Forum Archive

Go Back   3D Realms Forums > General Topics > Software Forum
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 07-02-2011, 10:11 AM   #1
8IronBob

8IronBob's Avatar
Zbrush, Mudbox, or Hexagon?
I am currently looking at some sculpting software so I can create models that can be used within Blender or MilkShape...and then exported out to .FBX through those and into UDK. Any suggestions between these three in terms of best sculpting software? I looked at Sculptris, but as much as I liked that, there really weren't any decent professional tutorials on it, but the three mentioned have more tutorials than one can shake a shotgun at. Which of these seem to have the most compatibility and sculpting tools needed for bringing into other 3D Apps like Blender and/or MilkShape?
__________________
PC Specs (a.k.a. "Galacticus Prime"): http://pcpartpicker.com/p/7Vk7FT
8IronBob is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 06:39 AM.

Page generated in 0.07698607 seconds (100.00% PHP - 0% MySQL) with 16 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.