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Old 06-15-2009, 09:33 AM   #1
Angelo86

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id Software saddened by DNF cancellation
At least one person at id Software wasn’t buying the news that 3D Realms’ fabled Duke Nukem Forever project was canned. Speaking with VideoGamer, id’s director of business Steve Nix said he initially thought the announcement of the cancellation was a joke -- as did many familiar with 3D Realms -- before expressing sadness.

“For me it was personally sad,” Nix said. I know a lot of people at the studio (id) were really surprised and saddened for sure. We had originally moved to Dallas because Apogee, who morphed into 3D Realms, was our original publisher. So id might not even be in Dallas and a lot of us wouldn’t even be working in the games industry if it wasn’t for Apogee and 3D Realms.”

“So I know for me personally,” he continued, “I thought it was a joke when I heard the other day. So definitely, extremely saddened and surprising that those guys aren’t there and we may never see the game we were all looking forward to.”

Before a branding switch in 1994, 3D Realms was known as Apogee Software, Ltd. Apogee published three of id Software’s titles: Commander Keen: Invasion of the Vorticons, Commander Keen: Goodbye Galaxy!, and Wolfenstein 3D.

Work on Duke Nukem Forever began in October 1948 (). Development on the title was stopped in May 2009 by 3D Realms due to “funding issues” and not by Thor's hammer as previously reported.

http://www.destructoid.com/id-softwa...n-136241.phtml
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Old 06-15-2009, 10:16 AM   #2
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Re: id Software saddened by DNF cancellation
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Originally Posted by Angelo86 View Post
Work on Duke Nukem Forever began in October 1948
hahaha! An error that's hilariously appropriate!
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Old 06-15-2009, 10:18 AM   #3
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Re: id Software saddened by DNF cancellation
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Originally Posted by Angelo86 View Post
Work on Duke Nukem Forever began in October 1948 ().
Well, no wonder they're so sad!
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Old 06-15-2009, 11:19 AM   #4
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Re: id Software saddened by DNF cancellation
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Originally Posted by Angelo86 View Post
Work on Duke Nukem Forever began in October 1948
I'm not a profesional writer or anything, but arn't they supposed to proof read thier stuff before submitting it.



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Old 06-15-2009, 11:35 AM   #5
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Re: id Software saddened by DNF cancellation
Yeah, that's a pretty stupid mistake. I mean by 1948, they must have had changed engines twice already.
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Old 06-15-2009, 11:43 AM   #6
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Re: id Software saddened by DNF cancellation
this is obviously a joke from the webmaster of the site
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Old 06-15-2009, 11:45 AM   #7
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Dopefish Re: id Software saddened by DNF cancellation
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Originally Posted by prophecy holder View Post
I'm not a profesional writer


QFT
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Old 06-15-2009, 02:11 PM   #8
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Re: id Software saddened by DNF cancellation
Quote:
Originally Posted by Angelo86 View Post
Work on Duke Nukem Forever began in October 1948
I thought that DNF started development in 1855 of the Old West where two of the finest bankers were working on it but were distracted by gun fights, whorehouses, peyote, steaks and bottles of whiskey.
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Old 06-15-2009, 03:16 PM   #9
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Re: id Software saddened by DNF cancellation
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I thought that DNF started development in 1855 of the Old West where two of the finest bankers were working on it but were distracted by gun fights, whorehouses, peyote, steaks and bottles of whiskey.
Much the same as today, to be sure.
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Old 06-15-2009, 05:11 PM   #10
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Re: id Software saddened by DNF cancellation
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Originally Posted by lordlonelobo View Post
Much the same as today, to be sure.
Just like how Joseph gave Georgie and Scottie his gold coins and lost most of it when they said that Sheriff Nukem would appear again from his last battle from unknown outlaws.
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Old 06-15-2009, 06:02 PM   #11
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Re: id Software saddened by DNF cancellation
Additionally, poker was played.
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Old 06-15-2009, 06:53 PM   #12
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Re: id Software saddened by DNF cancellation
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Additionally, poker was played.
And now Joseph, Georgie and Scottie are living in a shack while Georgie orders waste tissue from an Amazonian messenger.
Last edited by DarkShadows; 06-15-2009 at 08:13 PM.
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Old 06-15-2009, 07:48 PM   #13
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Re: id Software saddened by DNF cancellation
Yah, read the real reason why 3DR "deciced" to cancel DNF...

http://forums.3drealms.com/vb/showth...028#post882028
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Old 06-16-2009, 04:52 AM   #14
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Re: id Software saddened by DNF cancellation
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Originally Posted by Tualmasok View Post
Yah, read the real reason why 3DR "deciced" to cancel DNF...

http://forums.3drealms.com/vb/showth...028#post882028
Read up on things. It's not as one-sided as that.
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Old 06-16-2009, 08:27 AM   #15
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Re: id Software saddened by DNF cancellation
Why don't they just shovel DNF on someone else like they did with Prey?

The mystery continues.......
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