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#1 |
3D Realms Staff
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Prey Weekly Update #22
And we're back. Apologies for missing last week. Things were pretty busy leading up to Friday and I wasn't going to be able to write the update on time.
But I'm back this week and writing this early. Very early. Right now, it's 2:30 in the morning and I just woke up. Admittedly, I'm still rather tired, so apologies in advance if this update is a bit rambly. No, I'm not in some crazy crunch mode right now. I just have to be up early to catch a plane to Dallas. So what has been going on lately in the world of Prey and at Human Head? A ton of stuff. Mainly, we've been playing the PC and 360 versions, as well as tweaking the 360 demo (the PC demo was wrapped up a bit ago). Time is getting tight with this, since the demo will be released next week. http://www.3drealms.com/news/2006/06...update_22.html
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#2 |
Re: Prey Weekly Update #22
I just want to say "Good Luck" to Chris and crew with the upcoming demo release. I hope you get the response you're looking for.
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"A government big enough to give you everything you want, is big enough to take away everything you have.” Thomas Jefferson |
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#3 | |
Re: Prey Weekly Update #22
Interesting as always nice to know that some people are taken vactions and that tohers are doing some research that is great.
This caught my attention: Quote:
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#4 | |
Human Head Staff
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Re: Prey Weekly Update #22
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they gibbetted him, that's what they did |
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#5 | |
Re: Prey Weekly Update #22
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Hot d3 mod! |
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#6 |
Re: Prey Weekly Update #22
its so close i can smell it, and vicariously taste it!!!
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#7 |
Re: Prey Weekly Update #22
This is the only game I'm looking forward to ATM, I think it's great we can use our save from the demo and pick right up in the full game.
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"Times are bad. Children no longer obey their parents, and everyone is writing a book." Marcus Tullius Cicero (106-43 BC)
Last edited by Nessus; 06-16-2006 at 07:27 PM.
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#8 | |
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Re: Prey Weekly Update #22
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#9 | |
Re: Prey Weekly Update #22
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[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
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#10 |
Re: Prey Weekly Update #22
Where will you be in San Francisco?
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#11 |
I usually describe it as a design epiphany. Chris is so apocalyptic.
![]() Oh, and the look and development we pretty much did on our own, but 3DR was indispensible in a variety of ways. It couldn't have happened without them. They pushed us to make cooler use of the portals and gravity as well as keeping us focused on the core elements of the design. George and Scott were really great to have as the go to guys for ensuring we made the right call and the final polish came in large part because they held our feet to the fire (and we thank them very much for it). Also, their biggest help of all was in making sure we had the time we needed to get the game done. They made sure that quality was the focus, and not just making a date.
Last edited by Joe Siegler; 06-17-2006 at 03:12 PM.
Reason: Merged two posts into one.
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#12 |
Re: Prey Weekly Update #22
Very nice update..
i think it was good for HH to trow out the stuff that didn't satisfy enough.. I know i don't release any art, drawing, picture or anything else for that matter.. that im not completely satisfied with..
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Quote: "In an infinite universe where reality is interpreted through our continuously fluxuating perception, providing absolute definitive proof of anything becomes a little more than speculation based on random data." My Youtube Page-My Website(Not updated yet)-My Other Blog |
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#13 |
Re: Prey Weekly Update #22
The Prey Weekly updates are a nice little insight on the stages of game development. My question is will the PWU continue after the game, so we can hear about HH's reaction to finally seeing the game in the hands of the consumers?
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-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2 |
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#14 |
Re: Prey Weekly Update #22
Man, you guys need a break after Prey's release... Sounds like you guys worked veeery hard when developing Prey...
I'm sure it's worth the hard work though... You guys will be remembered by people in a long time because of Prey... ![]() ![]()
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A true genius does not need boundaries such as 'common sense' |
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#15 | |
3D Realms Staff
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Re: Prey Weekly Update #22
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We'll see what happens - I'm not sure if there's a firm end date anyway. Just have to see what still needs talking about post release.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#16 |
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Re: Prey Weekly Update #22
From that update, prey was almost going into a DNF direction with an almost full scrape of content.
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#17 |
Re: Prey Weekly Update #22
Thanks Joe, I guess we'll have to wait and see what happens.
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-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2 |
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