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Old 04-20-2009, 09:21 AM   #1
ZephyrDark
eDuke32/Duke Nukem 3D with Vista problem
Hello, I just installed eDuke32 and the HRP, and some why I can't get it all to work.

Heres what I have of the log:

EDuke32 1.5.0devel 20090313
addsearchpath(): Added C:/Program Files/DUKE3D/
OS: Windows Vista (6.0.6001) Service Pack 1
Loading opengl32.dll
Loading glu32.dll
Initializing DirectDraw...
Using config file 'eduke32.cfg'.
Scanning for GRP files...
Using group file 'DUKE3D.GRP' as main group file.
Using group file 'autoload/DUKE3D.GRP/duke3d_hrp.zip'.
Using group file 'autoload/DUKE3D.GRP/eduke32_mus.zip'.
Using group file 'autoload/DUKE3D.GRP/maphacks.zip'.
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
GAME.CON: In actor `ORGANTIC':
GAME.CON:3968: warning: found `else' with no `if'.
GAME.CON: In state `pigshootenemystate':
GAME.CON:5891: warning: found `else' with no `if'.
Found 2 warning(s), 0 error(s).
Resizing code buffer to 16187*4 bytes
Script compiled in 29ms
Compiled code size: 16179*4 bytes, version 1.4+
Pointer bitmap size: 2024 bytes
1917/11264 labels, 308/2048 variables
125/16384 quotes, 0 quote redefinitions
0/88 event definitions, 207 defined actors
Initialized 32.0M cache
Definitions file 'duke3d.def' loaded.
Using .RTS file 'DUKE.RTS'
Initializing OSD...
Using keyboard layout 00000409
Initializing DirectInput...
- Enumerating attached input devices
* MOUSE: Mouse
* KEYBOARD: Keyboard
* JOYSTICK: WingMan Force 3D
* OTHER: USB Receiver
* OTHER: USB Receiver
* OTHER: USB Receiver
Joystick has 4 axes, 7 buttons, and 1 hat(s).
Setting video mode 1024x768 (32-bit windowed)
OpenGL Information:
Version: 2.1.8304 Release
Vendor: ATI Technologies Inc.
Renderer: Radeon X1650 Series
Cache contains 0 bytes of garbage data
Initializing music...


I am running Windows Vista Ultimate SP. 1, Radeon X1650PRO Graphics card, Asus P5E Motherboard with SoundMAX Audio(the card came with the board)

Also, I have tried it with and without the HRP, all my drivers are updated I am using the Atomic Edition (which i am unable to tell which version it is cause in one area i get v1.4 and in another i get v1.5 when I use it with DOSBox)

What happens is i can get the program running, but once I try to start Duke Nukem 3D it gets to the first intro video, and crashes right there. When it crashes, everything stops responding and eDuke exits out.

Any and all help would be much appreciated! Thanks!!!
Last edited by ZephyrDark; 04-20-2009 at 07:18 PM.
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Old 04-20-2009, 03:19 PM   #2
Forge
Re: eDuke32/Duke Nukem 3D with Vista problem
Did you edit out all the lines referring to the grp and con files? If you're trying to trouble shoot your game you should probably stop trying to load dukeplus and get the base game to work first.
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Old 04-20-2009, 07:16 PM   #3
ZephyrDark
Re: eDuke32/Duke Nukem 3D with Vista problem
hmm wrong log it seems like, I tried to run Duke Plus once, even worse result >.<, i'll try to update the log.
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Old 04-20-2009, 07:22 PM   #4
DeeperThought

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Re: eDuke32/Duke Nukem 3D with Vista problem
Your log looks fine.

From your description, it sounds like the problem has nothing to do with the HRP, but you should try a vanilla game to be sure.

@Forge: As his log shows, he wasn't using Duke Plus.
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DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
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Old 04-20-2009, 10:27 PM   #5
The Commander

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Re: eDuke32/Duke Nukem 3D with Vista problem
Quote:
Originally Posted by DeeperThought View Post
@Forge: As his log shows, he wasn't using Duke Plus.
It did, He has updated his log before you posted to a different one.

Does it work if you unplug the controller?
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Old 04-21-2009, 03:37 AM   #6
Forge
Re: eDuke32/Duke Nukem 3D with Vista problem
-or- run "setup" from C:/Program Files/DUKE3D/
and set up your controllers.

Quote:
once I try to start Duke Nukem 3D it gets to the first intro video, and crashes right there
Do you see the nuke symbol in the vid or does it crash immediately?

Could be video card problems. Your cards settings may be off. Make sure they're set to factory default.

If you see the nuke symbol and it crashes right after:

The first intro video is also where sound starts. You might be having an audio problem. I had a laptop with a soundmax card and I couldn't get it to work right with dosbox.
Are your soundcard drivers from the computer distributor or microsoft (both can be generic drivers) or are they from the card manufacturer?
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