. Ok less pink is ok but otherwise stay the same. Cacodemons better keep their colors and blue blood!
__________________
I want protozoid slimers!
Kien is offline  
Old 03-10-2009, 06:38 PM   #89
Duke's New Chainsaw

Duke's New Chainsaw's Avatar
Re: Doom 4 Thread Part 2
And not look like a retarded Octabrain.
__________________
The Great Communicator!
Duke's New Chainsaw is offline  
Old 03-10-2009, 07:13 PM   #90
john_doe2
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Malgon View Post
That was a pretty cool vid man. I agree that there should be some of that style in D4 where you're just fighting alongside other marines, and all hell is just breaking loose around you. It's exciting just to imagine what it could be like.
Yeah, some Call of Duty like action with a Doom twist would rock!

One thing about that vid that was pretty sweet was how you felt like the player was walking around a battlefield with both dead demons and dead marines lying on the ground. You could tell that some serious carnage had taken place with heavy casualties on both sides.

I need to download that level and play it some time.
john_doe2 is offline  
Old 03-10-2009, 07:23 PM   #91
Echo Black

Echo Black's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by john_doe2 View Post
Yeah, some Call of Duty like action with a Doom twist would rock!

One thing about that vid that was pretty sweet was how you felt like the player was walking around a battlefield with both dead demons and dead marines lying on the ground. You could tell that some serious carnage had taken place with heavy casualties on both sides.
That's pretty much Quake IV, ain't it?
__________________
“Having a reasonable grounding in statistics and probability
and no belief in luck, fate, karma, or God(s), the only casino game that interests
me is blackjack. Playing blackjack properly is a
test of personal discipline."
- John Carmack
Echo Black is offline  
Old 03-10-2009, 07:48 PM   #92
hellchicken
Guest
Re: Doom 4 Thread Part 2
Somehow I felt in a DooM 2 mood whenever I played FEAR 2 during the missions in the destroyed city.

I would love it if DooM 4 played a bit like FEAR 2.
 
Old 03-11-2009, 08:22 AM   #93
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Doom 4 is far off still, I think a year behind Rage is optimism I'd hope it will make it, but
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-11-2009, 01:30 PM   #94
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
So thanks to the Extended Cut interview with Todd Hollenshead, we've got a little bit more stuff related to the new DOOM game. Here's the complete transcription, some parts may be paraphrased a bit or wrong to some degree, they are talking lightning fast there.



Geoff Keighley: Second project, you're working on DOOM 4 internally, right?

Todd Hollenshead: Right. We're just calling it DOOM. Sort of "4" is sequential... it's not the original DOOM...

Geoff Keighley: You may not call it "4"?

Todd Hollenshead: May not call it "4".

Geoff Keighley: But is it gonna be, you know sort of the same stories that we've seen in a previous DOOM games or is it a new story?

Todd Hollenshead: Well, I think the construct is the same, so it's demons from Hell, and you're a guy, hell breaks loose and you've gotta survive, kill the demons.

Geoff Keighley: DOOM is, you know, it's known for sort of a zig-zag you know corridor shooter which you know is great 10, 15 years ago but now people, you know they want the open world, they want the vehicles, they want that much more so how do you stay true with DOOM but still deliver the kind of gameplay people want to that?

Todd Hollenshead: We think about you know, sort of tight first-person action experience, we know that we can do that and you know, we're gonna have some of that in Rage but it's gonna be so much more of a focus with DOOM as well...

Geoff Keighley: Will there be vehicles in DOOM?

Todd Hollenshead: I don't wanna go into vehicles yet...

Geoff Keighley: See, I bet there's gonna be a tank or something like that.

Todd Hollenshead: DOOM is DOOM and it really is I mean, to me it's sort of a grandfather of all the FPS games and all the shooter games and making it into something that's not a shooter would be just a travesty and a crime against humanity. So it is, you know, you’re a good guy, you’re fighting demons…

Geoff Keightely: Will BFG be back?

Todd Hollenshead: I can’t imagine a DOOM game without the BFG. I mean, I haven’t seen the model in the game yet but, I mean, if it comes that we have no BFG I’m gonna be like “Why don’t we have the BFG!?” just like you and anybody else would but, you know, we’ve got the Rage tech so we can open things up a bit, make things on sort of a more grand scale so you know, the way I sort of conceptualize of the game is that all the cool stuff that was DOOM extended for. There’s just an ability to do more with it.

Geoff Keightely: So bigger enemies, bigger environments, I mean like having a squad working together, having, you know, cooperate like that?

Todd Hollenshead: Those are all ideas that we’ve been talking about and…

Geoff Keightely: I think it’ll be hot with DOOM Swat, it’s like everyone will go through the battle.

Todd Hollenshead: I wouldn’t say “yes” or “no” about anything but so for now is that we’ll have to, you know, think about what is DOOM but with the Rage tech so we can do more with it and we’ll have a… I think it’s important for us that when we start talk about specific stuff in the game we’d like to have something to show about it.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Last edited by Nihilanth; 03-11-2009 at 02:07 PM.
Nihilanth is offline  
Old 03-11-2009, 01:49 PM   #95
Phait

Phait's Avatar
Re: Doom 4 Thread Part 2
I mean, you know.

__________________
Music: http://www.oquilluksound.com Album: http://machinefaultred.blogspot.com Album Calendar Youtube: http://www.youtube.com/oquilluksound

"but I promise you this, I'll always look out for you, that's what I do" -Coldplay
Phait is offline  
Old 03-11-2009, 01:53 PM   #96
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Phait View Post
I mean, you know.

Heh. Should have got rid of that, I know.

Alright, so things we got out of it:

* Further indications that the next DOOM won't be called DOOM 4.
* The idea behind the game is the same, you're a good guy killing demons from Hell.
* Tight first-person action experience is the focus.
* Possible vehicles?
* BFG will be back.
* It's gonna be DOOM on grand scale.
* Possible squad action?
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Last edited by Nihilanth; 03-11-2009 at 02:12 PM.
Nihilanth is offline  
Old 03-11-2009, 03:03 PM   #97
hellchicken
Guest
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
Heh. Should have got rid of that, I know.

Alright, so things we got out of it:

* Further indications that the next DOOM won't be called DOOM 4.
* The idea behind the game is the same, you're a good guy killing demons from Hell.
* Tight first-person action experience is the focus.
* Possible vehicles?
* BFG will be back.
* It's gonna be DOOM on grand scale.
* Possible squad action?
All that would be very sweet in a DooM game.
 
Old 03-12-2009, 05:46 PM   #98
john_doe2
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Echo Black View Post
That's pretty much Quake IV, ain't it?
Yeah, Quake 4 had some Call of Duty like elements. However, with idtech5, Doom 4 could probably have battles on a much bigger scale than what was in Quake 4.
Last edited by john_doe2; 03-13-2009 at 02:02 PM.
john_doe2 is offline  
Old 03-27-2009, 01:49 AM   #99
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Todd Hollenshead - id Update. Just a quick mention, something we already knew though:

Doom 4 is still in the early stages, so don't expect it any time soon.

I still expect at least a little tiny bit of teasing media at QuakeCon 2009.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-27-2009, 02:01 AM   #100
Gryph

Gryph's Avatar
Re: Doom 4 Thread Part 2
I wouldn't expect anything more than a logo.
__________________
1Emulation: The Peoples' Emulation Site
I pity the fool! - Mr. T
Gryph is offline  
Old 03-27-2009, 09:06 AM   #101
hanged_man

hanged_man's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Gryph View Post
I wouldn't expect anything more than a logo.
i think so too, i believe they're going to focus on their major titles at the moment (Wolfenstein and Rage)
hanged_man is offline  
Old 03-27-2009, 12:23 PM   #102
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by hanged_man View Post
i believe they're going to focus on their major titles at the moment (Wolfenstein and Rage)
Sure but that doesn't mean they won't throw a teaser or something. Wolfenstein already gets a lot of attention, while Rage will without a doubt get some on E3 and / or QuakeCon. Id didn't want to have Rage two years from their 2008 QuakeCon so if everything goes as planned, they'll focus on it on this years QuakeCon and have it released sometime in 2010. DOOM doesn't need to have a big showing this year but they won't ignore it. They may have a teaser or a behind-closed-doors demo to gather attention. Or a shot or two. I'm almost certain they will show media in some form. That doesn't have to mean it's coming soon.

Quote:
Originally Posted by Gryph View Post
I wouldn't expect anything more than a logo.
But... We already have a logo.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-27-2009, 02:24 PM   #103
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Shot or two, short teaser, all would be great. I'm bit skeptical on them showing anything of it, since Doom 4 is said to be better looking that Rage - in a sense that could work against Rage in PR mind.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-27-2009, 02:46 PM   #104
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
I doubt that's a problem. Take Wolfenstein. I know it's a Raven game but still it's a lot worse graphically than Rage. Still there will be a lot of buzz about both without a doubt. The next DOOM is a late 2010 (unlikely in my opinion), 2011 (or later?) game so it won't compete with Rage plus Rage will be more about the "new direction for id" rather than graphics so DOOM won't "steal" QuakeCon from it. And it seems like it's gonna work perfectly: they'll have Wolfenstein ready around summer (possibly?), start talking about specifics in Rage and give a peek into the future with DOOM. I sincerely hope I'm right.

On another note, id recently (March 2009) hired Paul Pepera (Linkedin profile, Portfolio site) as an Environment Artist for the next DOOM.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Last edited by Nihilanth; 03-27-2009 at 03:01 PM.
Nihilanth is offline  
Old 03-27-2009, 03:13 PM   #105
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Very cool stuff. I would also assume that Seneca Menard would join the "next DOOM" team after they are done with Rage - or even share time between the two. Very very senior artist at id Software - awesome modeler.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-27-2009, 03:15 PM   #106
Kristian Joensen

Kristian Joensen's Avatar
Re: Doom 4 Thread Part 2
"On another note, id recently (March 2009) hired Paul Pepera (Linkedin profile, Portfolio site) as an Environment Artist for the next DOOM."

WOW, I can certainly see why they did that
Kristian Joensen is offline  
Old 03-27-2009, 03:16 PM   #107
Steve

Steve's Avatar
Re: Doom 4 Thread Part 2
Nice read
Steve is offline  
Old 03-27-2009, 03:45 PM   #108
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by peoplessi View Post
Very cool stuff. I would also assume that Seneca Menard would join the "next DOOM" team after they are done with Rage - or even share time between the two. Very very senior artist at id Software - awesome modeler.
About Seneca, here's something I forgot to post 5 days ago.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-27-2009, 08:10 PM   #109
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Yeah, I saw that earlier in the other thread over at Software section, KJ posted it there. Seneca Menard is long time modo user, and it seem id favour it too alongside Maya and 3DS. Very cool stuff.

The thing that impressed me on Pepera's portfolio was his texturing skills and the lowpoly models. Other stuff was impressive too.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-27-2009, 10:13 PM   #110
Sayantan

Sayantan's Avatar
Re: Doom 4 Thread Part 2
Ooh man, look at the overall graphics!
__________________
LinkedIn Profile
Sayantan is offline  
Old 03-27-2009, 10:14 PM   #111
john_doe2
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
I doubt that's a problem. Take Wolfenstein. I know it's a Raven game but still it's a lot worse graphically than Rage. Still there will be a lot of buzz about both without a doubt. The next DOOM is a late 2010 (unlikely in my opinion), 2011 (or later?) game so it won't compete with Rage plus Rage will be more about the "new direction for id" rather than graphics so DOOM won't "steal" QuakeCon from it. And it seems like it's gonna work perfectly: they'll have Wolfenstein ready around summer (possibly?), start talking about specifics in Rage and give a peek into the future with DOOM. I sincerely hope I'm right.
I hope that's how it goes down too. A nice little teaser of Doom 4 just to stimulate our speculative taste buds would be totally awesome.
john_doe2 is offline  
Old 03-27-2009, 10:20 PM   #112
peoplessi

peoplessi's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Sayantan View Post
Total departure of their past in a sense Only a good thing.
__________________
Duke Nukem Forever
Who am I to judge?
peoplessi is offline  
Old 03-27-2009, 10:23 PM   #113
Sayantan

Sayantan's Avatar
Re: Doom 4 Thread Part 2
And it's just a view of a small part of the terrain
__________________
LinkedIn Profile
Sayantan is offline  
Old 03-27-2009, 11:34 PM   #114
Gryph

Gryph's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Sayantan View Post
The progression from nothing to that final picture is really amazing.
__________________
1Emulation: The Peoples' Emulation Site
I pity the fool! - Mr. T
Gryph is offline  
Old 03-28-2009, 12:39 AM   #115
Monkey Butler
Re: Doom 4 Thread Part 2
Looks like a scene from the Pod Race in Phantom Menace. Err, but in a good way.
Monkey Butler is offline  
Old 03-30-2009, 01:33 AM   #116
Malgon

Malgon's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Nihilanth View Post
On another note, id recently (March 2009) hired Paul Pepera (Linkedin profile, Portfolio site) as an Environment Artist for the next DOOM.
His work looks pretty sweet.
__________________
-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2
Malgon is offline  
Old 03-30-2009, 02:10 PM   #117
Tyler23

Tyler23's Avatar
Re: Doom 4 Thread Part 2
I have just seen the last episode from the first session of jace hall show. What did jason say the last few seconds about Doom4?
I think hey say " i have never seen such art style before" or something?
Did he really seen the game?
Last edited by Tyler23; 03-30-2009 at 02:17 PM.
Tyler23 is offline  
Old 03-30-2009, 03:18 PM   #118
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
I don't recall anything like that and I don't think he saw it especially that id barely announced the game at QuakeCon around that time, 2-3 months after they started hiring for it. There was nothing they could show him anyway.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
Old 03-30-2009, 03:23 PM   #119
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Doom 4 Thread Part 2
He didn't see the game.

I don't remember exactly what he said, but he was talking about how id was developing the games (both RAGE and Doom 4), more so the fun little fake bits they did for humor on the show.

Tim and Jace driving around in a Hummer shooting at things and running over cars (RAGE), and Tim and Jace, and the Doom 4 team, in a dark room taping a flashlight to a gun. Jace was commenting that he had never seen such a development style (something along those lines, I don't remember the exact quote) before.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
Old 03-30-2009, 03:35 PM   #120
Nihilanth

Nihilanth's Avatar
Re: Doom 4 Thread Part 2
Quote:
Originally Posted by Damien_Azreal View Post
Tim and Jace driving around in a Hummer shooting at things and running over cars (RAGE), and Tim and Jace, and the Doom 4 team, in a dark room taping a flashlight to a gun. Jace was commenting that he had never seen such a development style (something along those lines, I don't remember the exact quote) before.
Loved those parts.
__________________
We were standing on the edge of discovery
2014: The Vanishing of Ethan Carter
2015: SOMA
Nihilanth is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:31 AM.

Page generated in 0.25006795 seconds (100.00% PHP - 0% MySQL) with 15 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.