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Old 08-12-2007, 12:56 PM   #1
abnormal

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So how would I add my own original art and sound?
So how would I add my own original art and sound to a new user map? where would I look? thanks.
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Old 08-13-2007, 09:39 AM   #2
ProAsm

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Re: So how would I add my own original art and sound?
Create a folder.
In this folder you add your sounds which would be .wav files with the same names as what the current .voc are in the game.
The art you make as .png or .jpg files representing the current tiles in any of the .art files and put them also in this folder.
Lets say you map is call MyMap.map
You create a file called MyMap.def and add your textures in there, look at the textures.def file in the highres pack to see the format.
Once that is done, zip everything up to a file called MyMap.zip
If you want midi music to go with your map then have a midi file called MyMap.mid
So now you end up with 3 files:
MyMap.map
MyMap.zip
MyMap.mid
These 3 files go in a folder called Maps which is off the main root folder of the game.
Now create a batch file in the root folder to run this lot.
@echo off
Swp.exe /gMyMap.zip /hMyMap.def /map MyMap.map
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Old 08-13-2007, 05:08 PM   #3
abnormal

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Re: So how would I add my own original art and sound?
i dont understand the batch file part. how'd i make that?
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Old 08-15-2007, 08:42 AM   #4
ProAsm

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Re: So how would I add my own original art and sound?
Open Notepad and type:

@echo off
Swp.exe /gMyMap.zip /hMyMap.def /map MyMap.map

Click on 'File' then 'Save as' and type:
MyMap.bat

So when you doubleclick the Mymap.bat in the root folder you launch your map.
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Old 08-15-2007, 09:58 PM   #5
abnormal

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Re: So how would I add my own original art and sound?
Quote:
Originally Posted by ProAsm View Post
Open Notepad and type:

@echo off
Swp.exe /gMyMap.zip /hMyMap.def /map MyMap.map

Click on 'File' then 'Save as' and type:
MyMap.bat

So when you doubleclick the Mymap.bat in the root folder you launch your map.
when you make the def file you just save the txt file as ".def" right?

and how do i use the new art in build?
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Last edited by abnormal; 08-15-2007 at 10:37 PM.
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Old 08-17-2007, 04:31 PM   #6
ProAsm

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Re: So how would I add my own original art and sound?
Sorry I lost connection for a few days.
Quote:
when you make the def file you just save the txt file as ".def" right?
Right.
Quote:
and how do i use the new art in build?
Not sure as I have not worked on the Build side as yet, maybe someone else can help here.
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