07-02-2005, 09:02 AM | #1 |
DNF Multiplayer Stuff
As we know, 3DRealms are mainly focusing on DNF's singleplayer mode...
And since it would be a shame only to have a great singleplayer experience, with a medicore multiplayer... I thought that if there should be ANYTHING different from DNF's multiplayer compared to other games, 3DR should add at least this thing in DNF's mutliplayer mode: Humor and interactivity (sorry if you already have this in DNF... ) --- As for humor i have this to add: <font color="orange">- When kicking someone from a server, it should be like: "[Player's] ass got kicked because he teamkilled [player]" - I want Duke quotes to be an option... Either Auto, Off or Manual (manual could be key assigned, like taunts... And Auto could also add a oneliner for each MP start... Although, it should be optional too) - Many different skins, or even NEW models...</font> --- Please concider this idea 3DR... Most people would surely like it... As for interactivity, it's self-explaining... This could include anytihing from Traps, to flushing toilets... the rest could be some stuff from the 'interactivity' thread... That's all... Please post your unique MP ideas here... <font color="orange"> [NOTE: I want you to take this thread seriously, so please don't post too much silly stuff, that you know won't be in DNF... ] </font>
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07-02-2005, 09:04 AM | #2 |
Re: DNF - Multiplayer stuff...
Yeah, that would be really cool, but are they actually working on a multiplayer part?
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07-02-2005, 09:08 AM | #3 | |
Re: DNF - Multiplayer stuff...
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It also included them eating a Pizza together... But that's inrelevant... (anyone who can find that quote..?! )
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A true genius does not need boundaries such as 'common sense' |
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07-02-2005, 09:11 AM | #4 | |||
Re: DNF - Multiplayer stuff...
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I still love Duke Nukem 3D, anyone else? |
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07-02-2005, 09:11 AM | #5 |
Re: DNF - Multiplayer stuff...
Anyone knows how players will be supported btw?
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07-02-2005, 09:14 AM | #6 | |
Re: DNF - Multiplayer stuff...
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--- Player 1: "Help, i don't have anymore weapons..!) Player 2: "Don't worry, here's a pipebomb...) Player 1: "Thanks i needed tha... BOOM!!!" Player 2: "Sorry, forgot that the detonator auto changes after throwing one... " --- Sorry, couldn't resist...
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A true genius does not need boundaries such as 'common sense' |
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07-02-2005, 09:15 AM | #7 | ||
Re: DNF - Multiplayer stuff...
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But there can't be an auto detonator?
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I still love Duke Nukem 3D, anyone else? |
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07-02-2005, 09:17 AM | #8 | |||
Re: DNF - Multiplayer stuff...
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Anyways... PLEASE START POSTING SOME STUFF!!!
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07-02-2005, 09:20 AM | #9 |
Re: DNF - Multiplayer stuff...
"Accidently" wow that's an interesting word! hahaha
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I still love Duke Nukem 3D, anyone else? |
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07-02-2005, 12:05 PM | #10 |
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Re: DNF - Multiplayer stuff...
in multiplayer they could do a abusive use of the shrinking feature.. a mode where a giant duke as to crush small opponnents which are trying to set giant trap for the duke or something.. or just survival..
a coop survival mode could be nice too.. it wouldn't be like "real coop" mode.. but only a mode where you fight hordes of ennemies(bots and/or other players playing roles of badass of their choice) actually the possibility to choose between a good range of creatures..if not everyone, would be great..there could be good balancing to be done though.. maybe on the form of respawn-time.. if you want to be a battlelord, your respawn time would be of like 4 minutes.. respawn time for regular duke would be of 30 secondes.. respawn time of regular liz trooper , would be 20 seconds.. and protozoid slimer..like 1 seconds ..and actually unrelated, a mode(or simply an option) where there is no possibility of respawn is important to me..it always makes "life" more important..so it's more intense gameplay.. in vietcong i really liked multiplayer for the great number of no-respawn gameplay match.. else than that.. something like GTA-duke :multiplayer, would be great.. but i guess that won,t happen in that game.. but a level where we can ride free in a kind of big city, with at least respawning(if not, bought ) vehicules, and maybe some pedestrian, respawning or not..that would be nice.. but..man.. no geo-mod is in the game ..!!! also a scoreboard would be a nice thing to look at from time to time..with more detailed info..like number of killed pedestrian if any.. number of head shots.. groin shots..vehicules destroyed.. number of drank cola.. and all with titles associated.. and as in Kingpin(maybe other games did that ..don't know) when new skins and new maps were detected , it downloaded them automatically if the player allowed that feature.. I think it is great.. so everyone can access easily your stuff, view your personnalised character(mostly if we aren't forced to take duke in multiplayer), and play in your own map, so it is more player-friendly.. every multiplayerr games should have that.. i think that's about it for now.. |
07-02-2005, 12:42 PM | #11 |
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Re: DNF - Multiplayer stuff...
Well the spider bots from UT2K4 is a good idea. Since it will "definatly" be made from that engine I suppose that means less work.
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07-02-2005, 04:40 PM | #12 | |
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07-02-2005, 05:10 PM | #13 | ||
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07-03-2005, 12:26 AM | #14 |
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Re: DNF - Multiplayer stuff...
Yeah I have a homer skin in Kingpin. But instead of downloading the skins I imagine they would have stripper skins in DNF already
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07-04-2005, 12:36 AM | #15 |
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Re: DNF - Multiplayer stuff...
In the 2k1 video we saw Duke operating a crane,IF that is still in I would like to be able to have a crane bombing match:
-pick up an explosive barrel (or something) with the crane -swing the crane around and release the barrel on the right time to hit another crane with the barrel. -Upon a hit the other crane explodes. -The last one in a crane wins. |
07-04-2005, 02:19 AM | #16 | |
Re: DNF - Multiplayer stuff...
I donīt think they will build in such exotic mp modes, George also said that they donīt have the time to do that
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07-04-2005, 02:59 AM | #17 | ||
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But personally I buy DNF for the SP version, the MP stuff is just an added bonus. If I want to play online, I play UT. |
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07-04-2005, 11:11 AM | #18 | |||
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A true genius does not need boundaries such as 'common sense' |
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07-05-2005, 12:32 AM | #19 | ||||
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07-05-2005, 01:55 AM | #20 |
Re: DNF - Multiplayer stuff...
One thing I surely hope will be in MP is a bot match possibility. I like to train on bots and get to know the map before playing on LAN.
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" I am Power made flesh...Fell how weak you truely are!! " |
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07-05-2005, 02:25 AM | #21 | |
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Re: DNF - Multiplayer stuff...
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07-05-2005, 03:24 AM | #22 |
Re: DNF - Multiplayer stuff...
That was in the 2001 version, but I hope they will include bots again!
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07-05-2005, 03:36 AM | #23 | |
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07-05-2005, 03:47 AM | #24 |
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Re: DNF - Multiplayer stuff...
Frankly I hate it when people creat games with bots online only. It is so ***** annoying. They just leave the game but it's still running with those annoying ***** bots. Singleplayer and Multiplayer are the same!! UGH it ***** frustraits me. If they were going to have bots then why not just put a "Bot match" thing in the main menu or a "Practice" in the main menu instead of getting the main server flooded with all these ***** annoying bot games!
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07-05-2005, 04:04 AM | #25 | |
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Re: DNF - Multiplayer stuff...
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07-06-2005, 04:08 AM | #26 |
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Re: DNF - Multiplayer stuff...
Hell yeah Hell angel. Finally someone agrees with me!!
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07-06-2005, 04:09 AM | #27 |
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Re: DNF - Multiplayer stuff...
For some reason this auto posted the same mesage. Sorry, can't deleat
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07-06-2005, 04:29 AM | #28 |
Re: DNF - Multiplayer stuff...
Yea I ****ing hate bots too. If your going to be playing against bots online, you might as well get offline and play single player.
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07-13-2005, 06:15 AM | #29 |
Re: DNF - Multiplayer stuff...
i wonder how the MP levels are in DNF..
Will they be UT like..?! Or maybe more freedom... I hope there are buildings which can be entered, and a logical 'limit' for the level... (Not some invisible wall in the middle of the desert...) And i also wonder if there'll be any Vehicles in DNF's MP... If so, which one would you like to see..? George..! I wouldn't mind if you stated anything of the above here... Please...
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A true genius does not need boundaries such as 'common sense' |
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07-15-2005, 06:19 AM | #30 |
Re: DNF - Multiplayer stuff...
What about object physics in multiplayer?
I think it is really usefull in CSS and in HL2 |
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07-15-2005, 06:29 AM | #31 | |
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07-15-2005, 10:01 AM | #32 | ||
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P.S. I asked about vehicles... Don't you guys have any thoughts/guess's..?! And what MP modes would be fun..?! I wonder if team-DM is fitting to DNF...
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07-15-2005, 10:44 AM | #33 |
Re: DNF - Multiplayer stuff...
This stuff with the vehicles is a problem imo, they said they donīt have so much time, so I donīt think they will build something like onslaught!
I hope they will build in ctf, dm, tdm... the normal stuff, but at least one "advanced" thing should be in, something like assault or an objective based mode They could use the vehicles there! btw, are vehicles confirmed for the final version? I donīt heared something about them since the 2001 version.... |
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07-15-2005, 12:41 PM | #34 |
Re: DNF - Multiplayer stuff...
Multiplayer on a Harley... That would rock...
I hope they'll come up with thier own kind of MP mode (whatever that could be )
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A true genius does not need boundaries such as 'common sense' |
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07-16-2005, 06:18 AM | #35 |
Re: DNF - Multiplayer stuff...
I think taunts like in Duke3D multiplayer should be in DNF but:
if anyone is allowed to taunt as much as he likes ... we'll all go mad hearing the 14-year olds taunting like raving lunies ... so basicly Duke should only be able to taunt whenever he has reached enough"charisma-points" or something like that ... so after a good killing-streak when your charisma reaches 100% you can then Taunt the other players on the server and say something like "I'm all outa gum!" |
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07-16-2005, 06:23 AM | #36 |
Re: DNF - Multiplayer stuff...
auto taunts like in UT
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07-16-2005, 09:01 AM | #37 | |
Re: DNF - Multiplayer stuff...
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07-16-2005, 10:41 AM | #38 | |
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As for vehicles in MP? I think that would ruin the fun that is what made Duke 3D's multi such a blast. Jetpack is the only vehicle I want. |
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07-18-2005, 12:33 AM | #39 | |
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07-18-2005, 09:50 AM | #40 | ||
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Are there others..?! I really can't find anything that fits to a Duke game...
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