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Old 06-19-2009, 01:11 AM   #41
lordlonelobo

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Re: Duke Nukem model
Reminds me of the duke like: "I'm not gonna kill you, I'm gonna kick your ass."
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Old 06-19-2009, 08:44 AM   #42
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Re: Duke Nukem model
Don't worry guys, he'll be getting a couple o' hands and the allmighty foot aswell .

http://img44.imageshack.us/gal.php?g...dfgsdfsdfu.png
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Old 06-19-2009, 10:30 AM   #43
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Re: Duke Nukem model
Woah!
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Old 06-19-2009, 12:32 PM   #44
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Re: Duke Nukem model
Hello, very good work
Good continuation,
I m french sorry for my english.
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Old 06-19-2009, 01:17 PM   #45
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Re: Duke Nukem model
Quote:
Originally Posted by edithegodfather View Post
Don't worry guys, he'll be getting a couple o' hands and the allmighty foot aswell .

http://img44.imageshack.us/gal.php?g...dfgsdfsdfu.png
Is there actually a naming scheme to your filenames?

But definitely can see the resemblance quite well. Maybe 3DR will hire you?
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Old 06-19-2009, 02:09 PM   #46
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Re: Duke Nukem model
Umm... duke nukem.max .
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Old 06-19-2009, 02:56 PM   #47
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Re: Duke Nukem model
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Originally Posted by edithegodfather View Post
Umm... duke nukem.max .
I mean, ftitldfgsdfsdfu.png
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Old 06-20-2009, 01:00 AM   #48
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Re: Duke Nukem model
Ow, i just make a screenshot with the default name (in my language "fara titlu.jpg") and upload it, there really is no file name scheme .
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Old 06-20-2009, 09:18 AM   #49
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Re: Duke Nukem model
Almost finished the hands guys, i only have to align them to the ut3 skeleton now. After that i'll be adding some smooth groups and then i'm off to the thights .



Ow, and the reason why he has those gigantic hands is because they have to fit the skeleton it really wasn't my choice .
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Old 06-20-2009, 02:38 PM   #50
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Re: Duke Nukem model
I guess they look huge on their own, but they look porportionate.
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Old 06-20-2009, 03:13 PM   #51
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Re: Duke Nukem model
Duke Nukem, as well as any comic book superhero, doesn't really follow any proportions. If you were to take off all the flesh and muscles, his skeleton would look like one of a gorilla.
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Old 06-21-2009, 02:20 AM   #52
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Re: Duke Nukem model
Hehe : )) .

---------- Post added at 11:20 AM ---------- Previous post was at 10:04 AM ----------

Ok, i completly finished the arms, check it out.

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Old 06-22-2009, 08:31 AM   #53
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Re: Duke Nukem model
Here's what i've done today on the legs.



I'm not the most happy with the result, i have to thin his thighs a bit, after that i gotta figure out if i include the knees or not and then i have to work a bit on the torso cuz his belly is too in front. Hope i don't **** up .
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Old 06-23-2009, 11:18 AM   #54
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Re: Duke Nukem model
Almost finished with the legs guys, i only have to adjust some more the thighs and add the knees, make the smooth groups and then i'm heading to the boots .

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Old 06-23-2009, 10:04 PM   #55
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Re: Duke Nukem model
Keep going pal!
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Old 06-23-2009, 10:14 PM   #56
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Re: Duke Nukem model
Can't wait to see the texture work

Quick question. Is he going to have the DNF gloves? The fingerless ones? Or just bare handed?
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Old 06-24-2009, 02:33 AM   #57
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Re: Duke Nukem model
Quote:
Originally Posted by DerricktheW View Post
Can't wait to see the texture work
Err, yeah sure xD , thing is i don't have a clue about texturing and it might take a while before we see some texture goin' on.

Quote:
Originally Posted by DerricktheW View Post
Quick question. Is he going to have the DNF gloves? The fingerless ones? Or just bare handed?
I'm not a big fan of fingerless gloves so it's goin' to be bare handed.
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Old 06-24-2009, 07:07 AM   #58
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Re: Duke Nukem model
And i'm done with the legs .

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Old 06-24-2009, 08:10 PM   #59
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Re: Duke Nukem model
Bring on the mighty boots!
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Old 06-25-2009, 12:45 AM   #60
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Re: Duke Nukem model
Hi, if you need a help for the texture, I just try, and I am not the only one I think.
Good work
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Old 06-25-2009, 03:49 AM   #61
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Re: Duke Nukem model
Nice Work!
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Old 06-25-2009, 06:20 AM   #62
edithegodfather

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Re: Duke Nukem model
Thnx for the support guys, i'm done with the boots now,



what i need to do next is actually choose between 3 steps (which eventually i'll have to go through all) and those are: rigging, texturing and mapping. Bad part is that i don't have a clue about any of these though the most simple one (to me at least) would be rigging that's why i'll learn how to and rig the model next, after i do some small adjustments.
It seems simple enough because i don't have to change the application to learn new skills and then again is just attaching some models to some bones how hard can it be .
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Old 06-25-2009, 02:47 PM   #63
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Re: Duke Nukem model
That's weird. Dukes boots are BLUE!!!
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Old 06-26-2009, 08:07 AM   #64
edithegodfather

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Re: Duke Nukem model
yeah.
Anyway, i started learning about rigging now, i managed to get something today, i also worked a bit on some of the details around his shoulder, now it should look like his arms are really a part of him instead of looking like some action figure arms.
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Old 06-26-2009, 02:51 PM   #65
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Re: Duke Nukem model
Looking good! Nice mesh flow. 3d-Palace has some videos about getting a character into UT3. You do have to register to download though. :\

Keep it up!
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Old 06-27-2009, 03:23 AM   #66
edithegodfather

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Re: Duke Nukem model
I used those videos but i'm gonna be needing them later when i make the rigging, texturing and mapping. Anyway, here's what i did with the shoulder, it should look more attached to his torso now

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Old 06-27-2009, 05:53 AM   #67
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Re: Duke Nukem model
Will he have the veins of Duke Nukem Forever?
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Old 06-27-2009, 07:36 AM   #68
edithegodfather

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Re: Duke Nukem model
Sure, those are normal maps, made in zbrush.
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Old 06-27-2009, 07:53 PM   #69
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Re: Duke Nukem model
my only problem is the shape of the head. it's not bad it just looks peculiar in my opinion.
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Old 06-28-2009, 12:46 AM   #70
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Re: Duke Nukem model


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Old 06-28-2009, 04:42 AM   #71
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Re: Duke Nukem model
Your reference was obvious to me from the beginning

Anyway your model could be used in in the High Res Pack for Duke Nukem 3D once you make textures, normals and animations. The soon-to-be-released EDuke32 "Polymer" engine features dynamic lighting and it's going to support normal maps etc. on models.

IMO your model looks better than the current HRP one. You'd just have to add a RPG in his hands to make it feasible for the HRP.
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Old 06-28-2009, 06:08 AM   #72
edithegodfather

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Re: Duke Nukem model
let's focus on ut3 first, and if all goes well i'll be adding it to some other games.

---------- Post added at 03:08 PM ---------- Previous post was at 01:55 PM ----------



Still haven't gone too deep into the rigging, the only thing i managed to do is make a skeleton that fits the skin

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Old 06-28-2009, 01:22 PM   #73
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Re: Duke Nukem model
nice model ..............the head needs to be worked on.

this would be a good duke nukem model for ut3 -
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Old 06-29-2009, 12:50 AM   #74
edithegodfather

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Re: Duke Nukem model
sure, it only has a couple of hundred thousand tris. As for duke's head, there were like 6 (well maybe 7 cuz he had a face in dnf too ) duke games so far and in every single one he had a different face.
Also i can't just make him another head cuz i have no other references other that this

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Old 06-29-2009, 06:22 AM   #75
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Re: Duke Nukem model
http://www.youtube.com/watch?v=ZJHJZ...e=channel_page

Ok not quite everybody had in mind but it's just something very early, very untweaked, very rough. More updates will follow .
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Old 06-30-2009, 08:05 AM   #76
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Re: Duke Nukem model
I fixed the head and neck area today, check it out

http://www.youtube.com/watch?v=xSkTISpKHO0
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Old 06-30-2009, 12:29 PM   #77
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Re: Duke Nukem model
Looking very good indeed, I almost expect to hear his neck crack when he tilts it to the side like that.
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Old 07-01-2009, 12:50 AM   #78
edithegodfather

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Re: Duke Nukem model
Yeah, me too , don't know why he has to do all that bending and twisting.
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Old 07-01-2009, 07:53 AM   #79
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Re: Duke Nukem model
The ankle, knee and crothc area

http://www.youtube.com/watch?v=RBvIX...e=channel_page
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Old 07-02-2009, 08:36 AM   #80
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Re: Duke Nukem model
I fixed the torso, elbow and wrist.

Elbow and wrist
Torso
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