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#1 |
Duke Theft Auto
After alot of people telling me to make a thread on this mod I have decided to after uploading the first gameplay video of DTA,
http://www.youtube.com/watch?v=vdW0mE_gPQI [WIP] * Note * People that have never played the "Classic" Grand Theft Auto game or didnt like it wont find this mod very interesting or entertaining because the maps will be designed exactly how the GTA ones were, lacking in high details and shading. (You have been warned. ![]() Enjoy. ![]() Recommended PC hardware for this mod would be: 2.66 Single Core Ghz Processor Or better 1024 MB Ram or better ATI Radeon 9600 Pro or Geforce FX7600 or better (Even these might be to crap in the end product)
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything!
Last edited by The Commander; 09-03-2008 at 06:24 AM.
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#2 |
Re: Duke Theft Auto
Everything look awesome so far! Except for the pistol exploding those two fire trucks, i don't get how that's possible.
![]() Just a question, there will be cars that exist in real life in this game, right? Or will it all just be made up cars? And there will be missions, right?
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Last edited by Radar1013; 09-02-2008 at 10:22 AM.
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#3 | ||
Re: Duke Theft Auto
Quote:
Quote:
Yes
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#4 |
Re: Duke Theft Auto
good!...
Just one question: Can we download this Duke TC ??
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Sorry for my translation French/Engilsh My mail box/msn contact: [email protected] |
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#5 |
Re: Duke Theft Auto
Walking down the street burping and farting!
I can't wait to see pedestrians and car driving. |
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#6 |
Re: Duke Theft Auto
It's not ready to be played yet. These are just simple screenshots showing what has been made so far. Also, I'm guessing that there won't be any beta release until there are proper drivable cars.
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#7 |
Re: Duke Theft Auto
hey it looks really interesting! if you manage to let drive the cars it would be huge!
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#8 |
Re: Duke Theft Auto
The TC use duke plus?
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#9 | |
Re: Duke Theft Auto
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#10 |
Re: Duke Theft Auto
As of now, it doesn't use duke plus. It would be strange for a GTA TC anyway
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#11 |
Re: Duke Theft Auto
XTHX2, are you working on this mod?
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#12 |
Re: Duke Theft Auto
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#13 |
Re: Duke Theft Auto
He can use dukeplus and just remove Special Duke feature...
Pulsating sprite can be usefull for the light of car (like in blown fuses) |
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#14 | |
Re: Duke Theft Auto
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#15 | ||
Re: Duke Theft Auto
Not yet, WIP
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![]() Nope, and it never will Who knows, ![]() Quote:
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything!
Last edited by The Commander; 09-02-2008 at 08:26 PM.
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#16 |
Re: Duke Theft Auto
How much of it do you have mapped?
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#17 |
Re: Duke Theft Auto
I dont understand what that means exactly? Mapped in relation to what?
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#18 |
Re: Duke Theft Auto
How much of the GTA map do you have mapped in this mod?
Or are you just making up your own map? |
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#19 |
Re: Duke Theft Auto
In relation to the finished mod.
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[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
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#20 | |
Re: Duke Theft Auto
Quote:
So the only thing based on the original maps are the texture sets they use.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#21 | |
Re: Duke Theft Auto
Quote:
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---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
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#22 |
Re: Duke Theft Auto
Awesome loved the original GTAs really looks good The Commander.
Kinda reminds me of this awesome GBA Tech Demo. |
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#23 | |
Re: Duke Theft Auto
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#24 |
Re: Duke Theft Auto
that looks so awesome...gta and duke in one game...with the feeling of the old gta1 in 3d...keep thi sup! Must be priceless to play in multiplayer !!
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Nobody steals our chicks and lives ! |
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#25 |
Re: Duke Theft Auto
I havent even tried it MP yet as it is, so hopefully it will be.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#27 |
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Re: Duke Theft Auto
So how long till have a working car or a teaser video of it moving?
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#28 | |
Re: Duke Theft Auto
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#29 |
Re: Duke Theft Auto
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#30 | |
Re: Duke Theft Auto
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finally |
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#31 |
Re: Duke Theft Auto
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#32 |
Re: Duke Theft Auto
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#33 |
Re: Duke Theft Auto
Couldnt you have cut the rest of my post out and just left "After alot of people telling me to make a thread on this mod I have decided to"
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#34 |
Re: Duke Theft Auto
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#35 |
Re: Duke Theft Auto
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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#36 | |
Re: Duke Theft Auto
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how did you make GTA in 3D in Duke Nukem 3D map ? ![]() |
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#37 |
Re: Duke Theft Auto
Super cool!
Like how the new vid shows off more of the city map. ^_^ |
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#38 | |
Re: Duke Theft Auto
Same way any one would make a map? Using Mapster32.
Quote:
Then its on to the next one.
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything!
Last edited by The Commander; 09-09-2008 at 11:50 PM.
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#39 |
Re: Duke Theft Auto
nice work, you really catched the atmosphere (at least visually) of GTA.
If you need any help regarding vehicle controls (coding related) just ask me or just take dukearmy code :P and please, keep the game as "spriteish" as possible, and most important thing: include the radio "system" when inside car and I NEED the possibility to fart and burp :P |
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#40 |
Re: Duke Theft Auto
ah and just to attach: I believe that would be the first TC for duke after StarShip Troopers I want to play
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Tags |
duke theft auto, eduke32 mod |
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