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#3 |
Re: The previews are flowing
wow, thanks jaikrishnan [img]images/icons/smile.gif[/img]
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#4 |
3D Realms Staff
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Re: The previews are flowing
We told you before that when the information would start to come, it would come in waves. Last week we reported on magazine coverage of Max Payne 2. Today we bring you the two first (well, first known to us, anyway) Max Payne 2 web previews. They're by Gamespot & Gamespy. We'll get right to the comments in the previews...
Gamespy's article had this to say about Max Payne 2... </font>
Gamespy also talks about the look of Max and the other characters, the plot (as much as was given away, which wasn't much), weapons, and much more. Check out Gamespy's preview here. Gamespot's article had this to say about Max Payne 2... </font>
Gamespot's article covers most of the same territory as the Gamespy article (or is it the other way around? <g>). Gamespot's has a little more detail on the game's plot, but also talks about some specific weapons and character interactions. Check out Gamespot's preview here. Both articles/previews are worth checking out, and both have screenshots in them, too, and both have lots of information that any action gaming fan would be interested in. There will be more Max Payne 2 stuff coming soon, and when we hear about it, so will you. [img]images/icons/smile.gif[/img]
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#5 |
Re: The previews are flowing
^ Nice update Joe. I noticed that Gamespy has a couple extra screen shots that Gamespot doesn't.
Gamespy's preview also mentions that the NPC's will be much improved so you don't have to baby-sit them as much. That sounds cool. I hope that means they'll be able to navigate around the environments better. It annoys me when you get an NPC that's suppose to follow you, then it gets stuck in a small area or something and you have to go back and try to get it to follow you again. It would also be nice if NPC's that don't have weapons duck or run out of the way when enemies are shooting at them, instead of standing there and getting shot at.
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#6 |
Re: The previews are flowing
@joe
so there will be more online previews by other sites? |
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#7 |
Re: The previews are flowing
Why wouldn't there be? And of course there's always a tremendous surge of previews for a game right before it goes gold. [img]images/icons/smile.gif[/img]
We get a PC Gamer preview in the October issue, due out in a coupla weeks... And Joe, great choices you made to quote from the previews, and I'm not criticizing you or anything, but one of those two previews said the game will have ragdoll physics courtesy of the Havok physics engine. I believe you should have mentioned that, as many people still think MP2 is still using pre-canned death animations. [img]images/icons/smile.gif[/img]
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AIM screenname: MGamer16 "My father would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy; the sort of general malaise that only the genius possess and the insane lament." |
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#8 |
Re: The previews are flowing
![]() ![]() I dunno about you guys, but after viewing these and the other in-game screenshots, I actually laughed at the idea of Doom3 being the most realistic looking title soon to be out there. I think Max Payne 2's gameworld makes Doom3's gameworld look like an overwrought sideshow drama queen's chrome and wax museum, but that's just my 2 cents - and my time well spent laughing. I look very forward to Max Payne 2. |
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#9 |
Re: The previews are flowing
That second shot's from a cutscene.
I take it Max gets betrayed?! We know he has at least three male allies that he fights alongside ingame -- and all of them visible in that screen. The fat bald guy, the thinner bald guy, and the guy that looks like a cross between Fonzie and Robert de Niro. You've seen all of them with Max in other screenshots. But it looks like the two bald guys are fighting over something. [img]images/icons/smile.gif[/img]
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AIM screenname: MGamer16 "My father would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy; the sort of general malaise that only the genius possess and the insane lament." |
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#10 |
Re: The previews are flowing
^ The guy on the far right looks kinda like Alec Baldwin to me.
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#11 |
Re: The previews are flowing
Oh and IGN has their preview of Max Payne 2 up...
http://pc.ign.com/articles/433/433505p1.html?fromint=1
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#13 |
Re: The previews are flowing
...simply awesome^^^
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#14 |
Re: The previews are flowing
Quote:
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#15 |
Re: The previews are flowing
That's because the textures Doom 3 uses in the game are not detail textures. They may be hi res, but they are mainly solid colors. A lot of repeated patterns of textures. I would say that HL2 and MP2 have done a much better job at making the faces look as realistic as possible. In HL2 they have a solid facial animation system, that breathes life into the characters, while MP2 has more geometry and higher res textures on the faces.
Doom 3 has ... big ugly guys. |
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#16 |
Guest
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Re: The previews are flowing
Am I the only one that ever takes the "Fall of Max Payne" as instantly meaning more of a reign of terror, rather than the falling in love or falling from grace meaning?
Edit: And that shot of Max with all the cuts and everything is amazing! [img]images/icons/shocked.gif[/img] |
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#17 |
3D Realms Staff
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Re: The previews are flowing
Yesterday we brought you two Max Payne 2 previews, today we have another, this time from IGN. Let's get right to what they had to say.
</font>
IGN's got a two page preview of the game, as well as several screenshots - make sure and give it a read!
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#18 |
Re: The previews are flowing
/me hears the hype machine starting to crank up...
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For all your Biscuit cleaver needs, go to www.biscuitcleaver.com |
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#19 |
Re: The previews are flowing
Who's up for just skipping September this year so October will get here faster. Anyone?
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#20 |
Re: The previews are flowing
Who likes Labor Day anyway?
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#21 |
Re: The previews are flowing
Um, NOOOO!!! I will NOT skip over September just for Max Payne 2. What, do you really think I'd be stupid enough to jump over Half-Life 2 if it actually is released on 9/30? I look forward to MP2, but I'll be damned if I miss HL2 because of it. [img]images/icons/frown.gif[/img]
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#22 |
Re: The previews are flowing
2 days wait "if" HL2 comes out on schedule.
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#23 |
Re: The previews are flowing
The only previews that mean squat to me are hands-on gameplay previews, not descriptions of controlled-environment demo movies (and hands-on previews don't mean much more).
Advances in graphics are nice, but I want to know if the gameplay has been taken into newer and better places (although I enjoyed the original's gameplay).
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#24 |
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Re: The previews are flowing
I can't WAIT to see Max Payne 2 in motion...When I saw the Max Payne 1 video that took place in the parking garage, thats what made me buy the game. [img]graemlins/love.gif[/img] [img]images/icons/grin.gif[/img]
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#25 |
Re: The previews are flowing
Wow...the screen showing Max injured is only a cutscene or we will see something like in game? It looks great. [img]images/icons/smile.gif[/img]
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"First you must know yourself. Then you can know others." |
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#26 |
Re: The previews are flowing
it looks like it could be a cutscene becase he's leaning on a shelf, i doubt he'll do that in game. Although u never know with the technology they use, but it still is a great screen.
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"Why are there six pedals when there are only four directions?" Cabbose "Oh im sorry, i couldn't hear you over your constant team killing" Tucker |
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#27 |
Re: The previews are flowing
I'm really starting to get impressed. remedy may have started out as an underdog development team, but look where they're going!
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"I'm a tram! I'm a goddamn tram! JING JING!" -Matrixz "Take Two needs to STFU IMO." -George Broussard |
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#28 |
3D Realms Staff
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Re: The previews are flowing
The Max Payne 2 reviews are flowing.. Here's another one from Total Videogames. Let's get right to their quotes...
</font>
Make sure and check out TVG's Max Payne 2 review right here.. http://forums.3drealms.com/cgi-bin/u...=004236#000027
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#29 |
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Re: The previews are flowing
AWESOME LINK JOE!
[ 08-15-2003, 05:53 PM: Message edited by: Mongorian ] |
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#30 |
Re: The previews are flowing
Joe your TVG review link leads to this thread [img]images/icons/smile.gif[/img]
[edit]here it is: http://www.totalvideogames.com/?sect...&format=000007 |
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#31 | |
Re: The previews are flowing
right, wtf is that writer talking about? that "review" is the most bullshit thing i have ever read! how can you give a game a score of 9 out of 10 if he hasn't even played it! he hasn't even seen any GAMEPLAY or footage from it! all he's seen is a couple of screenshots - he just makes up the rest.
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what we observe is not nature itself, but nature exposed to our method of questioning. |
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#32 |
Re: The previews are flowing
I thought the same thing when I read that, I could have written the preview myself, I seem to have seen just as much as that guy... if not more [img]images/icons/tongue.gif[/img]
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#33 | ||
Re: The previews are flowing
Quote:
Also, this is in the ActionTrip article: Quote:
[ 08-16-2003, 12:01 PM: Message edited by: KillJoy ] |
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#34 | |
Re: The previews are flowing
Quote:
I have written previews before and I can tell you, they are not an easy assignment. The writer must avoid to make too many assumptions and still give a positive and optimistic tone to the game. Don't take these articles literally. Also guys, just in case you haven't checked up on Deep Six today: Blue's News reports Computer And Video Games has a Max Payne 2: The Fall of Max Payne preview available here. The article comes directly from the PC Zone UK preview published early last month and yet still it is quite a read. Plus, you have got to love the subtitle: "Max Payne, a cop with nothing to lose. Dave Woods [scoop's writer], a man who never had anything in the first place. It's perfect symmetry". As usual, here's an extract: "Trying to get the changes across in words is almost impossible, but seeing as looking at the screenshots is even more futile I'll give it a bash. Think smooth. Think as smooth as The Matrix. Think bullet traces brushing past your face, empty shells flying over your shoulder, sound effects that have been stretched to perfection, amazing ragdoll effects courtesy of the latest Havok 2 physics engine and a 'time-twist' at the end when you pull out of Bullet-Time and back into the land of the normal. Think the Bullet-Time in Max Payne but honed and chiselled to perfection and you're some way towards the truth. (See, I told you it was going to be impossible.) Maybe Petri Jarvilehto, lead game designer from Remedy, can help. Petri, what's the deal with your new, improved Bullet-Time. "We've improved the concept of Bullet-Time immeasurably. The gunfights are more intense this time around and much more epic in scale. We've made a lot of changes to the gunplay animations - polishing, tweaking and adding new features. It's too early to go into much detail but, for example, if you do a shoot-dodge dive you can stay on the ground and keep shooting..." Saying this, he dived into a room and demonstrated said move, discharging weapons from both hands, and taking out about six people simultaneously". So stop messing around and go read it aloud to your pals. You may have to register to read after the first page but still, even registration is free and quite hassle-free (no confirmation email for instance). Oh and "are there any new screens" you ask? Well, yeah. First screen to the left is technically brand new (other versions have a muzzle flash going on) and I can't confirm this for sure but it is very apparent that the rest of the shots (from 2nd to 6th) are true digital versions of their magazine scan counterparts. Those scenes definitively look better and more detailed than the last time I saw them (in the form of magazine scans that is) and so I advise you to check them out again as well. More info and the actual new screens can be found at www.planetmaxpayne.com or if you want to go straight to the article, click here [ 08-16-2003, 02:34 PM: Message edited by: aavenr ] |
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#35 |
Re: The previews are flowing
wow, thanks aavenr.
so the shots are fully representative of how the current build of mp2 looks? |
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#36 |
Re: The previews are flowing
aavenr: Thank's for the tip, it was a good read [img]images/icons/smile.gif[/img] . And the first screen of the game in the screenshot section was completely breath-taking! I mean, I had to pick up the good old jaw from the floor after that one, absolutely beautiful!
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After a year in therapy, my psychiatrist said to me, 'Maybe life isn't for everyone.' |
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#37 | |
Re: The previews are flowing
Quote:
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"There he goes. One of God's own prototypes. Some kind of high powered mutant never even considered for mass production. Too weird to live, and too rare to die." Jos satut olemaan suomalainen, niin osta paita. |
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#38 |
Re: The previews are flowing
^^ i hope your right.
__________________
"Why are there six pedals when there are only four directions?" Cabbose "Oh im sorry, i couldn't hear you over your constant team killing" Tucker |
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#39 |
Re: The previews are flowing
So do any of the previews mention anything about gameplay? What's so special about this sequel? Is Remedy introducing anything new? Or am I supposed to be happy about the improved graphics with rehashed gameplay?
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#40 |
Re: The previews are flowing
Jesus, maybe you could read the previews instead of demanding that we spoon-feed all the juice to you. [img]images/icons/tongue.gif[/img] [img]images/icons/smile.gif[/img]
__________________
AIM screenname: MGamer16 "My father would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy; the sort of general malaise that only the genius possess and the insane lament." |
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