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#1 |
First Port.
We have Shadow running on Linux:
http://icculus.org/shadowwarrior/firstrun.jpg Obviously, there's a ways to go, but it mostly renders correctly, the sound overall works. It's pretty crashy yet, but you can fight through most of the first level before it blows up. I'm sure this will eventually become Windows, BeOS, Amiga, MacOS, Solaris, Dreamcast ports, if the icculus.org Duke3D port is any indication, but you're probably better off waiting for JonoF on the Windows front, if the JonoF Duke3D port is any indication. The source code is in Subversion (http://subversion.tigris.org/ for details on what that is), and can be grabbed here: <a href="svn://svn.icculus.org/shadowwarrior/" target="_blank">svn://svn.icculus.org/shadowwarrior/</a> Questions can be directed to [email protected] ... I don't check these forums much anymore, so that's the more direct route to nag me. Enjoy! --ryan. |
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#2 |
Re: First Port.
heh, that was pretty quick.
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#3 |
Re: First Port.
Man! talk about fast!...
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#4 |
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Re: First Port.
That was a totally premature ejaculation-like release
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#5 |
Re: First Port.
My word, you guys are fast. :-)
Jonathon |
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#6 |
Re: First Port.
icculus' port doesnt work well for me. it has some serious rendering issues. the build engine's test application has the same problem, so its not SW specific, but something with the engine.
also, pressing Esc in the menu doesnt work, so i often had to kill the game because i got stuck there
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