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Old 10-25-2002, 07:25 AM   #121
biXen
Re: Improvements to the FX engine?
Quote:
Originally posted by Maddieman:
But people who rip off your work without even trying to expand on it, or learn from it, are the ones that piss me off.
<font size="2" face="Verdana, Arial">You just described 99% of the unpacking RAS usage. If this was a bigger community maybe a locking mode would be cracked, but it isn't, and even then it would require an effort, and someone who's to lazy to make something themself shouldn't bother to manage to rip open a RAS file.... eventhough we know they will probably try, not thinking it's actually possible to make something themself [img]images/icons/tongue.gif[/img]
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Old 10-25-2002, 07:48 AM   #122
Cathome
Re: Improvements to the FX engine?
Ok, I've posted this once, but I'll try again. When I've exported my *.lvl file, and tried to start it with the game, there were a message smth like "the player start cant be found". Also I used not Rasmaker, but another utility. Also I cant run any of your mods: game says that "this *.mpm file is not valid savegame or not supported". Maybe smb will tell me smth?
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Old 10-25-2002, 07:51 AM   #123
Maddieman

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Re: Improvements to the FX engine?
Quote:
Also I used not Rasmaker, but another utility
<font size="2" face="Verdana, Arial">QED...but this should be in the modding forum.
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Old 10-25-2002, 11:50 PM   #124
SkavenRMD
Remedy Staff
Re: Improvements to the FX engine?
Quote:
Besides it would dissuade the countless n00bs from ripping your stuff, changing a few values (a skin texture, infinite bullet time, etc) and then claiming it as their own work.
<font size="2" face="Verdana, Arial">Then what are the extra skins in the Katana mod, if not slightly modified original meshes from the game?
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Old 10-25-2002, 11:52 PM   #125
Maddieman

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Re: Improvements to the FX engine?
Quote:
Originally posted by SkavenRMD:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Besides it would dissuade the countless n00bs from ripping your stuff, changing a few values (a skin texture, infinite bullet time, etc) and then claiming it as their own work.
<font size="2" face="Verdana, Arial">Then what are the extra skins in the Katana mod, if not slightly modified original meshes from the game?</font><hr /></blockquote><font size="2" face="Verdana, Arial">There are no new skins in the katana mod - some n00b ripped off my mod and added them. [img]graemlins/tinyted.gif[/img]
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