03-28-2009, 02:03 AM | #1 |
HRP 4.0 bug in HH
Hello,
I have just installed and try HRP 4.0 When I go in toilets of HH, the red monster is in 2D, he change to 3D when he touch me. Why ? And where can I get the old music pack ? New is just Mid to OGG translation by a prog.
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03-28-2009, 02:12 AM | #2 |
Re: HRP 4.0 bug in HH
I would say because no one else has reported such a bug it is due to you possibly having conflicting mod's or older HRP's installed or the latest installed wrong.
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03-28-2009, 02:16 AM | #3 |
Re: HRP 4.0 bug in HH
I have deleted old HRP files (MapHacks, Update Pack 3.11 etc), I play the original game, I have deleted old savegames and textures.
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03-28-2009, 02:41 AM | #4 |
Re: HRP 4.0 bug in HH
also delete the texcache
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03-28-2009, 02:45 AM | #5 |
Re: HRP 4.0 bug in HH
Yes (Need to reach a minimal lenth ... done).
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03-28-2009, 06:27 AM | #6 | |
Re: HRP 4.0 bug in HH
Regarding older music pack:
Quote:
Last edited by NightFright; 03-28-2009 at 07:06 AM.
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03-28-2009, 09:56 AM | #7 |
Re: HRP 4.0 bug in HH
^ That's a very good idea NightFright. I also hope that Mark McWane doesn't get discouraged to continue his project, becuase you apperantly sent him a message saying his stuff was outdated....
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03-28-2009, 12:55 PM | #8 |
Re: HRP 4.0 bug in HH
I didn't write anything of the sort. Just mentioned we had another approach to the music stuff. Besides, I think McWane is pretty much out of the equation because he expressed to me he will hardly find any time to continue his project further.
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03-28-2009, 08:15 PM | #9 |
Re: HRP 4.0 bug in HH
Yeah, he's sort of hinted that on his website too. Whatev.
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03-29-2009, 02:03 AM | #10 | |
Re: HRP 4.0 bug in HH
Quote:
If Maks can't continue, has he time to make a sort of tutorial, where he explains how he makes so good OGGs ? ^^
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03-29-2009, 04:40 AM | #11 |
Re: HRP 4.0 bug in HH
There are some glitches in Mark's tracks, though. E4L1 music ("Missimp") for example has a passage where the tunes sound really weird and off-tone.
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03-29-2009, 08:03 AM | #12 |
Re: HRP 4.0 bug in HH
He doesn't just run the MIDIs through a soundfont or something. He has a wide library of orchestral sounds that he searches through and finds the best alternative for. And then there's mixing after that to make sure everything sounds well together with panning and volume and sometimes EQ (I don't know if Mark used EQ or advanced mixing with his older music pack but I'm sure he would for hew newer pack if he ever finishes it). You can't just use the existing panning/volume MIDI settings when you bring in brand new sounds. It's an art and not really something you can learn within the scope of a tutorial. In fact I'd even go as far to say that you really need to be a musician or at least have a knowledge or experience in how to mix and work with music. If you want to do it properly anyway.
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Last edited by MusicallyInspired; 03-29-2009 at 08:17 AM.
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03-29-2009, 11:27 AM | #13 | |
Re: HRP 4.0 bug in HH
Quote:
An real example of a glitch in Mark's music would be in Stalker at 0:57 - 1:00, the string section gets corrupted for a second and you can hear the strings doing a sort of wierd tremolo effect. Proabably an issue that occured when he was converting all the tracks to MP3.
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Last edited by Radar1013; 03-30-2009 at 03:56 PM.
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03-29-2009, 04:25 PM | #14 |
Re: HRP 4.0 bug in HH
Hm. I wonder if the really weird stuff going on in Mark's "Infoscumos" track for Blood was intentional, too (1:26 and following). *That* really sounds soooo wrong! *LOL*
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