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Old 11-27-2012, 09:50 PM   #1
jim102
Question Interesting Problems detected using eduke 32
Hello. Concerning eduke 32, I use a program like sob-bot PP. The other version like 13, is not compatible with windows seven. So when I launch a game with bots, the first thing I see at the beginning is two weird things especially one.

I really do not understand. I have made a file who describes in a detailed way. I have errors to upload so here are the links. I can`t do otherwise.

https://rapidshare.c...97958/Weird.odt


https://rapidshare.c...429/Weird4.docx



http://www.sendspace.com/file/4my8l8


http://ddc.downloadv...02kw=3914822286
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Old 11-29-2012, 03:25 PM   #2
The Dukenator

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Re: Interesting Problems detected using eduke 32
Could you try asking on Duke4.net as it seems that's where the Eduke32 devs are?
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Old 11-29-2012, 09:14 PM   #3
jim102
Re: Interesting Problems detected using eduke 32
I already posted at that place the same day I posted here.


I have found the solution when testing the old eduke32 with sob-bot. I have found to avoid these problems, just need to play with the old eduke32 with sob-botPP or sob-bot13.


It is working with that only, concerning the new eduke 32, it has those problems! We need to fix that into the source code of eduke32 but it is hard to find developpers. I study programming but I still find it so hard!
Last edited by jim102; 11-29-2012 at 10:52 PM. Reason: new
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Old 12-01-2012, 12:29 AM   #4
The Dukenator

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Re: Interesting Problems detected using eduke 32
Could you link me to the Duke4.net thread?
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These are English forums; anything the moderators can't read is eligible for deletion. - TerminX
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Old 12-01-2012, 01:37 PM   #5
jim102
Re: Interesting Problems detected using eduke 32
http://forums.duke4.net/topic/6078-i...sing-eduke-32/
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Old 12-01-2012, 11:04 PM   #6
The Dukenator

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Re: Interesting Problems detected using eduke 32
Quote:
Originally Posted by jim102 View Post
I see Hendricks266 replied to your thread. Note under his name it says: Eduke32 Team Member. He and TerminX work on Eduke32.
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Thank you sir. May I have DNF? - KaiserSoze - Look in profile to get joke.
These are English forums; anything the moderators can't read is eligible for deletion. - TerminX
OMG, Duke killed Kenny! You bastard! - wayskobfssae
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Old 12-15-2012, 09:48 PM   #7
Hendricks266
Re: Interesting Problems detected using eduke 32
At one point a few years ago, someone released a Windows launcher for the SOBBot that worked with JFDuke3D. If you could find it, it may be modifiable to work with EDuke32. You would need r1551. It may work out of the box if you rename eduke32.exe to duke3d.exe.
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