Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Duke Nukem > Duke Nukem Forever
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 07-18-2005, 11:03 AM   #41
guardian653

guardian653's Avatar
Re: DNF - Multiplayer stuff...
I don't know about the rest of you, but I would like it if they added a co-op; just about everyone else have dm and tdm. Then again I would rather have a great sp experience
__________________
God's in his heaven, All's right with the world
guardian653 is offline  
Old 07-18-2005, 11:12 AM   #42
Kristian Joensen

Kristian Joensen's Avatar
Re: DNF - Multiplayer stuff...
Read the sticky. There will be no Co-op.
Kristian Joensen is offline  
Old 07-18-2005, 11:31 AM   #43
Beelze

Beelze's Avatar
Re: DNF - Multiplayer stuff...
Did we really need another multiplayer thread?
Beelze is offline  
Old 07-19-2005, 12:21 AM   #44
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Beelze said:
Did we really need another multiplayer thread?
Yes, so we can talk about what kind of babes we want to capture on our harleys.
hell-angel is offline  
Old 07-19-2005, 01:11 AM   #45
Dutch
Re: DNF - Multiplayer stuff...
I wonder if you get to ride a harley like in the old video...
__________________
Lost Horizon - bringers of metal salvation
Dutch is offline  
Old 07-19-2005, 08:58 AM   #46
Beelze

Beelze's Avatar
Re: DNF - Multiplayer stuff...
Why not resurrect one of the old multiplayer threads? If they're still retreivable, that is.
Beelze is offline  
Old 07-19-2005, 02:07 PM   #47
Micki!

Micki!'s Avatar
Re: DNF - Multiplayer stuff...
Quote:
Beelze said:
Why not resurrect one of the old multiplayer threads? If they're still retreivable, that is.
My thread is about making DNF's multiplayer different from other Multiplayer games (Read: my first post)... Non of the old MP threads had this... (i would have mentioned the 'different' part on the subject, but there wasn't enough space for it... )
__________________
A true genius does not need boundaries such as 'common sense'
Micki! is offline  
Old 07-19-2005, 02:20 PM   #48
Contra
Re: DNF - Multiplayer stuff...
oh man you knw what would be so funny? They could add this in single player too, after you kill your opponent, if you are nearby a tiolet, you can stick'em in an flush'em down lol.
__________________
"It's time to kick-ass and chew bubble gum, and I'm all out of gum"- Duke
Contra is offline  
Old 07-19-2005, 02:27 PM   #49
Micki!

Micki!'s Avatar
Re: DNF - Multiplayer stuff...
Quote:
Contra said:
oh man you knw what would be so funny? They could add this in single player too, after you kill your opponent, if you are nearby a tiolet, you can stick'em in an flush'em down lol.
Yeah, to gain EGO/health...

These kinds of taunts will most likely not happen though...
__________________
A true genius does not need boundaries such as 'common sense'
Micki! is offline  
Old 07-19-2005, 02:36 PM   #50
Beelze

Beelze's Avatar
Re: DNF - Multiplayer stuff...
Well, I saw nothing in your post that wouldn't have fit perfectly in any of the older MP threads. Oh, well...
Beelze is offline  
Old 07-19-2005, 10:05 PM   #51
Gatinater
 

Gatinater's Avatar
Re: DNF - Multiplayer stuff...
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Gatinater is offline  
Old 07-19-2005, 10:08 PM   #52
avatar_58

avatar_58's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Gatinater said:
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Bullshit. Just look at FEAR. Great Deathmatch and the videos of Singleplayer look amazing. Deathmatch will be back, how do you feel its outdated? I would rather spend 1 round in classic deathmatch than 10 in a team based or major tactical game.
avatar_58 is offline  
Old 07-20-2005, 12:19 AM   #53
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
avatar_58 said:
Quote:
Gatinater said:
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Bullshit. Just look at FEAR. Great Deathmatch and the videos of Singleplayer look amazing. Deathmatch will be back, how do you feel its outdated? I would rather spend 1 round in classic deathmatch than 10 in a team based or major tactical game.
Agreed, nothing beats a good death match in a fast map with instagib.
hell-angel is offline  
Old 07-20-2005, 04:00 AM   #54
Cerberus_e
 

Cerberus_e's Avatar
Re: DNF - Multiplayer stuff...
Quote:
hell-angel said:
Quote:
avatar_58 said:
Quote:
Gatinater said:
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Bullshit. Just look at FEAR. Great Deathmatch and the videos of Singleplayer look amazing. Deathmatch will be back, how do you feel its outdated? I would rather spend 1 round in classic deathmatch than 10 in a team based or major tactical game.
Agreed, nothing beats a good death match in a fast map with instagib.
also agreed, but objective can also be fun, like return to castle wolfenstein and mohaa
in return to castle wolfenstein you have immediate respawns! in one level of mohaa (omaha beach) too.
that makes it immediately fun

so for me, I like any multiplayer with immediate respawns
Cerberus_e is offline  
Old 07-20-2005, 04:15 AM   #55
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Cerberus_e said:
Quote:
hell-angel said:
Quote:
avatar_58 said:
Quote:
Gatinater said:
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Bullshit. Just look at FEAR. Great Deathmatch and the videos of Singleplayer look amazing. Deathmatch will be back, how do you feel its outdated? I would rather spend 1 round in classic deathmatch than 10 in a team based or major tactical game.
Agreed, nothing beats a good death match in a fast map with instagib.
also agreed, but objective can also be fun, like return to castle wolfenstein and mohaa
in return to castle wolfenstein you have immediate respawns! in one level of mohaa (omaha beach) too.
that makes it immediately fun

so for me, I like any multiplayer with immediate respawns
in UT2k3 and 4 that are settings (I play 2k3, will play 2k7 when it comes out. ). But I also like immediate respawns.
hell-angel is offline  
Old 07-20-2005, 05:53 AM   #56
Malgon

Malgon's Avatar
Re: DNF - Multiplayer stuff...

Yeah I've played some online BF, which still sort of feels like DM on large scale, even though its supposed to be sort of tactical. But it was still a shitload of fun.
The only other multiplayer I've tried was the original doom. Classic DM! So thats quite a big jump in terms of time and gameplay.

Deathmatch maybe old but that doesn't mean it still isn't fun. FEAR is supposed to be sort of modernised and slick, and its still the old school style. Simple and just plain old fun, thats DM for you.

Might have to play some DM, old school style one day soon, maybe some D3D.
__________________
-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2
Malgon is offline  
Old 07-20-2005, 06:03 AM   #57
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
You can try and trick DM as much as you want, but in the end it allways comes down to this:
If it moves, shoot it. If it doesn't move....Shoot it anyway.

I really love this DM philosophy
hell-angel is offline  
Old 07-20-2005, 06:16 AM   #58
Malgon

Malgon's Avatar
Re: DNF - Multiplayer stuff...

Excellent. It's simple, and thats what makes it fun.

Theres time for technical multiplayer, but theres always time for DM.
__________________
-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2
Malgon is offline  
Old 07-20-2005, 07:30 AM   #59
Mr.Sociopath
 

Mr.Sociopath's Avatar
Re: DNF - Multiplayer stuff...
Quote:
hell-angel said:
Quote:
avatar_58 said:
Quote:
Gatinater said:
The hell will multiplay. These days you either make a multiplayer game or a singleplayer game. And only few games can pull of COOP, such as the Novalogic games.

Deathmatch is obsolete and that's Duke's multiplay could offer.
Bullshit. Just look at FEAR. Great Deathmatch and the videos of Singleplayer look amazing. Deathmatch will be back, how do you feel its outdated? I would rather spend 1 round in classic deathmatch than 10 in a team based or major tactical game.
Agreed, nothing beats a good death match in a fast map with instagib.

i wanna instagiiiiib...and no immediate respawn unless with limited lives..meddling kids(whatever that means ) will get even more annoying if they always respawn fast..and it would like open the door to extreme spawn kill, which is lame....

...I miss the original unreal tournament with instagib in last man standing.. :'(
and i'm tired ...zzzzzzzzzzzzzzzzzzz
Mr.Sociopath is offline  
Old 07-20-2005, 07:50 AM   #60
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Mr.Sociopath said:

i wanna instagiiiiib...and no immediate respawn unless with limited lives..meddling kids(whatever that means ) will get even more annoying if they always respawn fast..and it would like open the door to extreme spawn kill, which is lame....

Not if you respawn at a random location. and with UT they solved with invulnarability unless you took shot at someone or a few seconds had passed. (Good solution IMO. )

Quote:

...I miss the original unreal tournament with instagib in last man standing.. :'(
and i'm tired ...zzzzzzzzzzzzzzzzzzz
It's in 2K3 and 4 as well I believe.

Good night.
hell-angel is offline  
Old 07-20-2005, 10:52 AM   #61
colmtourque
Re: DNF - Multiplayer stuff...
Quote:

Deathmatch is obsolete

Heritic!!!!!!!!!

I'd love to see a good old fashion DM in duke. Team DM, Capture the Flag, Assault, all good and fun, but a good DM is always a pleasent diversion.
<trashtalk>Oh and I'll own all you punks </trashtalk>
<Continue Trash Talk>
colmtourque is offline  
Old 07-20-2005, 06:57 PM   #62
Mr.Sociopath
 

Mr.Sociopath's Avatar
Re: DNF - Multiplayer stuff...
Quote:
hell-angel said:
and with UT they solved with invulnarability unless you took shot at someone or a few seconds had passed. (Good solution IMO. )


yeah good enough..
but then i,d hope the spawning player couldn't kill while he is invulnerable.. cause it can suck both ways
Quote:
hell-angel said:
Quote:
myself said:
...I miss the original unreal tournament with instagib in last man standing.. :'(
and i'm tired ...zzzzzzzzzzzzzzzzzzz
It's in 2K3 and 4 as well I believe.

Good night.
I didn't know.. I didn't like 2k3 's feeling enough at first sight(felt too much like quake 3's headless chicken running everywhere, while we shoot peas with a big fat rotating pea-canon), so I stopped playing the unreal tournaments..
and when i wrote the zzzzzzz-thing it was morning.. I just felt very tired
Mr.Sociopath is offline  
Old 07-21-2005, 12:26 AM   #63
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Mr.Sociopath said:
Quote:
hell-angel said:
and with UT they solved with invulnarability unless you took shot at someone or a few seconds had passed. (Good solution IMO. )


yeah good enough..
but then i,d hope the spawning player couldn't kill while he is invulnerable.. cause it can suck both ways

You can kill but it doesn't suck since your invulnarability ends when you shoot, so it's only one kill at the most and then only when you have a good/lucky shot.

Quote:

Quote:
hell-angel said:
Quote:
myself said:
...I miss the original unreal tournament with instagib in last man standing.. :'(
and i'm tired ...zzzzzzzzzzzzzzzzzzz
It's in 2K3 and 4 as well I believe.

Good night.
I didn't know.. I didn't like 2k3 's feeling enough at first sight(felt too much like quake 3's headless chicken running everywhere, while we shoot peas with a big fat rotating pea-canon), so I stopped playing the unreal tournaments..
and when i wrote the zzzzzzz-thing it was morning.. I just felt very tired
Well, it's better then Quake3 by far IMO.

But we are getting of topic here.

I just hope DNF will have a good MP feeling.
hell-angel is offline  
Old 07-21-2005, 07:00 AM   #64
Micki!

Micki!'s Avatar
Re: DNF - Multiplayer stuff...
Quote:
hell-angel said:

I just hope DNF will have a good MP feeling.
I hope DNF will have a different Multiplayer feeling...
__________________
A true genius does not need boundaries such as 'common sense'
Micki! is offline  
Old 07-21-2005, 07:02 AM   #65
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
Micki! said:
Quote:
hell-angel said:

I just hope DNF will have a good MP feeling.
I hope DNF will have a different Multiplayer feeling...
As long as it feels good it's fine by me.


Actually, I just want to feel DNF. (That way it's done and I can play it. )
hell-angel is offline  
Old 08-21-2005, 02:11 AM   #66
astrali
Re: DNF - Multiplayer stuff...
Lets be really radical here.
Those amongst us that actually played Duke 3D, both single player, and multiplayer, will remember the things that brought us to love that game, and which made it stand out above the competition.

My two cents goes like this:-

LEAVE THE F**KING DUKEMATCH ALONE!

If you want ctf, play counter strike.
If you want assault, play UT.
If you want (enter game mode here), play (enter game here).

I want the duke just as he was. updated, yes, but just as he was.
Duke match was the most fun you could have with your clothes on.

astrali is offline  
Old 08-21-2005, 02:54 AM   #67
Webnut73
Re: DNF - Multiplayer stuff...
Quote:
astrali said:
Lets be really radical here.
Those amongst us that actually played Duke 3D, both single player, and multiplayer, will remember the things that brought us to love that game, and which made it stand out above the competition.

My two cents goes like this:-

LEAVE THE F**KING DUKEMATCH ALONE!

If you want ctf, play counter strike.
If you want assault, play UT.
If you want (enter game mode here), play (enter game here).

I want the duke just as he was. updated, yes, but just as he was.
Duke match was the most fun you could have with your clothes on.


Heh! Agreed! Nothing like hearing your roommate cursing loudly and bashing his keyboard due to death by a well placed trip mine. MUAHAHA!

CTF...Assault...Co-op... To me, they are all overdone, not to mention incredibly redundant. Duke doesn't chase flags and he's not a team player. DNF doesn't need any of those play mode to be good.

Of course, I'm pretty easy to please. Hell, I'd be happy if DNF were nothing more than an FPS version of Manhattan Project with DukeMatch included.
Webnut73 is offline  
Old 08-21-2005, 03:26 AM   #68
SyntaxN

SyntaxN's Avatar
Re: DNF - Multiplayer stuff...
DM is ok, but at least one innovative mode should be in imho!
And for the Quake 3 bashers, you just arenīt skilled enough for really fast, basic deathmatch
SyntaxN is offline  
Old 08-21-2005, 06:23 AM   #69
Emultra
Re: DNF - Multiplayer stuff...
Quote:
Webnut73 said:
...Co-op... To me, they are all overdone, not to mention incredibly redundant...
Oh, you need to tell me where you buy games.
Co-op redundant? It is the most rare of the best gameplay modes ever, today.

There's something to be said for having to go back to eight year old games for good co-op (spare Serious Sam and a few more).


And deathmatch will never become obsolete. It is the purest form of multiplayer competition, and the everlasting place where the best of the best settle their scores.
Emultra is offline  
Old 08-21-2005, 08:16 AM   #70
Mr.Sociopath
 

Mr.Sociopath's Avatar
Re: DNF - Multiplayer stuff...
Quote:
SyntaxN said:
And for the Quake 3 bashers, you just arenīt skilled enough for really fast, basic deathmatch


edit:

and yeah ..coop "is".."reeally" .."overdone" in games..
Mr.Sociopath is offline  
Old 08-21-2005, 08:35 AM   #71
Emultra
Re: DNF - Multiplayer stuff...
It belongs among the most precious features that are now lost legacy.
Emultra is offline  
Old 08-21-2005, 08:41 AM   #72
Doppelgofer

Doppelgofer's Avatar
Re: DNF - Multiplayer stuff...
i just have to say that i think to this day that dukematch was and still is the finest deathmatch i've ever played
__________________
GANDHI BUS!!!111
Doppelgofer is offline  
Old 08-21-2005, 01:37 PM   #73
Dax
Re: DNF - Multiplayer stuff...
I hope they have multiplayer for DNF. Duke Nukem3d's muliplayer was so kick ass. I loved the shrink ray and being able to mine teleporters and never have the mines wear out was so cool.
Dax is offline  
Old 08-21-2005, 03:02 PM   #74
Tim. Just Tim.
Re: DNF - Multiplayer stuff...
Im not interested in Co-op at all. It might have been neat, but not worth all the extra work and time needed to do it correctly. Id rather they just spend that much more time and effort making the Dukematch cooler.

One thing I really like in games is when there are significant differences in gameplay between single player and multiplayer. For example the weapons do different things, and have different damage ratings than in single player. I also like when there are separate levels just for multiplayer that you wont find in single player. Sure, if you spend 6 months putting awesome design and detail and thought into a wicked single player map, then yea it would be a waste not to re-use it in multiplayer, but also I like when there are specific deathmatch only type maps.

Also I hope there is a good rating/ranking system for online play, that keeps track of TONS of details, not just the amount of kills/deaths, but also stuff like headshots, body shots, 'bootings', kills by explosion, favorite weapon, and more!

And most importantly, I hope you guys find a way to make cheating impossible, or at least really hard. Maaaan I hate cheaters.
Tim. Just Tim. is offline  
Old 08-21-2005, 03:05 PM   #75
Tim. Just Tim.
Re: DNF - Multiplayer stuff...
Quote:
astrali said:
Lets be really radical here.
Those amongst us that actually played Duke 3D, both single player, and multiplayer, will remember the things that brought us to love that game, and which made it stand out above the competition.

My two cents goes like this:-

LEAVE THE F**KING DUKEMATCH ALONE!

If you want ctf, play counter strike.
If you want assault, play UT.
If you want (enter game mode here), play (enter game here).

I want the duke just as he was. updated, yes, but just as he was.
Duke match was the most fun you could have with your clothes on.


Amen, sister
Tim. Just Tim. is offline  
Old 08-22-2005, 12:33 AM   #76
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
Quote:
astrali said:
If you want ctf, play counter strike.

DNF will have CTB (Capture the babe, or rescue the babe) in stead of CTF. Or at least, it should have.
hell-angel is offline  
Old 08-23-2005, 05:21 PM   #77
ReidV

ReidV's Avatar
Re: DNF - Multiplayer stuff...
Since everyone is talking about co-op, I thought I would just throw this in.

I know they will not be putting in a co-op mode but I REALLY do hope that they at least ship with the ability for mod/map makers to put co-op functionality in their work.

I know that a mod maker can just put in the functionality in by himself, but having it in already would save a lot of effort that could be put into just making the maps better.
ReidV is offline  
Old 08-24-2005, 12:22 AM   #78
hell-angel
 

hell-angel's Avatar
Re: DNF - Multiplayer stuff...
I believe the have said they didn't do that, they want to focus on things that they know work. co-op will take up valuable time, even if it's not supposed to be official and they rather spend that time on something usefull. (i.e. something other then co-op. )
hell-angel is offline  
Old 10-24-2005, 09:17 AM   #79
Micki!

Micki!'s Avatar
Re: DNF - Multiplayer stuff...
*BUMP*

I thought about DNF having a special 'points' system MP-mode, where you win by getting the highest score in 'special kills points' instead of frags..! For instance, you kill someone with a RPG which gives you a special bonus, because it's... well... more exagerated than regular gun-kills, because the player gets blown into pieces rather than falling lifeless to the ground... The same goes of course, for the Shrinker, Freeze-ray, or any locational damage, like blowing the head off a player with a single shotgun blast..! Or when killing a player in a special moment/location, like throwing a pipebomb at a player who's 'regaining' health at the toilet..!

This game mode would also be a pretty cool addition with vehicles in MP..! (but i doubt there's any vehicles in DNF's MP though..!)

Come on and post your own wacky ideas in here..! You wouldn't want DNF to be one of those games which has Multiplayer, just to 'have it'..?! do you..!?
__________________
A true genius does not need boundaries such as 'common sense'
Micki! is offline  
Old 11-04-2005, 02:12 PM   #80
stockboy
Guest
Re: DNF - Multiplayer stuff...
Quote:
Micki! said:
Multiplayer on a Harley... That would rock...
I hope they'll come up with thier own kind of MP mode (whatever that could be )
that would be badass! road rage style combat
 
 

Bookmarks

Tags
dnf, duke nukem forever, multiplayer


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 10:30 AM.

Page generated in 0.25966311 seconds (100.00% PHP - 0% MySQL) with 17 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is Đ1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.