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#1 | |
Trammell Isaac Wild Ride - The Final Days
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#2 |
Re: Trammell Isaac Wild Ride - The Final Days
Sadly, this several-months long journey through Isaac's ended in a typical "3DR is awesome and flawless" thing we got used to hear. Everyone knows they are a bunch of very talented individuals: we saw Duke Nukem 3D, we saw the first 2 versions of DNF - all of these were mindblowing for the time. The latest version was not at all, and they couldn't even finish it. They failed hard, and there's less and less reason to believe we'll see Duke Nukem Forever out, with chances pointing towards some other Duke game instead. It's great Isaac shared his experience, but I'm wondering why is he seeing the whole thing as something absolutely bright, when in reality they worked 14 years on something that never became reality.
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#3 |
Re: Trammell Isaac Wild Ride - The Final Days
Since I was told by Duke himself to "read between the lines" and Isaac said "The last 6 months leading up to D-day ," I can only come to the conclusion that we are in the last 6 months of waiting for DNF and it will be out around June
And looking back now, I'm thinking more specifically June 6th OH SHIT D-DAY IS DOOMSDAY AND DUKES DAY!!
Last edited by DerricktheW; 01-12-2010 at 04:53 PM.
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#4 |
Re: Trammell Isaac Wild Ride - The Final Days
I think it's safe to say that Derrik has finally snapped. Poor fella, guess 14 years was the breaking point.
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#5 | |
Re: Trammell Isaac Wild Ride - The Final Days
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waiting for: Elite sequel, Half life 3, Diablo3, DNF Enough is enough! I've had it with these motherxxxxxx delays on this motherxxxxxx game :) http://www.youtube.com/user/ftbfelix |
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#6 |
Re: Trammell Isaac Wild Ride - The Final Days
I think D-Day as was referred to by the Duke Nukem fan page could very well refer to June. I think it is pretty clear that what Issac was talking about was doomsday, or the day that 3DR shutdown their internal team. I do however believe that the "The End........." in his post hints at Duke still being worked on by an outside team. I guess we shall have to wait and see.
Edit: What teams are in Redmond, Washington by the way?? Besides Microsoft, I don't know of any big name developer that would be there. Do we know who Mr. Issac is working for? "The End........" and Microsoft seem to connect some dots in my head that don't need to be connected.
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Last edited by MegaMustaine; 01-12-2010 at 06:45 PM.
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#7 |
Re: Trammell Isaac Wild Ride - The Final Days
I wasn't serious ladies
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#8 |
Re: Trammell Isaac Wild Ride - The Final Days
Zipper seems to be the only studio I can find other than Microsoft Game Studios located in Redmond. Also I would like to apologize for spelling Mr. Isaac's name wrong in my previous posts.
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#9 |
Re: Trammell Isaac Wild Ride - The Final Days
MegaMustaine what are you up to?
![]() ---------- Post added at 02:12 AM ---------- Previous post was at 02:07 AM ---------- here are some more game studios in Redmond http://www.gamedevmap.com/index.php?...&Submit=Search
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Stay up to date with http://dukewatch.blogspot.com for the UNEXPECTED and PREPARE YOURSELF for SHOCK and AWESOME on Penny Arcade EXPO from September 3-5! Onebullit: "If DNF comes out in 2010 i will buy 2 copies and send you one." pjVgt regading DNF at PAX:"I would seriously shit my pants and pre-order three copies - one will be sent to Jobi" |
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#10 |
Re: Trammell Isaac Wild Ride - The Final Days
The only other company you listed that he might work for would be Gas Powered games.
---------- Post added at 09:04 PM ---------- Previous post was at 08:23 PM ---------- Well, I'm going to throw this out there. I believe a team was thrown together by MS in June to finish the project. Isaac alone being hired as a lead artist in the month of June in Redmond, Washington doesn't prove this but when you connect the other pieces of the puzzle it does make sense. Isaac being hired by "some company in Redmond, Washington" occurs on June 14th. On July 8th Scott Miller says ""If you haven’t heard, he took a little break, but is back in the game now." This quote almost certainly refers to DNF dev being started back up again, and based upon the theory of a team being assembled in June, it makes perfect sense. Now for the key part of the puzzle as I obviously understand that Isaac being hired by a "developer" based in Redmond, Washington and Scott Miller's quote don't necessarily connect if I cannot prove the MS connection besides Isaac's theorized employment. Well, this is where Rebecca Heineman comes in. We know for a fact that she worked on the DN:MP 360 port that for a fact does exist. It is not a rumor, as she wouldn't have stated she worked on it unless it exists. Now MS doesn't most of the time work on its own XBLA titles. The only reason it would do so is if it had direct interest in the IP. Well it did directly work on the MP port as Ms. Heineman works for MS and she stated she coded on the game. Here is her linkedin page to prove her employment at MS: http://www.linkedin.com/in/burgerbecky. An XBLA title is small fries for a company such as Microsoft unless it were to be used for something bigger. Maybe for promotion of an exclusive that they now possess. The only thing that would need to be taken care of is the mess with T2, but I'm sure that that will be resolved shortly if it hasn't been already.
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Last edited by MegaMustaine; 01-12-2010 at 08:30 PM.
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#11 |
Re: Trammell Isaac Wild Ride - The Final Days
Well. Wild Tangent would work out "If they're willing to change the engine" BWHAAAA, HAAAAA!
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#12 |
Re: Trammell Isaac Wild Ride - The Final Days
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#13 |
Re: Trammell Isaac Wild Ride - The Final Days
MegaMustaine I hate to burst your bubble but T. Ray is working at SOE Seattle, which you would know if you checked out his linkedin.com profile linked from his blog(where this is from): http://www.linkedin.com/pub/tramell-ray-isaac/7/551/bba
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#14 |
Re: Trammell Isaac Wild Ride - The Final Days
Just a crazy conspiracy theory anyways but
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#15 |
Re: Trammell Isaac Wild Ride - The Final Days
Thank you Trammell.
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#16 | |
Re: Trammell Isaac Wild Ride - The Final Days
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If I'm not mistaken, the only common factors during the years were George Broussard and Allen Blum.
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#17 | |
Re: Trammell Isaac Wild Ride - The Final Days
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Duke Nukem Forever Who am I to judge? |
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#18 |
Re: Trammell Isaac Wild Ride - The Final Days
You misunderstood me - I don't think the game looks top-notch right now, but it might actually be. What they failed in is releasing a game in like 14 years. That is a failure. Maybe they've got the best game ever but it's a failure of delivering if we don't get a chance to play it. That's like I wrote an amazing book that could sell milions, but I don't publish it. It might be amazing but it doesn't exist in people's minds until it's out.
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#19 |
Re: Trammell Isaac Wild Ride - The Final Days
It's more like if you wrote an amazing book which could sell millions and suddenly your publisher turns around and sues you for the rights to it just after you've got the final page of the final draft written instead of hiring the editor they promised you. Would you be the failure in that scenario?
Pretty much anyone would feel they completed their job in that situation and the failure lies with those who roadblocked the release on the final leg, which is pretty much what this Tremmell Isaac was going on about in this blog post: the game failed to be released yet but the team didn't fail in finishing their work on it, give or take some polish, testing and tightening the up the graphics on level 3. |
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#20 |
Re: Trammell Isaac Wild Ride - The Final Days
I think Trammell Isaac's post is cool and well written.
I think it confirms common sense: either too optimistic speculations (by fanboys) or too pessimistic (by haters) are wrong. What happened at 3d realms from the last years up to May 2009 is simple and it is what we already know. No conspiracy theories, no marketing tricks, no lazy employees or evil company owners.
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------------------------------ When the chess game is over, the pawn and the king go back to the same box |
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#21 |
Re: Trammell Isaac Wild Ride - The Final Days
It was good to read. Damn man, he give more ammunition to hate Take Two.
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#22 |
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Re: Trammell Isaac Wild Ride - The Final Days
we came, we saw, and we conquered and as far as I'm concerned, we completed DNF.
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#23 |
Re: Trammell Isaac Wild Ride - The Final Days
doesn't he talk about him finishing the animations and art in the game?
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Stay up to date with http://dukewatch.blogspot.com for the UNEXPECTED and PREPARE YOURSELF for SHOCK and AWESOME on Penny Arcade EXPO from September 3-5! Onebullit: "If DNF comes out in 2010 i will buy 2 copies and send you one." pjVgt regading DNF at PAX:"I would seriously shit my pants and pre-order three copies - one will be sent to Jobi" |
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#24 | |
Re: Trammell Isaac Wild Ride - The Final Days
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By that he means they didn't give up or ran away as scared chickens, there is no completed game in here ladies.
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#25 |
Re: Trammell Isaac Wild Ride - The Final Days
I thought there were a couple of odd bits in that write up:
1.) He said "internal development would cease", which just might be the way he says it without much thought, but I believe most people would've said development and left out the 'internal' part since it's pretty obvious that is the development which was halted. 2.) The whole part in which he says they/most of them would've been happy to work for free on the project to get it done. Why couldn't they? This would kind of correlate with number 1, that development hasn't ceased, it's just being done elsewhere besides 3drealms. |
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#26 |
Re: Trammell Isaac Wild Ride - The Final Days
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#27 |
Re: Trammell Isaac Wild Ride - The Final Days
The neverending story, part 203890235
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#28 | |||
Re: Trammell Isaac Wild Ride - The Final Days
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My speculation is that IF(!-wild speculation-) some people are working on DNF now it would be a new, coherent external development team with one or two key ex-employees giving directions/help (Allen Blum...where is he now, btw?? ![]()
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------------------------------ When the chess game is over, the pawn and the king go back to the same box |
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#29 |
Re: Trammell Isaac Wild Ride - The Final Days
Maybe the development is stopped for the moment.
Kind of means no DNF for a while. ![]()
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Ha what a day.:D |
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#30 |
Re: Trammell Isaac Wild Ride - The Final Days
Ohoooo... well there's a switch.
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"A Nightingale in a Golden Cage... that's me locked inside Reality's Maze" -- Nightwish |
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#31 |
Re: Trammell Isaac Wild Ride - The Final Days
I found that story really inspiring for some reason.
It's kinda hard not to be cynical when thinking about Duke Nukem Forever but things like this just kinda... reached me?
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#32 |
Re: Trammell Isaac Wild Ride - The Final Days
That he mentioned 'D-day' is interesting
The "internal development" ceased wording was interesting. The bit about as far as he's concerned, they finished DNF is also interesting. The End ...... ? Is ALSO interesting Also 'and respect for EVERYONE on the last DNF team.' Last could mean FINAL, or PREVIOUS..interesting BTW, heres my conspiracy hope for external development: Rumor has it that Infinity Ward is NOT working on Modern Warfare 3 but something else entirely (http://www.vg247.com/2010/01/07/sour...ern-warfare-3/). Now IW is owned by Activision, so odds are this is impossible unless Activision/TakeTwo/3DR came to an agreement, but I recall that in that old employee fallout that a lot of the old DNF team went to IW.. if so, they'd probably be a good fit for a reliable team that knows how to make fun games and understands Duke to finish DNF! |
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#33 |
Re: Trammell Isaac Wild Ride - The Final Days
Oh gawd no...
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#34 |
Re: Trammell Isaac Wild Ride - The Final Days
IW have their own brand new property, which is apparently where the whole "They're not working on MW3" rumour stems from. It's practically certain that they would have nothing to do with Duke, especially as Actiblizard and Take2 are competitors.
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#35 |
Re: Trammell Isaac Wild Ride - The Final Days
I think it's the CoD MMO.
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#36 | |
Re: Trammell Isaac Wild Ride - The Final Days
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But who knows.....??? He is one of the few key DNF players that we haven't heard where they are now. Unemployed? |
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#37 |
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Re: Trammell Isaac Wild Ride - The Final Days
So it's finished?
WTF is the problem then? Where is the game?!? |
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#38 |
Re: Trammell Isaac Wild Ride - The Final Days
No, the game isn't finished
If they finished the game before they left, there wouldn't be a lawsuit Don't look too into Isaac's words. |
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#39 |
Re: Trammell Isaac Wild Ride - The Final Days
Read. Between.
![]() The. Lines.
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#40 |
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Re: Trammell Isaac Wild Ride - The Final Days
Oh, read *between* the lines.
How silly of me. |
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