Quote:
Originally Posted by Dopefish7590
Eduke32 has a problem with .ART textures in a .zip file, and sometimes doesn't display them, or rather renders a "Dummytile" instead of it... It would be fixed if you made a new folder with Eduke32.exe, Duke3d.grp, and extract the contents of A.dream.zip into it. (Much like a few others were suggesting). Another fix is to put the contents of the .zip file into a GRP file with something like GRP File Studio.
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Thanks, I'll try that a little later and see what happens.
Edit: I just tried both of your suggestions. I made a GRP using the files in A.dream.zip named it A.dream.grp then edited the BAT changing A.dream.zip to A.dream.grp. Then I tried it by extracting the files from A.dream.zip into the folder and clicking on A.dream.bat. Both methods worked fine. Thank you very much.
Edit 2: @Ninety-Six, I don't know if you read this post yet but using one of the above suggestions from Dopefish7590 should solve your texture problem. The easy way is to just extract the files from A.dream.zip into your folder. Also I looked into the no music problem a little further. In my eduke log intents.ogg and lala.ogg were reported as missing. Now this is very strange because the music you hear at the start of The Dream is the actual Intents music that comes from a level on episode 2 I think. I checked the A.dream.def file and intents.ogg is the intro music and lala.ogg is supposed to be the The Dream level music but neither ogg file is included with The Dream as far as I could tell. Unless those ogg files are included in the HRP music pack, (which I don't have), because The Dream was made to be played with the HRP also.