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#2 |
Guest
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Re: Linux ROTT
holy cow! [img]images/icons/shocked.gif[/img] thts quick! [img]images/icons/grin.gif[/img]
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#3 |
Re: Linux ROTT
Blimey! Super impressive.
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(define love (lambda () (map conquer all))) |
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#4 |
Re: Linux ROTT
Damn, those Linux geeks are quick.
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Big Brother is watching. Dress accordingly. |
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#5 | |
3D Realms Staff
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Re: Linux ROTT
Here's the content of the email I got (from Ryan Gordon) telling me about this Linux port. I didn't want to post the email until I heard from the guy, and he said it was OK.
Quote:
[ 12-23-2002, 12:40 AM: Message edited by: Joe3DR ]
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#6 |
Re: Linux ROTT
I read a message that said if someone could do this for ROTT, it would be icculus.org, and they were right. Some good hacking! Both text mode and graphics modes are working, from looking at the screenshots. icculus.org solved the problem of the Watcom assembly code and access to video and input, so that's a good start for anyone interesting in porting.
All the code is available for viewing directly here: http://cvs.icculus.org/horde/chora/cvs.php/rott?rt=rott - Lon Matero [ 12-22-2002, 09:08 PM: Message edited by: Lon Matero ] |
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#7 |
Re: Linux ROTT
Damn thats impressive [img]images/icons/smile.gif[/img] .
Still working on my Win32 port.......still need more programmers. |
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#8 |
Re: Linux ROTT
Thank you very much for releasing the source code.
Very impressive, i really never expected such thing from 3drealms. It's great being able to play ROTT now under Linux and other OSs. [img]images/icons/smile.gif[/img] Merry Christmas |
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