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Old 10-01-2008, 04:23 PM   #201
Hendricks266
Re: Nuclear Winter HRP
Yes, JPG will work. Email them to me at Hendricks266 [at] gmail [dot] com.
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Old 10-08-2008, 02:31 PM   #202
Mortal Shang

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Question Re: Nuclear Winter HRP
I get a problem with this HRP frozen addon : my video screen is blocking at the very beggining of the introduction scene "Everyone loves Christmas..." even if I can ear sounds, untill EDuke32 crashes too. Seems that I'm so unlucky with these 3 HRP addons.

Could godfather, alien queen or someone else help me ?
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Old 10-26-2008, 04:36 PM   #203
Hendricks266
Re: Nuclear Winter HRP
@ Mortal Shang:
Try running the game in 8-bit. Then try running the game in 32-bit with filtering at nearest, textures off, and models off.
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Old 10-26-2008, 09:58 PM   #204
Hendricks266
Re: Nuclear Winter HRP
I extracted all of the frames from the cutscenes, removed redundant ones, and converted them to PNG so that artists could remake them easier.

NWHRP Cutscenes.7z
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Old 10-27-2008, 12:08 PM   #205
Mortal Shang

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Re: Nuclear Winter HRP
Thanks Hendricks266, I'll check it this evening.

Edit : unfortunately it crashes again, Santa sux with my PC.
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Last edited by Mortal Shang; 10-27-2008 at 12:49 PM.
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Old 10-28-2008, 03:33 AM   #206
Mateos

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Re: Nuclear Winter HRP
Do you have a good PC ?
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Old 10-28-2008, 06:48 AM   #207
Hendricks266
Re: Nuclear Winter HRP
Give us all your specs.
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Old 10-28-2008, 07:02 AM   #208
The Commander

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Re: Nuclear Winter HRP
It would be more helpfull if you could upload the "eduke32.log" that should hopefully be created if the chrash isn't a serious one.
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Old 11-01-2008, 04:47 PM   #209
Hendricks266
Re: Nuclear Winter HRP
New to-do list. The file size upload is maxed out at 19.5 KB!

NWinter_HRP_To_Do.txt

Again, have a look at the sounds.

See here for the new readme section. There is a small addition for NW.

Code:
Right now, I would like the only remaining skybox to be completed, so a category is squared 
away.  You should use highres/skyboxes/0079_cloudyskies/ as a source.
Current changelog:

Code:
  [4.3.5] v3.5 - 2008-
  • nwinter\music:
    · all music by Matιos
  • nwinter\e2l1demo.map:
    · NWL1 map from NW demo, slightly different
  • NWUser.con:
    · added episode 1: Nuclear Winter Demo
    · re-added an unused sound effect (416.voc), supposed to be for the ending cutscene
  • nwinter\textures:
    · 3594 (Crate with "COAL") Redone, because I found the actual font used.
    · 3613 (Black\White Gradient)
    · 3622 (Snow on Ground ?)
    · 3646/3669 (Snow on Ground)
    · 3790 ("Toys for Poor Kids" Crate) I found the actual font used.
    · 3791 ("Toys for Rich Kids" Crate) I found the actual font used.
  • nwinter\decals:
    · 3672 (Billiards Hole)
  • nwinter\copies.def:
    · 3632-3636 (Steam from Ceiling)
  • nwinter\screen\fonts:
    · missed some of the punctuation in the DEFs. Fixed.
  • NWEDuke.con:
    · Added so that EDuke32 features could be added without interfering with the proper operations of JFDuke3D and Duke3DW.
    · game name
  • nwinter\extra:
    · Goodiez!!!!!!
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Old 11-02-2008, 02:23 PM   #210
Mortal Shang

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Re: Nuclear Winter HRP
Ok men here is my EDuke32.log for my NWinter_hrp crashes.
Attached Files
File Type: zip EDuke32.zip (1.7 KB, 4 views)
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Old 11-02-2008, 05:24 PM   #211
Hendricks266
Re: Nuclear Winter HRP
Install this.

If that doesn't work, remove eduke32_mus.zip and Music_pack.zip from autoload.

Also, you are missing duke3d_hrp.def. Extract this to your EDuke32 directory.

duke3d_hrp.def.zip
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Old 11-03-2008, 01:40 AM   #212
Mateos

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Re: Nuclear Winter HRP
To close the problem, MortalShang plz read the documentation about the files you dl on the net : it was written that eduke32_mus.zip NEED OpenAL.
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Old 11-04-2008, 11:48 AM   #213
Mortal Shang

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Re: Nuclear Winter HRP
Many thanks men, but I thought I had already OpenAL installed.
NWinter HRP crashes even if I delete EDuke32_mus.zip.
I've got the duke3d_hrp.def files but in my duke3d_hrp.zip and hrp_update.zip packs.

I've tried all what you say, the video bug is still there so I give up.
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Last edited by Mortal Shang; 11-04-2008 at 12:44 PM.
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Old 11-04-2008, 06:10 PM   #214
Hendricks266
Re: Nuclear Winter HRP
Download the newest snapshot. Extract it to a clean folder. Copy only NWinter.grp, duke3d.grp, and duke.rts to the clean folder. Then download the attachment, unzip it to there, and run the batch file. Select 8-bit mode. If that works, run it in 32-bit. There will be no highres tiles.

Report back and we'll take it from there.
Attached Files
File Type: zip nwtest.zip (84.0 KB, 5 views)
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Old 11-05-2008, 02:42 PM   #215
Mortal Shang

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Re: Nuclear Winter HRP
Oh yes this Nuclear Winter demo works perfect.

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Old 11-05-2008, 06:37 PM   #216
Hendricks266
Re: Nuclear Winter HRP
All right, now install just the NWHRP, not normal HRP.
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Old 11-06-2008, 11:01 AM   #217
Mateos

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Re: Nuclear Winter HRP
I helped him yesterday. He set nwinter_hrp.zip in autoload folder, with others addons HRPs. And he had an 2007 version, of EDuke32. I don't know if ti work now, cause he didn't speak on msn after last trying
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Old 11-06-2008, 12:06 PM   #218
Mortal Shang

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Re: Nuclear Winter HRP
Yep everything is ok, great help thanks to Mateos.

Now I have to kick ass to these 3 addons, and I will update my Duke Nukem webpage !!

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Old 11-06-2008, 09:07 PM   #219
Hendricks266
Re: Nuclear Winter HRP
Great to hear it!

Wait off on NW and Caribbrean a little while, until the new versions are released.

In the meantime, play DukeDC.
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Old 11-07-2008, 10:12 PM   #220
Hendricks266
Re: Nuclear Winter HRP
Most of the enemies and characters in NW have been edited with simple adornments. Would any prop modelers please make the following: santa hat, pair of antlers, boob ties, and chains?
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Old 11-27-2008, 07:16 AM   #221
Hendricks266
Re: Nuclear Winter HRP
I plan to release a new version on, of course, Christmas Day.
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Old 11-27-2008, 03:03 PM   #222
Mortal Shang

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Re: Nuclear Winter HRP
Great news, I'm waiting for this frozen update.
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Old 12-03-2008, 05:50 PM   #223
Hendricks266
Re: Nuclear Winter HRP
Does anyone have the fonts “British Inserat MN Condensed” or “Compacta SH-Regular”, or some variant? These are needed because they are what was used for the NW logo that replaces the Atomic symbol.
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Old 12-04-2008, 03:28 PM   #224
chicken

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Re: Nuclear Winter HRP
Check these out.
I'll also send you a mail with the font
Attached Images
File Type: png 2502.PNG (191.2 KB, 13 views)
File Type: png 2503.PNG (164.6 KB, 12 views)
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Old 12-05-2008, 05:44 AM   #225
Mateos

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Re: Nuclear Winter HRP
British Inserat MN Condensed :
http://www.myfonts.com/fonts/itfmeca...rat/condensed/

Compacta SH-Regular :
http://www.myfonts.com/fonts/efscang...ta-sh/regular/
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Old 12-05-2008, 09:07 AM   #226
Hendricks266
Re: Nuclear Winter HRP
Quote:
Originally Posted by Mateos View Post
I know. That's where I found them, with their WhatTheFont?! tool. But I'm not paying ~$45 for a font. Besides, chicken had a font that looked exactly like these two, which already look exactly the same.
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Old 12-13-2008, 12:23 PM   #227
chicken

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Re: Nuclear Winter HRP
Aw man, i've just seen that 3669 has been done already...
But anyway, here it is. Might be useful for something.
http://img440.imageshack.us/my.php?image=3669vf1.png
Attached Images
File Type: png 0160_doorshock.png (32.8 KB, 18 views)
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Old 12-14-2008, 05:37 PM   #228
Hendricks266
Re: Nuclear Winter HRP
You mean the snow... Well, it's good you did, because it kicks the crap out of the one I already had.
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Old 12-15-2008, 09:44 AM   #229
Hendricks266
Re: Nuclear Winter HRP
Santamatch Progress:
I palettized the mighty foot in TILES009.ART pal 10 and stuck it back in. That's the first new 8-bit artwork to complete the incompletion!
I also added highres skin edits for Santa's mighty foot and leg jib.



Santa kicks ass.
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Old 12-22-2008, 10:20 PM   #230
stumppy84

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Re: Nuclear Winter HRP
Fricken awsome can't wait till it's done!!
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Old 12-23-2008, 03:49 AM   #231
supergoofy

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Re: Nuclear Winter HRP
My post with the link was deleted?

I thought that it was already release on Dec 21, 2008. But it seems the announce is not official. Maybe there are some bugs, or it needs testing before the link goes public?


Anyway I wish you Merry Christmas and Happy New Year 2009.
Last edited by supergoofy; 12-23-2008 at 03:51 AM.
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Old 12-23-2008, 08:48 AM   #232
themaniacboy

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Re: Nuclear Winter HRP
Quote:
Originally Posted by supergoofy View Post
My post with the link was deleted?

I thought that it was already release on Dec 21, 2008. But it seems the announce is not official. Maybe there are some bugs, or it needs testing before the link goes public?


Anyway I wish you Merry Christmas and Happy New Year 2009.
lucky that i got it before it was deleted, i don't notice any bugs or problems, so i don't know why they deleted the link
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Old 12-26-2008, 02:00 PM   #233
Hendricks266
Re: Nuclear Winter HRP
Nuclear Winter HRP v3.5

I'm very sorry for being a day late, but the relatives would not get off the computer yesterday.

It looks like, even though it was leaked early, NWHRP v3.5 was unplayable. This was due to an accidental error in the batch file, when I tried to increase Linux compatibility.
---
For Christmas, I got a graphics card for my computer. Before was using integrated graphics and got ~15 fps. Now I get ~200 fps. In addition EDuke32 in Polymost mode would crash if exerted too much. Because of this, I compiled these versions mostly blind to fix bugs. I'm going to be playing through the HRPs to test, so I would appreciate it if my loyal followers would do the same.
Attached Images
File Type: png nwhrp_v3.5_error.png (5.9 KB, 27 views)
Attached Files
File Type: zip NWinter.bat.zip (1.5 KB, 16 views)
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Old 12-27-2008, 10:01 AM   #234
Mateos

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Re: Nuclear Winter HRP
The Batch says that I don't have EDuke32 installed, I have updated it to 27 December, always same prob. Why it says that ?

How can I let too a Vacation.con for multiplaying without make VacaHRP errored ?

Thanks for help.
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Old 12-27-2008, 04:19 PM   #235
themaniacboy

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Re: Nuclear Winter HRP
well the batch that game with the leaked version just worked fine for me, anyways nice release, i really enjoyed it playing it on christmas
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Old 12-28-2008, 03:50 PM   #236
Hendricks266
Re: Nuclear Winter HRP
Mateos:
Are you using Windows?
I don't understand the second thing you said.

themaniacboy:
Thanks.
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Old 12-29-2008, 07:04 AM   #237
Mateos

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Re: Nuclear Winter HRP
Delete Me.
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Last edited by Mateos; 12-29-2008 at 07:13 AM.
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Old 12-29-2008, 07:14 AM   #238
Mateos

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Re: Nuclear Winter HRP
Quote:
Originally Posted by Hendricks266 View Post
Nuclear Winter HRP v3.5

I'm very sorry for being a day late, but the relatives would not get off the computer yesterday.

It looks like, even though it was leaked early, NWHRP v3.5 was unplayable. This was due to an accidental error in the batch file, when I tried to increase Linux compatibility.
---
For Christmas, I got a graphics card for my computer. Before was using integrated graphics and got ~15 fps. Now I get ~200 fps. In addition EDuke32 in Polymost mode would crash if exerted too much. Because of this, I compiled these versions mostly blind to fix bugs. I'm going to be playing through the HRPs to test, so I would appreciate it if my loyal followers would do the same.
I'm really stupid. Thanks.
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Old 01-19-2009, 02:45 PM   #239
Hendricks266
Re: Nuclear Winter HRP
Since the digital font in the HRP has been changed, and the snowy digital font was based on the old one, it has been removed. If sb742 or anyone else would like to redo it based on the new ones, I would be happy to add it in.
Attached Files
File Type: zip newdigital.zip (4.9 KB, 4 views)
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Old 02-19-2009, 08:10 AM   #240
FlackenWS
Re: Nuclear Winter HRP
I have pig cop skin in all palettes in this link:

http://www.4shared.com/file/87187327...op_Colors.html

But, if you are interested in red skin, look below.

Normally, it is 512x512.
Attached Images
File Type: jpg 2000_pigcop_Red.jpg (26.6 KB, 28 views)
File Type: jpg 2000_pigcop_dead_Red.jpg (29.1 KB, 25 views)
Last edited by FlackenWS; 02-19-2009 at 08:33 AM.
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