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#1 |
Guest
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JFDuke Enemy counting
I don't know if anyone knows this; but the enemy killed counting is seriously screwed up in JFDuke. Just finished E4L9 with about 10 or so enemies left alive, and it says I killed 257 and missed 0. I've noticed this in mutliple levels; often it says you got them all when there are still a few left.
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#2 |
Re: JFDuke Enemy counting
i think it has somthing to do with spawning players, are you shure it's not also in the original?
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hell-angel: "I would sig this if I had the room." Duke 3D art to do list New and improved. |
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#3 | |
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Re: JFDuke Enemy counting
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#4 | |
Re: JFDuke Enemy counting
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i often have 1-2 monsters left although i launched with parameter /m (deactivate monsters)... cya AlgoMan
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I have discovered a truly wonderful signature, but this margin is too narrow to hold it. |
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#5 | ||
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Re: JFDuke Enemy counting
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Besides, it also happens with levels with less enemies. Shop-n-bag had it too, I didn't destroy the tanks that emerge at the very and there, but I took it to mean that it was just those spawning tanks. Damn thing is, it's happened now with a level that from what I could tell doesn't have any spawning enemies. |
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#6 |
Re: JFDuke Enemy counting
I mean it might be that the INC instruction sets the overflow flag and maybe duke considers the overflow flag when it calculates the result...
I mean it must have something to do with the byte limit 255 (yes - 256 different values, starting at 0)... cya AlgoMan
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I have discovered a truly wonderful signature, but this margin is too narrow to hold it. |
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#7 |
Re: JFDuke Enemy counting
I'm pretty sure it was changed to a short instead of a char some time ago.
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#8 | |
Re: JFDuke Enemy counting
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[edit] Yup, I created a test map with only one egg and a nuke button, killing the egg before the slimer spawns yields only one kill with 0 left, and killing the egg and the slimer yields 2 kills. |
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#9 |
Re: JFDuke Enemy counting
but also if there are no enemies at all (parameter /m) it still often shows 1-2 were left... these errors might work together
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I have discovered a truly wonderful signature, but this margin is too narrow to hold it. |
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#10 | ||
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Re: JFDuke Enemy counting
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