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Old 04-04-2005, 03:35 PM   #1
Boinky

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Problem w/ SW build
Apparently in build in SW when you insert a sprite (s) it fails to be drawn.. Whether I insert them into 2d mode or 3d mode I just cant see them.. I've tried several different options. None seem to work as of yet.
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Old 04-04-2005, 03:51 PM   #2
Funduke

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Re: Problem w/ SW build
When i tried pressing "s" in jfswbuild, buld crashed.

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Old 04-04-2005, 04:04 PM   #3
Boinky

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Re: Problem w/ SW build
did that to me the first time, now its working, but no sprites :-P

EDIT:: Put it in 8 bit standard and it drew the sprites *shrug its working now thats all that matters
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Old 04-04-2005, 07:18 PM   #4
Deth

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Re: Problem w/ SW build
even in 8 bit it crashes on me
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Old 04-05-2005, 12:26 AM   #5
SamSwashbuckler
Re: Problem w/ SW build
That was my exact problem with the ORIGINAL SW Build; nothing to do with this source code, but the CD version of the game v1.2: In SW Build I couldn't insert sprites! I had lots of fun in DN3D Build, but couldn't do anything in SW.

Maybe this is a problem with Build, and not specific to my computerS? I haven't tried JonoF's SW Build extensively yet. Can't do much at the moment since this laptop has no KP Enter :P It did build a sector and insert a sprite in 2D mode though.
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Old 04-05-2005, 02:23 AM   #6
Boinky

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Re: Problem w/ SW build
Ah, well... I actually got mine working.. Wanted to play around w/ SW build to learn the lil SOS stuff .. Needless to say its more work than needed, but it would be GREAT in duke
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Old 04-05-2005, 07:01 AM   #7
Bugi
Re: Problem w/ SW build
I have another problem with sw build, I can't set any tecture brightness levels with numpad +/-, works in dukes build though :/.
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Old 04-05-2005, 12:55 PM   #8
Boinky

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Re: Problem w/ SW build
Hrm Your lucky, I cant get my duke build to set brightness levels either :|
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Old 04-05-2005, 07:10 PM   #9
Semicharm
Re: Problem w/ SW build
I've been using JonoF's Duke3D build port without any problem. '+s let's you type in a value too. It doesn't handle negitive values properly though.
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