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Old 08-09-2008, 01:48 AM   #1
skynardlynard
Graphics Tearing? mapster32 related
I don't know what is going on here, but i get this weird 'effect' in mapster32...




i have no idea what is going on, but it happens in the actual gameplay as well.
its like a mirror effect or something.

anybody have any ideas?
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Old 08-09-2008, 02:33 AM   #2
d3ad connection

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Re: Graphics Tearing? mapster32 related
Thats the legendary Hall of Mirrors (HOM)

Usually means a missing texture or a sector is not closed properly.
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Old 08-09-2008, 03:25 PM   #3
XTHX2

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Re: Graphics Tearing? mapster32 related
Basically, he means that you should remove the sector or have a nice day playing that map... (E1L1....)

Wrong thread to post it also, but meh.
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Old 08-11-2008, 05:52 PM   #4
timothy2
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Re: Graphics Tearing? mapster32 related
No, it's a missing texture. No need to do anything drastic like removing the sector.
 
 

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