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#41 |
Re: Prey Weekly Update #24
yes, but there is a limit to it and a limit in the wallet of the people. even not so it's a rip off imo.
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#42 | |
Re: Prey Weekly Update #24
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I rather have had that you waited 1 more month just to get the extra content in the game itself and charge us for 5 extra $ back then. Anyway, probably cant even buy it, because I dont have a creditcard wich will be most likely the only way to buy it if you are gonna charge for it. Dont have paypall either ![]() -Lauwie0
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#43 |
3D Realms Staff
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Re: Prey Weekly Update #24
Again, remember, the decision to do that is not made, and is up to 2K. Ultimately we have some influence, but it is their decision, I believe. How about crucifying us if that decision is actually made, eh?
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#44 | |
Re: Prey Weekly Update #24
Quote:
Just coming up for our moral democratic right to defend ourselves verbally ![]() ![]()
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#45 |
3D Realms Staff
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Re: Prey Weekly Update #24
I didn't say I was offended. Just defending myself, sorta. I guess I don't see the need for panic yet because the decision hasn't been made yet one way or the other.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#46 |
Re: Prey Weekly Update #24
Right. So, a company that makes condoms is perfectly authorized to sell condoms with holes, then giving customers the "choice" to purchase patches for the condoms at a later time or keep using their condoms the way they are.
__________________
[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma)
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#47 | |
Re: Prey Weekly Update #24
Quote:
![]() But listen to what joe said, there still hasnt been a decision jet. ![]()
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#48 | |
Re: Prey Weekly Update #24
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I also disagree with these payable downloads but I'm not going to suggest that the game is incomplete without them. |
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#49 |
Re: Prey Weekly Update #24
Oh man, you're really stretching it to make a point. Just stop.
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#50 |
Re: Prey Weekly Update #24
Yeah, I hope they'll make the good (i.e. not evil) decision.
__________________
[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
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#51 |
Re: Prey Weekly Update #24
I assure you, 2KGames will be VERY interested in making people believe that the game is incomplete without those levels and models.
__________________
[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
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#52 | |
3D Realms Staff
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Re: Prey Weekly Update #24
Quote:
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#53 |
Re: Prey Weekly Update #24
too much oldschool gamer language, dont get a thing he is saying
![]() Im only 18 so dont blame me, and I grew up with UT, not Quake (never really liked that untill Q4)
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#54 |
The upcoming content: is it the jolt needed to get the heart of Prey MP beating again
Plz let this not be a whining topic about yes/no will there be a cost to the content or any of that.
All I wanna know from you guys (you may say something too moderators ![]() I think there are more people like me that are really hoping to see this patch be "The" thing that was missing in MP so far. May that be models, maps, or players (maybe even some extra's we haven't heard of jet ![]() Well so far there have been a few players at the same time to play prey, im sure there are more people out there that made this their reason of not/barely playing MP anymore. I think that the day when that update is released (even though it might suck) there will be alot of players joining the servers that might be the motivation needed for everyone to keep playing MP. You know, a sort of domino effect: 1 player sees many players online, so he wants to play more/longer, same happens with other players. The reason i made this topic is to ask all you prey fans to play that day the content is released on MP so this theory of mine will come true and Prey will get a blooming gamers community! -Lauwie0
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#55 | |
Re: Prey Weekly Update #24
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Well, unless the patch adds the ability for ppl without new content to play on servers with new content ,this will weaken,not stengthen, the mp component of the game
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I'mTheMotorcycleBoy FromHell |
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#56 |
Re: Prey Weekly Update #24
he's saying that you are going to like the patch, I think
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I'mTheMotorcycleBoy FromHell |
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#57 |
Re: Prey Weekly Update #24
Can i point out the huge success of two Online games, Half Life 2 and Unreal Tournament 2004. Unreal Tournament had a massive amount of excellent map packs made for it by Cliffy B (amongst others) released totally free.
Half Life 2 has actually had two whole online games released for free with it, Counterstrike Source and HL2DM. Both are wildly popular, and have almost certainly helped their parent game sell mammoth amounts. They both feature lots of models, levels, weapons, etc. Many released months after the orignal, for....free. CS:S as you may know, is getting a fairly major free update in the very near future. Feel free to present that sort of argument to 2k games. Half Life 2 and Unreal Tournament 2004 have both been massively popular, so it might help to sway them... Then again, might not. |
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#58 |
Re: Prey Weekly Update #24
So does Quake...we shouldn't forget the king of trickjumps
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#59 |
Re: Prey Weekly Update #24
I think it's clear,x-box live users should pay since this is commonly done and pc users should get free content since there is a clear precedent well established for add-on pc content, and to you x-box 360 users,buy the pc game!!!! We need more players!!!!!!!
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I'mTheMotorcycleBoy FromHell |
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#60 |
Re: Prey Weekly Update #24
This is my personal opinion...
Releasing something that should have been in the game to begin with (ie 1v1 maps) and then charging ontop of that, is just wrong. Prey multiplayer (although fairly new) is nearly dead. You can't deny that. Even if the netcode does get a makeover, that's not what gamers play the games for. Personaly, I like Prey multiplayer, but my brother does not... why doesn't he? Becuase he says there isn't any good 1v1 maps, and its too hard to find people on all the other maps... which I happen to agree. Now, if you charge money just to get a few good 1v1 maps, you will kill Prey's multiplayer. People won't buy Prey because the lack of the 1v1 maps, and other things that should have been included from the begining. Now charging money for these things, just isn't right. I payed for $50 for my copy of prey, and I think it should include everything for that $50 that I payed. From the day that its released, to the day we all die. Look at what id software did with their latest patch (1.3)... They included new maps, new wepons, new gametypes, all for free, because you bought the game. Also, I would like to remind those that are at 2k reading this... If you do release this, and charge for it, it will go on every major game site (ie, IGN). Saying "Buy Prey for $50, then buy the other stuff that should've been included for $10! You pickin up what I'm puttin down? And if you do release it and charge, nobody is going to buy it, but a few hard core fans... then everybody eles will pirate it. Sorry, not trying to flame or anything.... |
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#61 | |||||
Re: Prey Weekly Update #24
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#62 |
Re: Prey Weekly Update #24
Okay, first of all, as long as it's not overpriced, I don't really mind one way or the other whether the content is premium or not. Most 360 games are charging for content, and the 360 game already costs more than the PC version - so I don't see why the PC players should get off scott free. Of course, I'd rather have it free. But, I'm not terribly bothered about paying £1 or so per map.
*cough* Prey didn't have a great deal of maps with it. Especially not compared to the likes of Counter-Strike, Battlefield 2 (and the 'Modern Combat' 360 version) or Call of Duty 2. |
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#63 | |
Re: Prey Weekly Update #24
Because those are MP oriented games.
Prey focuses more on the SP. Quote:
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Last edited by Orochi Avlis; 08-16-2006 at 09:02 PM.
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#64 |
Re: Prey Weekly Update #24
I don't know of any fps pc games that have charged for small add-ons, regardless of the publisher...claiming that Prey is mainly a Single player game doesn't negate the fact that it came with a mp component. If a publisher doesn't want to undertake the responsibilities that mp brings to the table, don't include it. Unreal 2 failed as a game not because it came with no mp but because it had a crappy sp experience. PPl complained it didn't include mp but the real problem was the sp sucked....also, pc gamers fork over a lot of dough just to be hardware worthy to play these games. A good video card alone costs more than an xbox 360.Most everything is taken care of for the xbox user as soon as he has bought the game and paid his monthly membership. For that convenience, voila, you get to pay for add-ons.You wanna be a real player, get a Pc!!!
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I'mTheMotorcycleBoy FromHell |
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#65 |
Re: Prey Weekly Update #24
yep, I don't even see why XB people should pay for it but heck, that's the MS game of life
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#66 |
Re: Prey Weekly Update #24
True,but an already "reeling" community will be undermined due to Prey requirements that don't allow you to join a server unless you have all the "content" a server is using. Instead of being able to join three or 4 servers, that number will be cut in half. As you can see,many ppl will not pay for new pc content...if it's free, everyone but the most new of "newbies will get the download, in my view ,it should be part of the patch, to lessen the confusion. This way, only patched and unpatched games will be separated,otherwise,you start having conflicts with patched games and patched game with new content...c what I mean?....also, if it's free, this would allow servers to redirect the new content to clients who don't have it
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I'mTheMotorcycleBoy FromHell
Last edited by bummerman; 08-16-2006 at 08:00 PM.
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#67 | |
Re: Prey Weekly Update #24
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For all we know games will start holding back content for later release. I really hope it never comes to that. I wouldn't mind paying for a full fledged traditional expansion pack for Prey if it offered enough content. Other than that I won't be spending money on little patches. Once again though, as Joe stated numerous times, don't burn them for what 2kgames decides. Also they haven't yet done anything so going apeshit isn't nessesary. |
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#68 |
Re: Prey Weekly Update #24
The way the Doom 3 engine works, like I said above,ppl will start having conflicts due to varying content not allowing clients to join servers; again, the new content should be released with the 1.1 patch to keep everyone together...makes sense what you say about x-box and also an increasing feeling that developers are wanting to get away from the pc market thus throwing out take it or leave it propositions...I'm starting to wonder if there is anyone back there running the show when it comes to mp.Venom releases a patch for 360 and doesn't tell 3drealm a head of time. 2 K can release new content or not depending on how they feel.The release is going to be haphazzard with no thought given to resulting implications to the game from the various possibilities this or that form of release will have. Like I said above, if you don't want to do the things it takes to have a good multi_play component,why release one in the 1st place!!
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I'mTheMotorcycleBoy FromHell
Last edited by bummerman; 08-16-2006 at 08:34 PM.
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#69 |
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Re: Prey Weekly Update #24
hey guess what i read? texas hold'em poker will be free just like prey's new content should be
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#70 | ||
Re: Prey Weekly Update #24
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Call of Duty - Again, a mainly SP game. Battlefield, i'll give you that. But i'm afraid just because it's purely SP is hardly an excuse now, is it. You're basically suggesting that we should be given free new SP maps now instead, perhaps, as those other games got free new MP maps, and that is their focus? I think not. |
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#71 |
Re: Prey Weekly Update #24
CS isn't for free. It was a free Mod when first released but went comercial avter Vavle bought it of. You can even buy CS as a stand alone game without HL, same with CSS. Call of duty had great SP and i guess you didn't play the MP because that's what keeps it alive. There are still a load of ppl playing it. The map packs for PC were for free and not there were more then a few. i dunno how it was on the XB/360 but I'm a PC gamer. On PC you also get a mod community support who makes lotsa maps and co. Prey lakes that part which has become a major point for games like CS and BF and lalala. Sure PREY has a great SP but the MP was just feels like a tease. When I played the Demo I thought that's gonna be great...when the full game came I realized that was all there is on that side. C'est la vie
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#72 |
Re: Prey Weekly Update #24
I just read we'll have to pay for the new content for PC? Can someone clarifie this? If this is true call me very dissapointed then.
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#73 | |||
Re: Prey Weekly Update #24
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Like it was said above, CS isn't free. Besides being able to buy it standalone, it's part of the HL/HL2 package. Quote:
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People were complaining about how the game should have been "complete" when it was released. My argument was that it was. It had a MP mode with several maps and models. |
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#74 | |
Re: Prey Weekly Update #24
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Yes gamers want a smooth gameplay, but they also would like to have it be fun. Personaly, I would rather have a crappy net code, and only be able to play on lan, rather than having a good netcode, and playing all the maps in an hour. Perhaps that's why Quake4 has a more extinsive multiplayer... Diffrent publisher... perhaps 2k should take notes from id, raven, activision. I can't help what Microsoft does w/ their xbox360... if they want to charge for xbox360, that's microsoft's problem... nobody owns the PC, so why should they charge for us? 0.o |
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#75 |
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Re: Prey Weekly Update #24
lol nobody owns the xbox version either or atleast dont play it anymore
i say dont even waste your time with new content 2k if your going to charge all youll get is the award for least boughten item on market place |
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#76 |
Re: Prey Weekly Update #24
Yes, it is. Aside from Halo what games do you know that ever go above 10 maps on release? Most PC games barely even give you over 5, so I'd say that was a decent amount. Remember, these days games don't just allow MP in Single Player maps, so you can't expect large amounts of MP ready maps on release.
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Re: Prey Weekly Update #24
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#78 |
Re: Prey Weekly Update #24
Quantity over quality...unfortunitly the PREY MP part lacks in both there. DM, TDM and 7 maps feels like thrown in and sorta like DooM3 - just to have an MP part. I wait and see what happens. PREY is a good-great game and deserves as much of an MP. But not on the cost of the the people that bought the game already. Expension pack with a good dose of SP and a load of MP is one thing...but just a couple of maps and a rewritten netcode isn't gonna make it. I just wait and see what happens. Oh yeah, I'm a PC user...i don't really care for XB/360 users. there is a difference if you spend 300 does or 2000 does for your platform you game on.
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#79 |
Re: Prey Weekly Update #24
The only thing i like the know is why they charge content that has always been for free. I'm enjoying mp alot and think its a shame there arent more people like me sinse the server are 95% empty. Now you could gain community by adding maps and models, thats great. But you'll loose community by charging all that. I mean i've never had to pay for additional maps. By this they should be aiming for a stronger community and not scare of people by asking money for some models and maps. I think its sad and a very weird decision. PLease look at how great effort they put in quake4 gaining more players. Like the 1.3 update.. its free, its BIG and it accualy is effective. I find myself playing alot lately while i couldnt be bothered before. Now with prey it'll be the other way around.
Ofcourse this has everything todo with 360 i think.
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#80 | |
Re: Prey Weekly Update #24
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MP maps take time to develop. And as it has stated before, they wanted to focus on SP. HH isn't a big team, they have around 35 employees (correct me if I'm wrong). Epic, Bungie and Raven have much bigger teams, hence more people being able to invest in more time on the MP part of the game. |
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