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#1 |
Saying Hello :)
Some of you might remember me from back in the demo (and beta) days. If you need help, I'm the Sars-Make-Portals-With-Wrench-Mod... xD
Just here to say hello and stuff like that. Ow, and I also wanted to tell something else. After the Demo and Beta of Prey, my parents took my computer away, so I couldn't continue modding. I didn't buy the game because when I got my computer back, I totally forgot about the Prey (modding) scene. EDIT: Apologies for that ^^ Anyways, now I'm currently making mods for the games Portal and Team Fortress 2 (both valve Source games). Ow, if anyone could tell me what engine DNF will use, I'll maybe start modding on that one ![]() Grtz, SaRs!
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The Cake Is A Lie. The Cake Is A Lie. The Cake Is A Lie. Xfire: Hipahkind
Last edited by Sars!; 10-28-2007 at 01:09 PM.
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#2 | |
Re: Saying Hello :)
Quote:
![]() DNF will use the Unreal Engine (Unreal games, Bioshock, Deus Ex, Gears of War, etc). It will be their own heavily modified version of the engine but getting the basics down is always a good idea. Heck, there's even a dedicated sub-forum right here on 3D Realms Forums about the engine. http://forums.3drealms.com/vb/forumdisplay.php?f=20 |
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#3 |
Re: Saying Hello :)
Hi Sars! Thanks for the Portal Wrench, it really came in handy for my mod!
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[...] We view customers as complete morons that will never catch on and [...] we're lying to them all the time. (Gabe Newell, Valve) I'm the worst enemy in film-making and a completely talentless idiot. (Uwe Boll) Faith is why you are wrong. (Crosma) |
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#4 |
Re: Saying Hello :)
A pity this game is death...
It was a fun game tbh. Most games like this die pretty soon though. Even STALKER died ![]() I'm pretty sure to study informatics at university next year, and then I would love to get into the games buisiness. Can't wait xD Ow, just, tbh, most games with their own engine survive, don't they? Grtz, SaRs!
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The Cake Is A Lie. The Cake Is A Lie. The Cake Is A Lie. Xfire: Hipahkind |
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#5 |
Re: Saying Hello :)
I think it is the gameplay that determines the lifespan of a game. not the engine.
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George walks over to my chair and ******* stomps the shit out of it until the legs are broken off |
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#6 |
Re: Saying Hello :)
Ofcourse it does!
But it's a fact that a lot of games who borrowed the engine from another game die pretty soon. Grtz, SaRs!
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The Cake Is A Lie. The Cake Is A Lie. The Cake Is A Lie. Xfire: Hipahkind |
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#7 | |
Re: Saying Hello :)
Quote:
It all depends on the amount of customisability that they have provided with tools and documentation etc. It also involves luck. Not everything would last the stand of time. |
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#8 |
Re: Saying Hello :)
Depends on what you guys mean by "die". Just because a game isn't thriving on MP or continued sales does not mean it "died". Only a few games ever really create a large community, like with CS or Halo. Prey didn't have anything people wanted, so they moved onto the next title. Crysis will probably end up the same way once people are finished with the single player.
I don't see why Prey is always singled out, except maybe the few people who wish it did flourish in the editing and MP sector. What did you expect though, Doom 3 has bad MP optimizations and few people could play without lag. Theres more than enough people here on 3DR who would gladly play an MP game with you (and your fun mod...hehe). Join the steam community and ask. |
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#9 |
Guest
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Re: Saying Hello :)
have too admit though prey was a fresh game
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