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#1 |
\"Hub\" style map changes
Is it possible in eduke (of course) to have Hexen style hub levels were you can go to one level while in another level then return and all the things you’ve done are still *done*
( I hope someone understands what I mean...) |
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#2 |
Re: \"Hub\" style map changes
Not yet.
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#3 | |
Re: \"Hub\" style map changes
I don't know of any way to save the state of everything in the level, but since gamevars are carried between levels, you can use them to save important things.
Edit: TerminX got here first. Quote:
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#4 | |
Re: \"Hub\" style map changes
Quote:
then in that case and thanks for the quick replys! |
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#5 | ||
Re: \"Hub\" style map changes
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Quote:
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#6 |
Re: \"Hub\" style map changes
I remember TerminX and I discussed this awhile ago (and TerminX did a test run with a map that was fairly interesting but nevermind that)...
Anyways, for the moment (and I was planning this awhile ago), the way to do it would be.... *ahem* lots and lots of variables and little effects sprites. It's how I personally plan to do it until the day I don't have to.
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#7 | |
Re: \"Hub\" style map changes
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and thanks for your reply |
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