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Old 09-01-2008, 08:29 PM   #321
8IronBob

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Re: Level Designers or Programmers
Yeah, besides, QED II is the editor that I've used over the course of the past 10 years since I've even done anything for that engine. To learn the Unreal engine, well, that would definitely be something. I know that Unreal is SLIGHTLY easier than Quake/Quake II, but can't be too certain. I think that one of the reasons why I liked QED II so much was that it was a WYSIWYG-based mapping tool, and they really walked you through every bit of the map. You couldn't ask for any better.
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Last edited by 8IronBob; 09-02-2008 at 03:37 PM.
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Old 09-02-2008, 06:55 AM   #322
demonhorde665
Re: Level Designers or Programmers
i live in texas, and im a student at the Art Institute online , my major is game art design , I am having to learn unreal editor (2k4) for class (school hasnt upgraded to ut 3 yet and i dont have the money for it right now) would you guys work with some one that is a student as far as schedule or you just flat out need a full time employee ?


P.s. i'm putting something together right now
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Old 09-02-2008, 07:47 AM   #323
Ironside
 
Re: Level Designers or Programmers
Quote:
Originally Posted by demonhorde665 View Post
i live in texas, and im a student at the Art Institute online , my major is game art design , I am having to learn unreal editor (2k4) for class (school hasnt upgraded to ut 3 yet and i dont have the money for it right now) would you guys work with some one that is a student as far as schedule or you just flat out need a full time employee ?


P.s. i'm putting something together right now
Duke laughs at your efforts. /jk
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