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#1 |
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Like ammo when you're 200/200 example you cannot take it only if 199/200 or less.
Like health same. Whats the code to prevent player from taking it if you're max out. Is for a special Item that doesn't give ammo nor health but cannot be taken if you're max.
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#2 |
Re: What is the code so you can't take an item if you're at the max?
So you want to only allow the player to pick up ammo when they're under a certain number, say 150/200?
Wouldn't that be similar to how medkits work? Maximum player health is 200, but you can only pick up medkits when your health is below 100. Perhaps you can look at the CON code for that and figure out how to put something similar in for ammo.
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#3 |
Re: What is the code so you can't take an item if you're at the max?
It just work like an ammo accept doesn't make sound and doesn't give ammo but cannot be taken when you're max.
Is for an effect. Medkit can be picked up if your med kit is 199 or less but cannot be taken if you're 200 (full) same as ammo
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