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#1 |
Revisions
I have noticed that certain textures throughout the HRP do not stay true to the originals in either theme or detail, sometimes both. One of my greatist fears for this project is that once it is completed, everyone will move on to some other project, leaving these textures be to ruin the theme and unity of certain rooms.
This thread is designed to be a place for others who notice these out of place textures to report them, so hopefully someone will take notice and fix them. My next post will contain some examples.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#2 |
Re: Revisions
Great idead for a thread Ciper. It would be good to sort through all the current textures and weed out (or fix up) the ones that's aren't so great or are just out of place.
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#3 |
Re: Revisions
Here's my example:
This is a original and highres side by side comparison of texture 395. The stripes on the new version are OK, but the rest is totally off from the original. The base metal does not have even roughly the same texture or color as the original and seems much more "flat" than the original, also.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#4 |
Re: Revisions
Wow! That texture is terrible!
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#5 |
Re: Revisions
*coughs*
I think this is the one thats actually in the pack (or at least the betas)
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Chicken McNuggets are 26 Percent Disobedient Robots. |
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#6 |
Re: Revisions
Hmm, I have 396 that looks just like that but without the stripes, but not that one. Well, Thanks. I'll try to come find more textures that need revising.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#7 |
Re: Revisions
Texture 800:
I'm not sure if the version I have is the commonly accepted version in the latest packs. I once saw a version that more closely mimiced the original. If anyone has it, could he please post it here? Anywho, other than the fact that these both are images of a wood floor, I see very little similarities between the two. The wood on the new version has none of the rickety feel of the original.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#8 |
Re: Revisions
Yeah, I can see what mean. it is kind of a bit too plain.
needs more detail
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http://thaunandshad.com |
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#9 | |
Re: Revisions
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#10 |
Re: Revisions
Yeah I think it's bit too beat up. But otherwise LOT better than the original one.
Also it might not look _too_ beat up in game? And yeah, this is good thread idea! |
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#11 |
Re: Revisions
I assume you have the beatings in a separate layer so just lower the opacity of that layer by say 25-50% and it would be almost perfect. It looks like it has a bit of a green tint which the original does not but it is hard to tell since the screen I am using right now is awful(the two wood textures both look pretty much compleatly balck on this screen and it is set to max brightness).
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#12 |
Re: Revisions
Ive noticed in Shop'n'bag, in that one room with the PC and the Nuke on its moniter, look at the texture behind it (the whitboard). Old: "Fire Jack, caught playing Duke again!" (It is Jack right?) New: "Fire Jack, caught making textures again!"
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I made the first post on the VB! "So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet "We're part-time internet superheros." - Hudson |
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#13 | |
Re: Revisions
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Same here. It looks TONS better. To Phayzon: Yeah, that definitely needs to be changed. Only when the original text is unreadable should the text be changed.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#14 |
Re: Revisions
On an unrelated note, this is thread 666 in the DN3D source forum.
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Alt for djevelen! |
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#15 |
Re: Revisions
....how?
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I made the first post on the VB! "So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet "We're part-time internet superheros." - Hudson |
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#16 |
Re: Revisions
Look on the main forum index beside this forum's icon.
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Alt for djevelen! |
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#17 | |
Re: Revisions
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#18 |
Re: Revisions
Theres a couple like that. The only other one I can think of off hand is in GoingPostal, that one poster used to say "Say No to Drugs, *blurry unreadable text*" Now it says "Say No(spray-painted W) to Drugs, (Some other text below)"
EDIT: @Roger Um.. yeah. What DOESNT this have to do with it? Source Code Release > Ports that support.... > Highres Textures... > That are not true to the originals.
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I made the first post on the VB! "So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet "We're part-time internet superheros." - Hudson |
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#19 | |
Re: Revisions
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BTW, since my last post, I got a second degree burn from the muffler on my lawnmower, went to the emergency room, and watched an entire 2 h. movie waiting for the doctor to arrive!
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#20 | |
Re: Revisions
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#21 |
Re: Revisions
Awesome.
They just need to be a little darker and they will match the originals perfectly.
__________________
I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#22 |
Re: Revisions
great work!
Here's one of my only things to bitch about in the hrp. The OJ Simpson joke is currently ruined cause someone made the damn ford bronco blue!. It is white. The blueness was a lighting effect. I think it doesn't have that lighting effect in the Sega Saturn version (also, it's not animated). I tried to do a quick fix, but I think it needs completely redone. The reason is that the shadows from OJ's truck are not right. When it is redone the truck should be white, and the shadows should be a blue tint, like you always see in pictures/videos of LA. Here's an example of how it should look. Make it look exactly like this. The white Ford Bronco, and the blue lighting. This is actual footage, and is similar to what 3DR made. Hell, I might just animate this. |
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#23 |
Re: Revisions
Here's a side by side of a slightly darkened Kev_Hectic's 395.
Nearly perfect.
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I never got to know half of you half as much as I'd have liked, and I never liked half of you half as much as you deserved. Christian Death Metal FTW! |
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#24 |
Re: Revisions
742
![]() 815 ![]() I think they should be "rougher" like the orignals. Especially the asphalt texture
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<font color="red">Sorry my english is bad</font> |
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#25 |
Re: Revisions
742 needs huge dings in it and lots of dirt.
Here's the oj image in game. |
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#26 | |
Re: Revisions
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I'll do another version of the OJ ride if it realy is that important, I would say the important thing is that its a white/blue car driving on a highway. Also the car looks blue it should look blue. Why should the blue light effect be removed? |
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#27 | |
Re: Revisions
I didn't say remove the blue lighting, I said make sure the shadows are blue, and the truck is white. The truck is white, the lighting is blue. The truck has to be white, cause it's an OJ Simpson reference, and his truck was white.
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#28 |
Re: Revisions
What color the car is in other lightning conditions is not relevant. The point is it looks blue in your picture so the version I am just compressing is also blue (it's made from the pic you posted so I asume you think it looks white or something).
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#29 |
Re: Revisions
But it's blue so people can apply a palette to it and change the colour of the car. That's the way 3DR wanted it.
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#30 |
Re: Revisions
Anyway here is a version that might make Dr Kill happy.
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#31 |
Re: Revisions
Woo Hoo!!! It's f***ing white, finally!
btw, 3dr didn't make it colored for "pallette hacks", they made it blueish to make it look like the pic I posted. To make it look real. The ability to change the color was a side effect. I mean, you can make the strippers blue (pal 17, or 18, or something like that. I forget), but that doesn't mean you are supposed to. Anyway, the OJ joke is perfect now. I made an animation from that pic I posted, and yours is lots better. EDIT: I lied. One thing needs adjusted. The wheels should look like they are spinning. |
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#32 |
Re: Revisions
Good job with those Kev_Hectic, but remember that those two textures are only a part of a series. I think there are three other similar ones. So don't forget them.
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Chicken McNuggets are 26 Percent Disobedient Robots. |
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#33 | ||
Re: Revisions
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#34 |
Re: Revisions
Great thread idea. A lot of textures indeed do need to look a lot like the originals, other wise they can look really bad ingame (In my opinion)
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#35 |
Re: Revisions
Let me apologize in advance for stepping on any toes.
0462-4 These look like they were drawn by someone who had only herd a description of what the originals look like. 0688 Too many stripes (nitpicking) and too bright. Also the filled in information should look like it was hand drawn with chalk not typed in some truetype font. 0736 Close but not close enough. 0744 It's supposed to look like the drawers of a file cabinet, not some random squares drawn in MS Paint. 0852 This texture's not too bad but the REBAR looks a little blurry and the color is quite a bit off. 0897 The wood texture looks fake, the dividers look fake, the bottles look fake, the lighting is just a cheap bevel filter and the colors are horrible. Forgive my honesty. 0945 Not too bad but the bars are inverted and the metal plate bolted on with rivets does not much look like a metal plate...or riveted. 0961 The original looks like a convincingly backlit exit sign, the replacement is just text with a bland gradient. 0983 Very different design, flat looking, way too dirty. 1017 This looks more like a pressed plate than a screen printed sign now. 1042 This one has lots of little inaccuracies and problems that add up to make the whole texture look bad, especially the embossed look. 1046 The tubing looks flat, there's no connecting pieces between the letters (neon signs need to be mostly one piece) and the pink shadow? It would look neat by itself, actually. It just looks nothing like the original. 4165 To be honest, I don't know where this texture is used but I can at least tell that the replacement looks very different from the original. 4268 This one looks nice overall but there are quite a few small problems that could be corrected. First the ice cycles are attached to an overhang that is is not present in the replacement, making them look fake. The frost on the bottom is too uniformly thick (should look more layered) and it is way too jagged. Also there are four lightly raised blocks (two at the top, two at the bottom) not present in the replacement. Lastly the colors are very different. 4471 This texture is little more than than poor color selection and over-used layer effects. 4505 Too bright and an HQ2X resample of the original dog? Come on. 4519 Again an HQ2X of the eagle, thin text, too plain looking. 4553 Looks like a place holder drawn in five minutes. Has almost none of the detail and depth of the original. 4881 [copy...and...paste] This texture is little more than than poor color selection and over-used layer effects. If I see another texture with an Add Noise filter or Bevel and Emboss layer effect applied as a cheap substitute for actual texture or lighting I'm going to cry. (I'm pointing my oversized blame stick at you, AlgorithMan) Remember kids, filters are tools for creating content, not something to be used in lieu of it. |
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#36 |
Re: Revisions
I think you might be a little bit picky on a few of those.
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Re: Revisions
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#38 |
Re: Revisions
Thank God for this thread
I thought no one noticed the differences. |
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#39 | |
Re: Revisions
Quote:
__________________
I made the first post on the VB! "So I guess the news here is that not only is Australia the last to get anything new in regard to videogames, they're also the first to get them taken away." - LeadBullet "We're part-time internet superheros." - Hudson |
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#40 | ||
Re: Revisions
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![]() Siggestion 2: Shop up the actual National Rifle Association logo the Postal Rifle Association is a parody of. What's the worst they could do? Shoot us? Yeah, probably. ![]() |
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