Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Other Apogee/3D Realms Games > Rise of the Triad (1995) Source Code
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 09-22-2003, 09:38 AM   #1
Swiss Cheeseman
Guest
GP32 Handheld port of ROTT in progress
Thanks to GP32 Spain for the news.
There is a rather low quality video of it running here:
VIDEO LINK

A few notes about the video. It is running on a non-lit GP32, thats why it is dark, but cameras never really show the full brightness of reflective TFTs, so it would be better in real life as well.

Also, you can change clock speeds on the GP32. That port is running at 40mhz, the slowest possible clock. You can overclock the GP32 to 133mhz, and sometimes even 156-166mhz. 133mhz is the maximum supported speed.

Progress seems to be coming along really nicely, I wouldnt be surprised if there was a release in a week or two.

Questions that will inevitably be asked in this thread
-----------------------

WHAT IS A GP32

It is a handheld similar in shape to the original GBA. It has a pretty speedy ARM processor that can clock from 40-133mhz, and a 320x240 16 bit colour TFT screen which. It can be purchased in frontlit, or non frontlit models from www.gbax.com .

The idea behind the GP32 is that it is an open development gaming platform. Many thihgs have been ported or created for it, including many emulators, a Doom port, a Wolfenstein 3d port, and a Heretic port is coming soon.

Visit www.gp32x.com for more info.
 
Old 09-22-2003, 11:00 AM   #2
Joe Siegler
3D Realms Staff

Joe Siegler's Avatar
Re: GP32 Handheld port of ROTT in progress
That's pretty cool!
__________________
Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current

"Lifting up the Cross to the waiting lost" - Petra | John 3:16
Joe Siegler is offline  
Old 09-22-2003, 05:42 PM   #3
PlayfulPuppy
Re: GP32 Handheld port of ROTT in progress
How did they get around the copyright issues of not being able to alter/recompile the Data files? Does the GP32 have a filesystem on there?

That was the main thing that stopped my production of the Gameboy Advanced port.
PlayfulPuppy is offline  
Old 09-22-2003, 10:52 PM   #4
Swiss Cheeseman
Guest
Re: GP32 Handheld port of ROTT in progress
Quote:
How did they get around the copyright issues of not being able to alter/recompile the Data files? Does the GP32 have a filesystem on there?

That was the main thing that stopped my production of the Gameboy Advanced port.
The GP32 has a fat12 file system. It uses smart media cards for storage.
 
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:18 PM.

Page generated in 0.06942606 seconds (100.00% PHP - 0% MySQL) with 16 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.