12-23-2014, 12:58 PM | #1 |
Duke Nukem: Total Meltdown on PS3
After years of trying (and everything going wrong with every attempt!) I finally have Duke Nukem: Total Meltdown! Shame it doesn't work right on PS3! Sprite glitches, holes in floors, wonky lighting, it's got it all. So much for emulation. Works perfect in my PSone/PStwo.
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12-23-2014, 05:21 PM | #2 |
Re: Duke Nukem: Total Meltdown on PS3
But the frame rate is an eye strain, wow how did ya do it man.
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12-23-2014, 05:42 PM | #3 |
Re: Duke Nukem: Total Meltdown on PS3
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12-23-2014, 07:12 PM | #4 |
Re: Duke Nukem: Total Meltdown on PS3
It was like that on the Playstation 1 console.
Do you play it on ? What do you use emulator, nintendo 63 or Xboot.
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12-24-2014, 04:37 PM | #5 |
Re: Duke Nukem: Total Meltdown on PS3
#pcmasterrace
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01-04-2015, 11:55 PM | #6 |
Re: Duke Nukem: Total Meltdown on PS3
Good to know about this actually: it seems PS3 is unable to handle PS1 games with special 2D effects (or worse, you can find out what it does to Rebel Assault II).
I presume Time to Kill and Land of the Babes work much better on the backwards compatibility layer which appears to handle 3D just fine? |
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01-08-2015, 06:17 PM | #7 |
Re: Duke Nukem: Total Meltdown on PS3
The Plug 'N' Pray episode is going to be included in the upcoming Android/iOS port of Duke3D, from what I read. There's also a full conversion of Total Meltdown for Duke3D in the works for PC.
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01-17-2015, 12:44 PM | #8 |
Re: Duke Nukem: Total Meltdown on PS3
There's already an iOS port, but it's not too well made
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01-17-2015, 08:17 PM | #9 |
Re: Duke Nukem: Total Meltdown on PS3
Now, if only i could figure out how to code a android source port for duke nukem 3d,
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