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#1 |
what\'s that \"virtualreality\" thing in wolf3d
start the wolf3d with the "virtual" parameter seems to do nothing but crash DOS with calling int 60h.
But what's that thing ? |
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#2 |
Re: what\'s that \"virtualreality\" thing in wolf3d
That's weird. I never noticed that. You can look in the source code to see what it's supposed to do.
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#3 |
Re: what\'s that \"virtualreality\" thing in wolf3d
You know, that's really wierd. I was thinking that exact same thing no more than a week ago <insert spooky music here>. From what I can remember (in the few miutes which I spent looking at it), it seems to skip all the usual game menues and demos and go straight into the game, but on mine it just crashes too.
I guess if you were to just remove it, no one would notice.
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I thought I wanted a career, turns out I just wanted the pay checks. |
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#4 |
Re: what\'s that \"virtualreality\" thing in wolf3d
I have already read the source code, and actually I've found that in the code.
In the code if we start the Wolf3d with "virtual" parameter, it won't switch to graphic mode and just call interrupt 60h to crash DOS. I don't know what that is. |
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#5 |
Re: what\'s that \"virtualreality\" thing in wolf3d
Software interrupt 60h is used by DOS packet drivers for networking. Maybe it's some early networking code that doesn't work. That's my guess.
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(define love (lambda () (map conquer all))) |
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#6 |
Re: what\'s that \"virtualreality\" thing in wolf3d
well I know rott had VR glases suport maby it was planed for wolf as well
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#7 |
3D Realms Staff
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Re: what\'s that \"virtualreality\" thing in wolf3d
I believe it was a hook for something never developed. I'd have to look at it closer though, but I'm fairly sure that's right.
Remember not everything is SUPPOSED to do something.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#8 |
Re: what\'s that \"virtualreality\" thing in wolf3d
Has this anything to do with Wolfenstein VR (for a VR booth-type game)?
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#9 | |
3D Realms Staff
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Re: what\'s that \"virtualreality\" thing in wolf3d
Quote:
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#10 |
Re: what\'s that \"virtualreality\" thing in wolf3d
I remember seeing a Duke Nukem 3D VR booth at Kennywood theme park once. That was awesome
I just wish I knew more about it though
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Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
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#12 |
Re: what\'s that \"virtualreality\" thing in wolf3d
Oh yeah, I heard about Kennywood, one of my friends that I know originally comes from PA, so that's how I heard about that. As for the Duke 3D VR park, well, that might be too recent for him, he's been here in Cleveland for quite some time (can't wait to see if anything like this comes to Cedar Point or Geauga Lake one day).
BTW, back on topic. As for a Wolf 3D VR, well, that would all depend. I don't see the harm of that being done, but with today's technology, I wouldn't be a bit surprised if someone made a port that would make Wolf3D do that. As far as I can tell, that might not be likely to happen anytime soon. That's up in the air, I liked Wolf 3D in the day, but it's hard to say, with that source code out there, who knows what some creative minds would come up with?
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#13 |
Re: what\'s that \"virtualreality\" thing in wolf3d
Let's ask John Romero.
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