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#1 |
ROTT for dreamcast!
I read on www.dcemulation.com today that they used the source code to port rott to the dreamcast. I'm downloading it now, lets see how it looks!
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#2 |
Re: ROTT for dreamcast!
Good stuff, thanks for the link.
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#3 |
Re: ROTT for dreamcast!
That is seriously awesome! Cant wait for other sources! [img]images/icons/grin.gif[/img]
More power to the Dreamcast!
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Signature? No not now. |
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#4 |
Re: ROTT for dreamcast!
Holly shit! Thats awesome! I wish I had a dreamcast...well a modded dreamcast....or a decent computer to run an emulator. But this is great news for all dreamcast fans!
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www.apogeecentral.tk |
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#5 |
Re: ROTT for dreamcast!
Burn an image to CD mayhaps?
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You lose. |
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#6 | |
Re: ROTT for dreamcast!
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ATM its compiled for the shareware only. |
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#7 |
Re: ROTT for dreamcast!
joe: to get it on the dreamcast, download it, and burn it.
right now, I'm not going to even bother with the fairly complicated instructions for gettung the full version running on DC, but they do include a pre-wrapped (with self-boot and all) version using the shareware episode, just download the apropriate version and burn... the ISOs are for Nero burning rom and disc juggler... and if you don't have one of those, you probably should get them. [img]images/icons/tongue.gif[/img] the dreamcast is unique in that, even un-modded, it WILL run CD-R discs.. (as a side note, I have a friend who has a collection of pirated dreamcast discs, but frankly, on many of them, they had to cut corners to get them to fit on the disc, so I don't bother with them myself...) Because of this, there IS a vibrant little homebrew community, and there are several ports of games like this. there are a couple ports of Doom (and heretic and hexen) as well as quake, and a version of descent is in progress.... even ports of SCUMM VM, ZZT, and Frotz.. but we're not here to talk about those, so without further ado... as for how ROTT plays: right now, the only control support so far is gamepad (using the analog stick), but the four face buttons of the DC gamepad ARE mappable using ROTT's joystick setup menu (including double tap, for a total of 8 possible functions), and escape is bound to the start button, for bringing up the menu. it works, but it would be lots better with full mouse/keyboard support. The game plays pretty smooth for the most part, but I've noticed a couple spots where it hitches (like when accessing the disc when you pick up new weapon for the first time, or the first time in a level, or gibbing someone for the first time, or pulling up the menu from within the game.) Also, it even allows you to save your config (it saves how you configure your buttons on exiting the game completely) and allows to save your position in the game by bringing up the menu and choosing save. overall, its not bad at all for the first version of the DC port. they even managed to get the sound and music correct, and some of the doom ports haven't even done that yet. I'd say its pretty impressive, and worth a look if you enjoy ROTT at all, and have a dreamcast, and a PC with a burner in it.
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#9 |
Re: ROTT for dreamcast!
Way cool port. I definitly like it! Controlls are very well done. I just wish I could use the d-pad instead of the analog stick, or a straight keyboard (I don't use the mouse). The analog stick has just a bit of trouble, mainly with it not being quite sensitive enough. Also wish I could strafe with the L and R triggers. But everything else is top notch! My only question is how the music was done...Ultrasound patches? It sounds good.
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#10 |
Re: ROTT for dreamcast!
After ruining about 3 CDR's I finally got the Shareware version running on my DC, and I have to say it's a great port. The framerate is rock solid and never seems choppy, although your right about the game having hic ups once in a while. But they seemed pretty minor to me and only froze the game for about a second or so.
And AXE, I should point something out to you. I tried my DC keyboard out of curiosity to see if it worked, and it does. All keys are mapped accordingly and can be reconfigured to your liking. I played the ROTT shareware for about 20 minutes just using my DC keyboard. I can't say if the DC mouse works though, since I don't own one. The buttons on the DC controller are completely customizable too, its a shame that only the four face buttons work though, but I'm thinking this is because ROTT only supported 4 button controllers. All the different screen sizes options and graphic details settings see to work as well. Pretty cool stuff, this is definitely one of the better DC ports I’ve seen so far. [ 02-15-2003, 01:13 AM: Message edited by: Kev_Hectic ]
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#11 |
Re: ROTT for dreamcast!
Keyboard support as well?! *runs off to pc store for CDR's*
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#12 |
Re: ROTT for dreamcast!
this is so ****ing cool. The game actually suits the feel of the DC really well, and in my opinion this is the coolest way of playing ROTT.
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#13 |
Re: ROTT for dreamcast!
Does anyone here own a DC mouse, or has anyone tried the mouse to see if it works?
I wonder if they could also get online play working, that would be something [img]images/icons/grin.gif[/img]
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#14 | |
Re: ROTT for dreamcast!
Quote:
Most homebrew or ported stuff don't even support only the broadband adapter. Not to mention modemplay. I'm not sure if there network code in KallistOS or when if it is working. |
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#15 |
Re: ROTT for dreamcast!
^ If that's the case then oh well. It would've been a nice bonus to have Multi-player, but I guess I can't complain with whats there. Whoever ported ROTT the DC did a great job.
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#16 |
Re: ROTT for dreamcast!
The keyboard does work? W00t! Won't see me for quite a while!
Btw, are there tutorials on how to make a self-booting DC disc? I want to play the full version as well. |
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#17 | ||
Re: ROTT for dreamcast!
Quote:
Quote:
you'll need to download the utility, but there is a link on that page. its really not to incredibly complicated, but you do have to follow it exactly, otherwise you may end up with a coaster. I have. :-p i'm upset: I lost my old rott full-version disc, and I can't find my backed up copy that I thought I had dumped on one of my hard drives. boooo.. I may have to re-purchase it if I still can't find it. is it still being sold on the store here? [ 02-15-2003, 09:36 PM: Message edited by: AXE ]
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#18 | |
Re: ROTT for dreamcast!
Quote:
http://store.yahoo.com/3drealms/games.html
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Big Brother is watching. Dress accordingly. |
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#19 |
Re: ROTT for dreamcast!
I'm seriously pissed because of my burner being broken. [img]images/icons/mad.gif[/img]
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#20 |
Re: ROTT for dreamcast!
Hmm...the map doesn't work right. Neither does the pause button. And the firebomb doesn't make the screen shake. Oh well, still cool.
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#21 |
Re: ROTT for dreamcast!
I messed a bit more with my shareware burn: keyboard does indeed work, however, mouse is a no. though it looks like it tries to send input when I jiggle the mouse: everything freezes up for a second. still, I played it back in the day with just the keyboard, so this works for me. w00t.
hopefully mouse support in a soon version.
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#22 |
Re: ROTT for dreamcast!
Dreamcast? ROTT? I love both those things! [img]images/icons/grin.gif[/img]
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I demand a fiddle contest! this is what i think of you ^&%&%^*@#^%*@#%^#@^& - dukeonly |
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#23 | |
3D Realms Staff
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Re: ROTT for dreamcast!
Quote:
http://store.yahoo.com/3drealms/games.html </font><hr /></blockquote><font size="2" face="Verdana, Arial">We're currently out of stock of the CD's - we're in process of making a new CD master now. This new ROTT CD will have an unbelievable amount of extras on it. First off, it will have all the extras from the original ROTT CD, plus the EROTT CD, plus a ton of things that I've put together new for this new version. (Keep in mind the game itself hasn't changed, I'm just adding a lot more extras). You can get the registered download from the store - but if you wait for the CD, it'll be a good way to get everything that we've ever released ROTT wise in one place.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#24 |
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Re: ROTT for dreamcast!
Well, i'm happy i got one of the last ROTT CDs before they sold out but... Will there be enough extras on the new CD to warrant a re-purchase?
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#25 |
Re: ROTT for dreamcast!
oooh, thanks for the info, joe. in that case, i'll wait for the new disc. are there any plans to re-release other classic apogee games with extras like this?
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#26 |
Re: ROTT for dreamcast!
Thanks Joe, I'm glad I held out on buying ROTT. I wasn't to keen on spending $15 for an old PC game, but the added extra's might pursued me to pick it up now.
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#27 | |
Re: ROTT for dreamcast!
Quote:
http://store.yahoo.com/3drealms/games.html </font><hr /></blockquote><font size="2" face="Verdana, Arial">We're currently out of stock of the CD's - we're in process of making a new CD master now. This new ROTT CD will have an unbelievable amount of extras on it. First off, it will have all the extras from the original ROTT CD, plus the EROTT CD, plus a ton of things that I've put together new for this new version. (Keep in mind the game itself hasn't changed, I'm just adding a lot more extras). You can get the registered download from the store - but if you wait for the CD, it'll be a good way to get everything that we've ever released ROTT wise in one place. </font><hr /></blockquote><font size="2" face="Verdana, Arial">Hey thats pretty cool. Will it be the same price as what your selling now? More/less?
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Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
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#28 | |
Re: ROTT for dreamcast!
Quote:
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#29 | ||
3D Realms Staff
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Re: ROTT for dreamcast!
Quote:
Also the only reason ROTT has this kind of extras is because I make the CD masters, and ROTT was the lone game I worked on as an actual developer, so I have more materials than usual for this. Plus, nothing NEW was created here (well, some of the behind the scenes pics haven't been seen before), it's just all culled from various places (the net, the EROTT CD, etc..) Quote:
[ 02-18-2003, 11:16 AM: Message edited by: Joe3DR ]
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#30 |
3D Realms Staff
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Re: ROTT for dreamcast!
Here's a listing of all the extras that are included on the 2003 ROTT CD. This comes from the HTML Tech help file in the section called "A Gaggle of Goodies". [img]images/icons/smile.gif[/img]
</font>
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#31 |
Re: ROTT for dreamcast!
new cd sounds nice, but wouldnt it be nice to make the game run on Xp while you are at it.
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wibble |
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#32 | |
Re: ROTT for dreamcast!
^ Indeed. Those are some great extras you've put in there Joe. Too bad there wasn't a GLROTT to included with that [img]graemlins/doh.gif[/img]
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[img]graemlins/ted.jpg[/img] GRRRRR!!! YOU MEDDLING 3DR EMPLOYEES WILL PAY FOR USING MY NAME WITH OUT MY PERMISION!! ...I'LL HAVE YOU ALL DIPPED IN GOLD AND PROCESSED INTO MONEY HATS!!! YOU HEAR ME!! MONEY HAAAAAAAATS!!!
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RIP: 3D REALMS 1987 - 2009, you're still dead to me |
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#33 |
3D Realms Staff
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Re: ROTT for dreamcast!
Re: Running on XP...
No. We're not updating the game. Just making new CD's. Be glad someone gives a shit to even bother to collect all this stuff. Re: Ted and Ted Turner. It actually stands for "Tile EDitor". The docs spell all that out. Re: GlROTT.. I considered putting some of the ports that have come up from the ROTT source on there. Even though we have the rights to do it under OpenGL, I decided against it - because it could be mistaken as an endorsement of said product, and even despite numerous claims to the contrary, people would expect us to support those things.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#34 | |
Re: ROTT for dreamcast!
Quote:
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(define love (lambda () (map conquer all))) |
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#35 |
Re: ROTT for dreamcast!
Hey, this is cool. Worth of an Apogee Central news update, I'd say!
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www.apogeecentral.tk |
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#36 |
Re: ROTT for dreamcast!
The new cd sounds like a great idea! I'll buy it as soon as it's available, but I was wondering if it
would be possible to provide the cd image file for download too on top of the regular download already available at the on-line store. That way, if a customer has a fast enough connection, you can either order the regular cd through the mail, or opt to download the cd image file, and burn the image file to a blank cd. Just an idea..... If I have to order the new cd through the regular mail, that's fine too.. Thanks! jbailey |
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#37 |
Re: ROTT for dreamcast!
What about putting the DC port on it as well? Now THAT would be awesome.. and a real kick for the people that worked on it.
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#38 |
Re: ROTT for dreamcast!
no, putting the dc port on it too wouldn't be smart. aside from the fact that joe already stated, about external ports aren't supported, and yet they'd be bugged by it to no end, the DC port is still.. well, a work in progress. on TOP of that, it would be a pain to make the game launch on DC AND pc properly.. it would be possible, but its an extra step, and this is, not to be disrespectful, simply shovelware of all things OFFICIAL ROTT. thats not a bad thing: shovelware of old games that either I missed out on, or lost the original discs, etc.... yeah, I'd buy it if its GOOD old stuff.
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--AXE, The original, The best, The palette swapped. I survived the great space station thread! |
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#39 |
Re: ROTT for dreamcast!
Fair enough. Some screens or just info that it exists could do, right?
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#40 | |
Re: ROTT for dreamcast!
[quote]Originally posted by Joe3DR:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial"> Quote:
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Staying Frosty Since 09/06/07 - I love you Katie <3 “Software is like sex; it's better when it's free.” - Linus Torvalds “Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes [INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE] |
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