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#1 |
miller's interview
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#2 | |
Re: miller's interview
Thanks for the link!
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#3 |
Re: miller's interview
He is talking about 3rd party games.
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#4 |
Re: miller's interview
I always enjoy reading Scott's interviews.
I know he touches on the Xbox 360 online strategy. In that same vain, I'd love for 3drealms to look into getting some of their classic games up on Xbox Live arcade. I know there's apparently alot of red tape to cut through in doing it but I absolutely love it(I actually play live arcade more than my 360 games).
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http://www.youtube.com/watch?v=_JjimMO2SdE |
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#5 |
Re: miller's interview
I'm finding less and less use for these "interviews", which are obviously a list of emailed questions and responses, with no opporunity to probe or challenge or address dodges.
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#6 |
Re: miller's interview
I email the interview questions for my site (I'm conducting an interview right now), and they usually go two or three rounds because I like to respond to their answers and probe, challenge or address dodges. Actually, no one ever dodges me, but my point is that an email interview can be as good as a face to face interview. Better, actually, because both sides have more time to think about the questions and answers.
I'd love to interview Scott about Apogee's legacy, since he didn't do one for the Legacy series. My site isn't exactly "big time", and he's probably more interested in talking about the future than the past. I wonder if I should ask.
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"Today entirely the maniac there is no excuse with the article." Get free DOS games at www.classicdosgames.com |
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#7 |
Re: miller's interview
face-tof-ace is better, because then you can make him more nervous (he's gotta answer fast) with some interesting questions.
i remember the same situation was with one valve developer when interviewing - he accidentally said Breen would appear in EP2 |
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#8 |
Re: miller's interview
Cool interview..!
Always interesting reading what Scott has to say ![]()
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A true genius does not need boundaries such as 'common sense' |
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#9 | |
3D Realms Staff
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Re: miller's interview
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#10 | |
Re: miller's interview
heh...
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#11 | |
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Except now I don't like how you're running these forums. Where do I send my application?
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#12 | |
Re: miller's interview
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http://www.youtube.com/watch?v=_JjimMO2SdE |
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#13 | |
Re: miller's interview
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#14 | |
Re: miller's interview
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![]() Seriously, this sounds quite arrogant to me. It's obviously not that minor for all those small companies that get squished despite having both skill and ambition. I guess all these guys are stupid, hmm? |
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#15 | |
Re: miller's interview
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#16 |
Re: miller's interview
i love his opinion to the PS3 being a too high priced console and pretty hard to work with
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