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Old 01-13-2003, 04:47 PM   #1
Crosma

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TiMidity++ Music
I've got TiMidity++ set up in Linux with some kickass GUS patches. Anyways, the music sounds absolutely amazing, much better than it does usually. TiMidity++ supports WAV output, so I can easily convert all the tracks to MP3s or OGGs, possibly for use the glROTT port (or whatever).

I haven't made them yet, just wondering if anyone is interested at all.
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Old 01-13-2003, 05:26 PM   #2
Crezzy_man

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Re: TiMidity++ Music
That's a pretty good idea. Some of the songs sound pretty good from Timidity (shards for example) but you can also experiment with other software synths before you go along (like Virtual Sound Canvas or the S-YXG series).

In general, it's a good idea for people who don't have ANY Sb support on their soundcards (like me. I have a damn Santa Cruz.... No sound for me)
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Old 01-13-2003, 11:14 PM   #3
Dukefan
Re: TiMidity++ Music
Timidity++ is what I used to make my ROTT soundtrack CD. Kicks ass.
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Old 01-14-2003, 07:46 AM   #4
The Stinger
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Re: TiMidity++ Music
Well could you post a sample on how much better it sounds?
 
Old 01-14-2003, 08:54 AM   #5
Flaose

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Re: TiMidity++ Music
Seems to me that Lee (Jackson) said that ROTT's music was made specifically for GUS...
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Old 01-14-2003, 10:25 AM   #7
cyborg

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Re: TiMidity++ Music
Those tracks certainly sound a lot better than the crap my soundcard produces.

Surely it would make more sense to program the MIDI player in Rott to use the patches than to distribute the wave outputted files?
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Old 01-14-2003, 10:56 AM   #8
Crosma

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Re: TiMidity++ Music
Quote:
Originally posted by cyborg:
Surely it would make more sense to program the MIDI player in Rott to use the patches than to distribute the wave outputted files?
<font size="2" face="Verdana, Arial">Depends if the soundcard is capable of using the patches natively. I know my Soundfusion isn't.
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Old 01-14-2003, 11:24 AM   #9
TeamKill
Re: TiMidity++ Music
Those are great! I real like the sounds of the sawtooth wave, bass sounds, drums, and brass. The only thing I really don't like about these is the reverb on the strings and square wave. It seems to 'smear' the sound. But, these still rock.
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Old 01-14-2003, 02:00 PM   #10
rg3
Re: TiMidity++ Music
Crosma,

Which patches did you get? I went through the pain of downloading those eawpatches...
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Old 01-14-2003, 02:57 PM   #11
Crosma

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Re: TiMidity++ Music
Quote:
Originally posted by rg3:
Crosma,

Which patches did you get? I went through the pain of downloading those eawpatches...
<font size="2" face="Verdana, Arial">I use the default GUS patches (as supplied with the old GUS cards). I've got the old TiMidity 0.1 patches, but they're not particularly good (in fact, they sound considerably worse than standard General Midi). Both of these were supplied with Mandrake 9.0, although the GUS patches were disabled in the configuration file by default.
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Old 01-14-2003, 04:54 PM   #12
Crezzy_man

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Re: TiMidity++ Music
I'd probably try to replace the square wave voice because it has a bit too much echo in it and not enough bite. I know this because I've wanted to make a cd, but there's just too much echo in the square wave (and that voice is used thoroughly). If I find good samples I'll try to convert them to .pat files but it may take time.

I have a whole bunch of soundfonts (about 2 gigs worth) on my other computer. I may go try to find some good samples on it.

[ 01-14-2003, 05:22 PM: Message edited by: Crezzy_man ]
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Old 01-14-2003, 07:31 PM   #13
rdc
Re: TiMidity++ Music
Nice!
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Old 01-15-2003, 12:15 AM   #14
cyborg

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Re: TiMidity++ Music
Quote:
Depends if the soundcard is capable of using the patches natively. I know my Soundfusion isn't.
<font size="2" face="Verdana, Arial">Timidity is basically a software wavetable emulator. There's no reason that can't be done in ROTT. It would work much as with modules with a standard set of wave files to refer instruments to. It would require more work and CPU cycles sure but it does allow flexability in rendering (eg EQ, Reverb, Dolby Sound, XBass) - TeamKill for example would be able to turn Reverb off whereas otherwise people would have to put up with however you've decided to configure Timidity.
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Old 01-15-2003, 12:34 AM   #15
Crosma

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Re: TiMidity++ Music
Quote:
Originally posted by cyborg:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Depends if the soundcard is capable of using the patches natively. I know my Soundfusion isn't.
<font size="2" face="Verdana, Arial">Timidity is basically a software wavetable emulator. There's no reason that can't be done in ROTT.</font><hr /></blockquote><font size="2" face="Verdana, Arial">I suppose that would be better.
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