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Old 04-24-2009, 04:12 AM   #1
Muelsa

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Lightbulb Improve texture manipulation in mapster ?
I think it would be a good idea to add the possibility to turn the textures (floors wall and celling) in mapster in all directions, repositioning, resizing, rotating, and distorting ?

somethings like this :

http://www.youtube.com/watch?v=SE3I9...layer_embedded

I don't know how is difficult to add this stuff in mapster, but it could be very useful
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Old 04-24-2009, 04:35 AM   #2
cage

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Re: Improve texture manipulation in mapster ?
Wouldn't that require rewriting a whole part of the engine? I think that would be too much work to make the textures distortable etc., however, rotating textures (like 45 degrees etc.) would be neat
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Old 04-24-2009, 05:29 AM   #3
Muelsa

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Re: Improve texture manipulation in mapster ?
Quote:
Originally Posted by cage View Post
rotating textures (like 45 degrees etc.) would be neat
yes, as a first step, it might even be sufficient

and add the same resizing possibility for floor and ceilling like the wall
Last edited by Muelsa; 04-24-2009 at 05:35 AM.
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Old 04-29-2009, 06:10 PM   #4
Daedolon
Re: Improve texture manipulation in mapster ?
Isn't that a very basic building technique?

You can easily rotate floor/ceiling textures, just make a 45 degree (or whatever you need) corner in a sector, aim at the corner in 3d mode and press ALT+F, then enable floor relativity by pressin R in 3d mode.

What I'd personally want to see is changing the angle of wall textures, that would be useful though.
Last edited by Daedolon; 04-29-2009 at 06:16 PM.
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