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Old 06-03-2010, 10:31 AM   #241
ZuljinRaynor

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Re: Images analized
3D Models can be concept art.
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Old 06-03-2010, 11:52 AM   #242
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Re: Images analized
It's a render of a high poly 3D model.
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Old 06-03-2010, 03:18 PM   #243
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Re: Images analized
a sexy one at that...
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Old 06-09-2010, 02:58 PM   #244
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Re: Images analized
Original http://www.valvesoftware.com/


Fake
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Old 06-09-2010, 03:55 PM   #245
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Re: Images analized
Nice.
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Old 06-09-2010, 07:32 PM   #246
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Re: Images analized
Quote:
Originally Posted by RuskiSnajper. View Post
looks a bit different
Of course... the image is stretched. But it's the exact same image.
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Old 06-09-2010, 07:36 PM   #247
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Re: Images analized
5char
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Old 06-09-2010, 07:42 PM   #248
ZuljinRaynor

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Re: Images analized
Wrong, that's EA's official logo.
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Old 06-09-2010, 07:50 PM   #249
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Re: Images analized
does tha t mean daikatana is going to be released soon
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Old 06-09-2010, 09:44 PM   #250
Rapture_Rising

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Re: Images analized
Quote:
Originally Posted by ZuljinRaynor View Post
Wrong, that's EA's official logo.
My mistake... I was getting it mixed up with EA sports logo.
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Old 06-09-2010, 10:29 PM   #251
Grashnik
Re: Images analized
@angelo:
1st of course it's done with some kind of photoshop... it's not a photo
2nd it still is a fake because the picture of duke is from the old teaser...
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Old 06-10-2010, 12:28 AM   #252
dino

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Re: Images analized
isn't there already a statement that says it's a fake? I thought there was.
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Old 06-10-2010, 01:41 AM   #253
Grashnik
Re: Images analized
yeah i think so^^

btw: this is awesome advertisement for valve... I am wondering how many people more are visiting their site and checking out what they'll present on E3...
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Old 06-10-2010, 02:07 AM   #254
dino

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Re: Images analized
I would imagine quite a number of people and then they'll always have the visitors spiking up just before an expo or convention. same goes for the number of fakes, which we encountered some already - like the announcement of HL3 and now Duke
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Old 06-25-2010, 01:36 PM   #255
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Re: Images analized



http://www.youtube.com/watch?v=e_1JF6-XmXw
http://img138.imageshack.us/i/dnf.mp4/

http://www.mediafire.com/?2b0m1oyw1zw

This was posted in the Fanbase Check thread.
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Old 06-25-2010, 01:53 PM   #256
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Re: Images analized
Very nice
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Old 07-06-2010, 04:43 AM   #257
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Smile Re: Images analized
Quote:
Originally Posted by marioman360 View Post
The September screenshot of the strip club compared with the newest picture of the stripper.
These chicky babes remind me so much of Ling, from the Lucky Money Club in Deus Ex. That's a very positive mental association, I think! It's been too long since we've seen that combination of humor and babe in a computer game.
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Old 07-06-2010, 04:50 AM   #258
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Re: Images analized
Painfully CG, but why can't they fatten the chicks up a bit? Skinny skanks are ok, but chunky is funky.
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Old 07-06-2010, 08:45 AM   #259
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Re: Images analyzed
No thanks! Maybe they'll add an option for you but I won't be using it!
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Old 07-06-2010, 12:36 PM   #260
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Re: Images analyzed
It looks like "analized" in the subject finally got fixed today...

---

...uh-huh-huh, anal...
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Old 07-06-2010, 12:47 PM   #261
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Re: Images analyzed
Quote:
Originally Posted by Scotty View Post
It looks like "analized" in the subject finally got fixed today...

---

...uh-huh-huh, anal...
Well, I got tired of the thread being a giant joke all the time when I come in to see images being picked a part! I love this kind of stuff. Real Detective work.
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Old 07-06-2010, 01:43 PM   #262
Dunedain

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Re: Images analyzed
For some reason I'm having trouble finding the latest picture of Duke that was posted here some months before the trouble with Take 2 happened. I think the picture was taken from an article or something (can't recall).

It's the one where he has his sunglasses on and I think you only see him from the chest up, and his appearance in that shot seems to be much more accurate to how Duke looks than was shown in the earlier weight lifting video that was released. It's a rather small picture. Can someone please post it here?
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Old 07-06-2010, 05:04 PM   #263
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Re: Images analyzed
This one?



Or this one?

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Old 07-06-2010, 08:44 PM   #264
Dunedain

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Re: Images analyzed
delta2kbr: It's the second one, thanks for posting it. Assuming it's not just a trick of the camera, what with the angle and all, it seems to be a major improvement in accuracy to Duke's proper appearance over the video that was released.

As for the first picture, is that an official shot from Duke Nukem Forever or from another Duke Nukem game? That one looks great, too. Looks like the modeler nailed Duke's true appearance.
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Old 07-06-2010, 11:43 PM   #265
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Re: Images analyzed
The first one is part of the media leak, and IMO is the latest version of the Duke model
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Old 07-07-2010, 12:35 AM   #266
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Re: Images analyzed
Quote:
Originally Posted by delta2kbr View Post
This one?


Hey, I have Duke's boots!
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Old 07-09-2010, 06:10 AM   #267
KONGFUGORILLA
Re: Images analyzed
new concept for duke nukem.

As an old man duke keeps aliens off of his lawn and gambles his social security check on strippers and slot machines.
also on a good day he jet packs to the grocery store for depends. check out this crappy picture i did in paint. iwas bored...
Attached Images
File Type: jpg olddukeforever.jpg (49.7 KB, 38 views)
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Old 07-09-2010, 05:13 PM   #268
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Re: Images analyzed
Quote:
Originally Posted by DerricktheW View Post
The first one is part of the media leak, and IMO is the latest version of the Duke model
There's no way in hell that this is an in-game render....the current builds' iteration may look slightly better than that of the 2007 teaser shot, but if you really think that what you're looking at here are real-time graphics.....you are sadly mistaken.


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Old 07-09-2010, 05:25 PM   #269
Dunedain

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Re: Images analyzed
It might be the high polygon master model, but the in-game model should be pretty close to that in appearance. As Duke Nukem Forever is going to have very nice graphics (as we've seen from the screen shots), no doubt using a variety of methods to bring as much of the high polygon model detail to the in-game model as they can.

Also, the key feature of the new model in that picture isn't just it's very high overall quality, but the fact that they have corrected errors in Duke's appearance that could be seen in the weight lifting video, such as his nose and upper lip area. These are now much more accurate to Duke's actual appearance in the new model, a huge improvement.
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Old 08-27-2010, 12:33 AM   #270
Romulus_ut3
Re: Images analyzed
Guys I'm posting this via phone so I can't submit photos, have any of you noticed the graphical glitches of monsters in the jace hall show? The part where monsters running into duke inside the cave, and in later scenes too, the monsters have graphical glitches, the type of glitches you get from a faulty driver or too much overclocking? I wonder if it really is a driver issue or were they pushing there hardware too much? And how come nobody noticed this before?
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Old 08-27-2010, 12:49 AM   #271
Duker

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Re: Images analyzed
Quote:
Originally Posted by Romulus_ut3 View Post
Guys I'm posting this via phone so I can't submit photos, have any of you noticed the graphical glitches of monsters in the jace hall show? The part where monsters running into duke inside the cave, and in later scenes too, the monsters have graphical glitches, the type of glitches you get from a faulty driver or too much overclocking? I wonder if it really is a driver issue or were they pushing there hardware too much? And how come nobody noticed this before?
You do know that video is like 3 years old right? and it was still early in development then with that engine.
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Old 08-27-2010, 01:02 AM   #272
Romulus_ut3
Re: Images analyzed
Quote:
Originally Posted by Duker View Post
You do know that video is like 3 years old right? and it was still early in development then with that engine.
I do know the video is old, all I'm saying is, since this is the image analyzing thread after all, how come nobody noticed these glitches? And just out of curiousity, the next question that comes to my mind, naturally, is what could be the reason behind these glitches? But yeah, all these questions are useless right now as we all are looking at PAX..
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Old 08-27-2010, 03:43 AM   #273
delta2kbr

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Re: Images analyzed
You mean the huge spikes coming out from the pigcops? Debugging artifacts, that's all.
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Old 08-27-2010, 05:23 AM   #274
Romulus_ut3
Re: Images analyzed
Yeah exactly, huge artifacts on those pig cop models.. Though there are scenes where they don't exist, could it be that duke's graphics was so resource hungry at that time, they needed to overclock the rig a lot to make the game playble, so much that it produced artifacts?
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Old 08-27-2010, 06:18 AM   #276
SpinX

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Re: Images analyzed
I find it sad that they went back to the over the top almost cartoony duke model as in the wallpapers Kaisersoze posted...

The model form the 2007 teaser was absolutely perfect, the tweaks made resulting in the pictures hidden in Duke 3d live arcade was just perfect...

sad and bad decision to change it to this IMO...
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Old 08-27-2010, 06:27 AM   #277
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Re: Images analyzed
Quote:
Originally Posted by SpinX View Post
I find it sad that they went back to the over the top almost cartoony duke model as in the wallpapers Kaisersoze posted...

The model form the 2007 teaser was absolutely perfect, the tweaks made resulting in the pictures hidden in Duke 3d live arcade was just perfect...

sad and bad decision to change it to this IMO...
Is only from Duke Nukem: Critical Mass by Apogee Software
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Old 08-27-2010, 07:15 AM   #278
marioman360

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Re: Images analyzed
Quote:
Originally Posted by KaiserSoze View Post
-Pictures-
Eugh, everything about these just scream horrible design choices.
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Old 08-27-2010, 07:23 AM   #279
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Re: Images analyzed
I wonder if 3DR provided the Duke model for these pics? Except the face it looks very similar to the 3DR Duke! And he definitely wears the wrong glasses, those look like shit!
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Old 08-27-2010, 08:40 AM   #280
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Re: Images analyzed
Looks 100% Duke to me, a little different style perhaps, but still gets cool points in my book.
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