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Old 03-02-2002, 12:59 AM   #1
adurdin
Keen Newsletter issue 1 is here!
Keen Newsletter issue one is now here!

Those of you who've already signed up for it should have got it by email. Those of you who haven't, head on over to www.commanderkeen.net and click "Current Issue" to read it! Currently only the text version is up; the HTML version should be there in a few hours.

Here's a quick rundown of the contents:

Article: Changing the World -- Editing Keen 4, 5, and 6 levels with TED5; includes utility pack for easy setup and use.

Fan Game Review: The Mystery of Isis II, Public Demo 2

Website Reviews: Crazy Keen's Commander Keen Site, Commander Keen Infinity

Monthly Fiction: An unnamed story (First 650 words)

Keen Community News

Miscellaneous Stuff

[img]images/icons/shocked.gif[/img]
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Old 03-02-2002, 07:49 PM   #2
MrEricSir
Re: Keen Newsletter issue 1 is here!
Have you ever heard of testing your pages? [img]images/icons/rolleyes.gif[/img]
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Old 03-02-2002, 11:16 PM   #3
Yorpy

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Re: Keen Newsletter issue 1 is here!
^What are you talking about? Whats wrong with them?
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Old 03-02-2002, 11:29 PM   #4
Flaose

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Re: Keen Newsletter issue 1 is here!
The screen-shot links don't work (at least not for me). Otherwise, it's great!
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Old 03-03-2002, 04:25 AM   #5
adurdin
Re: Keen Newsletter issue 1 is here!
OK, there was a mistake in the links to the screenshots; the HTML version referenced screens/ while the text version linked to images/ -- I've just copied the pictures into images/ so you should be able to see the screenshots by following either link.
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Old 03-03-2002, 10:56 PM   #6
Guest
Guest
Re: Keen Newsletter issue 1 is here!
Okay, I did a permanent fix on the images.
 
Old 03-04-2002, 04:22 AM   #7
adurdin
Re: Keen Newsletter issue 1 is here!
There was a bug in TEDSETUP that sometimes causes a crash when you try to run a custom level. I've fixed it now, and you can re-download from www.commanderkeen.net/files/tededit.zip

If you don't want to be bothered running TEDSETUP again, you can just edit your go4.bat/go5.bat/go6.bat files and remove the "3" from the line which mentions custmaps.ck3x.

Sorry if this caused anyone any inconvenience.

Andrew
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