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#1 |
DNF story
If there's a thread like this somewhere else, sorry I didn't really check.
I just watched the 1998 trailer for the first time, and I've seen the 2001. And I know it's been five years since. And I was wondering, have you guys altered the story? Because having 8-9 years of development time I can imagine the temptations to do so. ~Amakou~ |
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#2 |
Re: DNF story
what is the story?? aliens come try to take over earth.. duke saves the world. Yeh that may be a plot.. but we have never heard of a story so what would it matter if we knew if they did or not because we wouldnt even know what changed or why. The simple fact is they wont release any details of the story old or new so what would really be achieved here?
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#3 |
Re: DNF story
i think that if tech didnt benefit from this long development time (cause they basically started over from scrach a couple of times) then i hope story and gamepley elements did, cause they didnt have to start that over and the more time they have the more cool ideas come to mind that could be added to the story or gameplay elements...
i dont think that they changed the story radically but just expanded it added new cool ideas an such
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Sorry, but you're reading into it too much! |
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#4 | |
Re: DNF story
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~Amakou~ |
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#5 |
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Re: DNF story
They said they would have a story this time. But there is not much known about it.
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#6 |
Re: DNF story
We know that the 1998 version had Dr Proton in it...
And we also know that in the 2001 version, the President was captured... The 1998 version had Bombshell in it, And she was supposed to be some sort of Super assasin against Duke, but later working WITH Duke... And i think it was mentioned that the 2001 had her too... She's probably not in anymore i think... Now, i don't know if the "kid"napping of the president has something to do with Dr Proton, since we never heard if he'd be in the 2001 version, and the Aliens in 2001 were the same as in Duke3D, while the 1998 enemies were insectoid-like aliens... So in that case, only the thing connecting the story of the 1998 and 2001, was Bombshell being mentioned in the 2001 and 1998 versions story... //Me waits for Kristian or Firefly to explain it... ![]()
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A true genius does not need boundaries such as 'common sense' |
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#7 | |
Re: DNF story
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#8 |
Re: DNF story
I'd like a simple story. Its a computer game! By the interactivity and what you make happen in the game, thats the story "you know what I did, I blew a whole goddam truck in the air, and then I jumped out a window killing two aliens at the same time." Having people coming up to you and explaining shit is boring. You should feel the story, not get it written on your nose.
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#9 |
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Re: DNF story
A story will be cool but it doesn't have to be deep or very important. IMO that is.
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#10 |
Re: DNF story
Scott Miller has hinted that the storyline for DNF is pretty involved/dramatic. Something along those lines. I'll let Kristian go dig em out.
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http://www.youtube.com/watch?v=_JjimMO2SdE |
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#11 | |
Re: DNF story
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Sorry, but you're reading into it too much! |
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#12 | |
Re: DNF story
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I remember Brandon (gameplay programmer) saying in 2001 that they were still hammering out the story, and in 2004 George responded to a Shack comment asking if the story had changed much over the years, saying: "Yeah, a good bit, and it's continually getting tweaked. But the levels you visit have been locked a while. It's pretty easy to make plot alterations and still weave them into existing levels though." However DNF does have a script, written by Gary Whitta, the PC Gamer columnist who also handled Prey's script. http://www.garywhitta.com/biocontact.html
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"I think the push for people to innovate in gameplay - i'm not sure that I particularly agree with it" John Carmack |
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#13 | ||
Re: DNF story
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#14 |
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Re: DNF story
hehe, you can allways trust kristian to have everything there is to know about DNF.
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#15 | |
Re: DNF story
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Re: DNF story
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#17 | |
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Re: DNF story
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#18 |
Re: DNF story
The new one is being worked on.
__________________
"Gentlemen, generations to follow will see us as the first pioneers of the internet. They will look upon our days as those of brave spirits and free ideals - where men were men, women were men and children were the FBI." Free Speech |
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#19 |
Re: DNF story
We need to make a DNF FAQ for Duke4.net too...
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A true genius does not need boundaries such as 'common sense' |
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#20 | |
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Re: DNF story
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#21 |
Re: DNF story
My idea for the whole story for DNF, is for it to have a large scope, and feeling of being epic. It should have lots of interesting characters, and places to go. It should be involved, and dramatic, and there should be lots of highs and even some lows along the way. But in the end, it should make you feel like you are a hero, and that you are Duke Nukem.
![]() Heres hoping. ![]()
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-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2 |
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#22 | |
Re: DNF story
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We wouldn't want to be the EBaumsworld.com of Duke, right..?! ![]() As i understand from Yatta, he'd want us to make our own DNF FAQ (probably adding a little humor, and explain it with our words instead) ![]()
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A true genius does not need boundaries such as 'common sense' |
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#23 |
Re: DNF story
Yeah , the story ..
I hate to say it , i could be superb , unique , but i hate that macho bullshit theme that the maine character has , i want to see duke bleeding , suffering , being more human .. And the choices he has to make would be though , though on him and extremely influential on the story . I'm not a Half-Life fanboy , but i admire a charachter that i can pitty and feel sorry for , it gives him more of an human touch . I would love to know that the game would have a dark , depressing tone , but it won't . Not save the world in ala Serious Sam , Will Rock and other kind of bullshit characters , yes the games are good , but .. they lack story . Shoot to kill .. Nonetheless it'll be a great and probablly revolutionary game in gameplay terms , story more or less . If and when it will come out it'll be a leap forward for all future generation games (not only for the FPS genre) , from what i've seen sofar , Prey will be the next step in FPS terms .. Oh yeah and one more thing , i hate uberrock music in games , hard-rock , like Painkiller , ok that wasnt that bad , but i'd rather go with something more ambiental .
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I would rather feel pain than feel nothing
Last edited by Murder; 04-05-2006 at 01:57 PM.
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#24 |
Re: DNF story
At least fast rocking music in the super-action sequences
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#25 |
Re: DNF story
I hope the story isn't like a "made for TV" movie.
Oh man, some co-op levels would be excellent.
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"If you are going through hell, keep going." "Sometimes it is not enough to our best; we must do what is required." "A lie gets halfway around the world before the truth has a chance to get its pants on." - Sir Winston Churchill (1874-1965) |
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#26 | |
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Re: DNF story
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I was joking man. ![]() ![]() |
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#28 | |
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A true genius does not need boundaries such as 'common sense' |
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#29 | |
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Re: DNF story
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And basically it will cover the same info as the official FAQ at planet duke. ![]() |
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#30 |
Re: DNF story
^^
Yes, just explained with other words... ![]()
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A true genius does not need boundaries such as 'common sense' |
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#31 |
Re: DNF story
On topic again:
Bombshell? it's a allie of duke...or a femme fatale hired to kill duke...?
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"Those damn PigCops are gonna pay for spreading Swine Flu!" |
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#32 |
Re: DNF story
Both... First she was assigned to Kill Duke, but later she turned into an Ally...
![]() From what i've gathered...
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A true genius does not need boundaries such as 'common sense' |
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#33 |
Re: DNF story
MMMM.... duke show someting to her and they become a allie?
![]() Ok i got that... Now.... EDF is taken by the alien and defeted...and then call duke? or duke Always support EDF?
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"Those damn PigCops are gonna pay for spreading Swine Flu!" |
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#34 | |
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Re: DNF story
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#35 |
Re: DNF story
Yeah, that's true...
I wonder if she's gonna appear in the game at all... Or else we'd probably see her in some other 3DR IP...
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A true genius does not need boundaries such as 'common sense' |
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#36 | |
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Re: DNF story
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#37 |
Re: DNF story
Yeah, but we never now if they're gonna cancel it becasue of whatever reason...
But we'll see... Anything could happen...
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A true genius does not need boundaries such as 'common sense' |
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