04-10-2009, 02:02 PM | #1 |
Eduke32 music problem???
ok now that ive fixed the mapster32 problem, ive discovered a problem with eduke32, whenever im cycling threw ingame music (right shift + F5 combo) and i got to a certain midi it stops, and the only way to get the music back is to restart the program, and then the music is playing again can some1 help me with this?
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04-10-2009, 02:04 PM | #2 |
Re: Eduke32 music problem???
This is a bug in eDuke32 and IIRC, should be fixed in the next snapshot.
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04-10-2009, 02:09 PM | #3 |
Re: Eduke32 music problem???
ah ok cool, i have another question whenever i get it at fullscreen thier are tones of lag and the colors change constantly, but it doesnt do it in windowed mode, but whenever i put it back in fullscreen everythings fine, it only does it sometimes, but its kinda annoying anyway to fix this also?
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04-10-2009, 02:17 PM | #4 |
Re: Eduke32 music problem???
Are you running in classic 8-bit or 16/32-bit mode? I've had problems like that in 8-bit before.
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04-10-2009, 03:06 PM | #5 |
Re: Eduke32 music problem???
8-bit, the 32-bit only has 2 sided sprites wich kinda sucks, but not in HRP so i like the 8-bit classic because classic gameplay is good
---------- Post added at 03:06 PM ---------- Previous post was at 02:22 PM ---------- i set my computer to 16-bit and when i go to fullscreen mode it doesnt do the discoloration thing nor the lag! |
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04-10-2009, 03:31 PM | #6 |
Re: Eduke32 music problem???
Hi I'm new to this forum, and I also have a question about sound that I hope hasn't been answers alot already. My sound problem is that there is none. Zero. Ziltch. I have read the above threads about wich bit the sound should be on, but I dont know how to do that. Praise the Eduke! I can play Duke Nukem again! Can someone help so I can Groove to Duke music again too?
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04-10-2009, 08:33 PM | #7 |
Re: Eduke32 music problem???
im sorry to here this the sound for me works but thier is a music bug with eduke32 wich should be fixed in the next release try posting a new topic of the problem in the forums and see what answers yull receive
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04-10-2009, 08:52 PM | #8 | |
Re: Eduke32 music problem???
Quote:
Go to Setup.exe then, Sound Setup Chose Soundcard (I chose Soundblaster) Address 220 Interrupt 5 8 bit DMA 1 16 bit DMA 5 Voices 8 Stereo Mixing Rate 16KHz Test Sound Card Choose Music Card (I chose General Midi) Midi Port 330 Test Music Card |
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04-10-2009, 08:55 PM | #9 |
Re: Eduke32 music problem???
is that for eduke32 or the duke nukem 3d 1.5 setup?
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04-10-2009, 08:57 PM | #10 |
Re: Eduke32 music problem???
1.5 but if setup.exe works for you eduke32 will use those settings.
Edit: I don't know for a fact if changing the settings in setup.exe will make any difference when using the eduke32 port. For all I know eduke32 may detect your soundcard automatically. After posting I went into setup.exe and selected no sound card. Then when I clicked on eduke32.exe the game started with sound and music working. Sorry.
Last edited by eddym4814; 04-10-2009 at 10:00 PM.
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04-10-2009, 09:04 PM | #11 |
Re: Eduke32 music problem???
Thank you eddym4814, I will try this and let the forum know if it works.
Any ideas as to when the next eduke will be released?
Last edited by frankentruck1; 04-10-2009 at 09:06 PM.
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04-10-2009, 09:08 PM | #12 |
Re: Eduke32 music problem???
no thier isnt well as far as i know some1 else might know though if they post it
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04-10-2009, 09:32 PM | #13 |
Re: Eduke32 music problem???
This may help. You need to make sure your " SW synth" isn't muted or turnt down.
Some times when you play midis in WMP is mutes it so midi music doesnt work in duke. Go to Windows start menu / Control panel / sounds and audio devices / audio / midi music playback Or whatever audio manager you use.
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04-10-2009, 09:48 PM | #14 |
Re: Eduke32 music problem???
how do u do it on the vista i cant seem to find it in my control panel, i dont really have a problem with duke nukem 3d nor xduke nor the eduke ports on vista can u tell me to what to look for?
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04-10-2009, 10:01 PM | #15 |
Re: Eduke32 music problem???
What I said was aimed at frankentruck1.
Your music already works, and the only way to fix the bug you have it to wait for the next eduke32. Anyways I have XP and don't know where to look for SW synth on vista.
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04-10-2009, 10:25 PM | #16 |
Re: Eduke32 music problem???
dont get me wrong, eduke32 and mapster32 are excellent programs, that will hopefully help the future of duke nukem and for dukers out thier, TerminX and plagman, did an great job with this of course bugs do suck but they do get fixed
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04-10-2009, 11:39 PM | #17 |
Re: Eduke32 music problem???
For frankentruck1 and Broly please post the "eduke32.log" as an attachment which can be found in your Eduke32 directory.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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04-11-2009, 11:39 AM | #18 |
Re: Eduke32 music problem???
no problem i gotta get everything up and runnen, so when i post this file yall will look at it and find the problem with it?
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04-11-2009, 05:35 PM | #19 |
Re: Eduke32 music problem???
Well I tried the settings passed on to me yesterday, With no luck at all. Thanks for the input tho. Ive had other problems with xp itself because of my machine being a dual core, I hope that isn't the case with this.
I have to say sound or no it is an absolute thrill playing DN again! I cant thank you enough eduke! As for atatching eduke32.log for THE COMMANDER, sorry i cant seem to find it. I have a _binds.cfg, A .cfg, and a .con, but no log that I an see. Maybye it didn't download and this is the problem. Or am I looking in the wrong spot? Thanks for trying William gee, every thing is not muted. Thanks again for the help people!
Last edited by frankentruck1; 04-11-2009 at 05:41 PM.
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04-11-2009, 06:22 PM | #20 | |
Re: Eduke32 music problem???
Quote:
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04-12-2009, 10:01 AM | #21 |
Re: Eduke32 music problem???
ok, thanks to eddym4814 this should be the file that THE COMMANDER wanted:
Or not, The attachments screen keeps saying invalid file. I'm thinking that maybe it is corrupted, that it didn't download proper. Any one know if I can download just that file instead of the whole thing again? Thanks again for the help |
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04-12-2009, 10:18 AM | #22 |
Re: Eduke32 music problem???
compress eduke32.log with winzip/winrar choosing zip file with maximum compression.
the board accepts zip files of size about 95kb max. |
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04-12-2009, 05:05 PM | #23 |
Re: Eduke32 music problem???
Just rename it to .txt
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04-13-2009, 01:02 AM | #24 |
Re: Eduke32 music problem???
__________________
I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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04-13-2009, 05:53 AM | #25 |
Re: Eduke32 music problem???
1 of the other things about the next release of mapster32 interested me, it was called "Advanced parallax mapping" what does that mean
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04-13-2009, 01:41 PM | #26 |
Re: Eduke32 music problem???
I hope this is what your looking for. I tried just renaming it .txt and the attach screen still wouldn't accept it so I tried to zip it, not sure if I did it right, never done it before. Thanks for being patient!
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04-13-2009, 05:27 PM | #27 |
Re: Eduke32 music problem???
From your log:
Loading OpenAL32.DLL Failed loading OpenAL driver. Download OpenAL 1.1 or greater from http://www.openal.org/downloads.html Download OpenAL from that site. |
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04-14-2009, 12:33 AM | #28 |
Re: Eduke32 music problem???
That is correct.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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04-14-2009, 07:20 AM | #29 |
Re: Eduke32 music problem???
Oh thank you,thank you,thank you,thank you,thank you,thank you! I HAVE SOUND! I am now giggling like a school girl! Yippeee!
Ah nuts, music works ( thank you ) But the ambiant noise and Duke talk are still out. Any ideas?
Last edited by frankentruck1; 04-14-2009 at 07:24 AM.
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04-14-2009, 07:44 AM | #30 |
Re: Eduke32 music problem???
Are they even turned on in the options, because from your log it's not showing as an Eduke32 problem.
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I Know Everything There Is To Know About Anything. Duke Nukem Red Alert SVN Ask Me Anything! |
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04-14-2009, 08:15 AM | #31 |
Re: Eduke32 music problem???
Yep they're on, 48000 hz and 16 bit are the settings. I'm going to try messing with these settings and see if it helps. Cant hurt.
Well i've messed around with all settings in game and in setup and still no voice or sound effects. Sadness. Oh well, off to play DN for a while . Any one have any other ideas let me know! thanks again.
Last edited by frankentruck1; 04-15-2009 at 02:26 PM.
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