Forum Archive

Go Back   3D Realms Forums > General Topics > Programming Forum > UnrealED Help
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 02-06-2008, 07:14 AM   #1
Kaydeem
Question Vehicle & Physics Question
1.) I used to be able to place vehicles in deathmatch for UT2004 but it's been a long time since I used the ED can anyone explain in laymans terms as to how how I can use vehicles in DM for UT2004? THX!

2.) In my map I have a basketball and would like to apply physics to it, so when I shoot it it will move around realisticallly, any ideas?
Kaydeem is offline  
Old 02-06-2008, 09:43 PM   #2
Mr.Fibbles

Mr.Fibbles's Avatar
Re: Vehicle & Physics Question
for the second, you can use a karma object with the mesh of the basketball (I am assuming that you have a model made in Maya or some other app). That is the easiest way to do physics in UT.
As for how to place vehicles, there is an actor class in there related to vehicles and you should be able to place them. How to get them to show up in the game, that is another story.
__________________
http://thaunandshad.com
Mr.Fibbles is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:45 AM.

Page generated in 0.09718704 seconds (100.00% PHP - 0% MySQL) with 16 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.