Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Duke Nukem > Duke Nukem 3D Modifications
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 11-27-2007, 08:03 AM   #41
Rider

Rider's Avatar
Re: Zombie Crisis
Hey don't get me wrong, I'm all for an unrealistic amount of flying gore, gibs, and entrails... but multiple (as in, more then 2) eyeballs per zombie... it's a bit odd. Maybe replace them with some other generic gib or something?
__________________
Duke4.net - Duke's OTHER home.
HeadbangersFM - The station that keeps your head banging!
-------------
She's pretty, not "damn-she's-making-my-noodle-dance-samba"-pretty, but still very pretty... - Micki!
Rider is offline  
Old 11-27-2007, 10:09 AM   #42
Geoffrey
Re: Zombie Crisis
Weird how nobody has mentioned the 20 flying hands yet

But Loke hit the spot; it's meant to be grotesque and amusing. Just like the fatalities in mortal kombat, where you'd see 20 rib cages fly around - it's stylish!

Quote:
Originally Posted by The Commander View Post
Why can I put my money on it that it was to Sang?
Hudson, Daedolon and James, why?
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 11-27-2007, 03:28 PM   #43
The Commander

The Commander's Avatar
Re: Zombie Crisis
Well of cos it would be Hudson??? Hes the other person working on it...
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
Old 11-27-2007, 03:38 PM   #44
simsklok

simsklok's Avatar
Re: Zombie Crisis
1 eye, 2 eyes, 12 eyes REGARDLESS- still should be a real good TC. looks very promising
simsklok is offline  
Old 11-27-2007, 06:28 PM   #45
Western Shinobi

Western Shinobi's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by DeeperThought View Post
No it doesn't.

Code:
state standard_jibs
  guts JIBS2 1
  guts JIBS3 2
  guts JIBS4 3
  guts JIBS5 2
  guts JIBS6 3
  ifrnd 12
  {
    guts JIBS1 1
    spawn BLOODPOOL
  }         // a badly drawn spine

  state jib_sounds
ends
JIBS2 is the eyeball. As you can see, only one spawns per monster jibbed, and eyeballs do not come out of monsters that aren't dead. So, that's only one eyeball per monster.

I shouldve been specific. Duke 3d has the problem with having multiple ribs, hands, etc. Excluding eyes.
__________________
-Brad Newsom
President/Founder

http://www.vigilantec.com/
http://www.westernshinobi.com/
Western Shinobi is offline  
Old 11-27-2007, 06:40 PM   #46
JimBravura

JimBravura's Avatar
Re: Zombie Crisis
I threw up a little in my mouth...in a good way, of course.
JimBravura is offline  
Old 11-27-2007, 08:35 PM   #47
DeeperThought

DeeperThought's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Western Shinobi View Post
I shouldve been specific. Duke 3d has the problem with having multiple ribs, hands, etc. Excluding eyes.
I can tell you aren't familiar with Duke jibs.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 11-27-2007, 08:38 PM   #48
Western Shinobi

Western Shinobi's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by DeeperThought View Post
I can tell you aren't familiar with Duke jibs.
I am familiar with them and I know that I saw duplicate body parts. :|
__________________
-Brad Newsom
President/Founder

http://www.vigilantec.com/
http://www.westernshinobi.com/
Western Shinobi is offline  
Old 11-27-2007, 08:52 PM   #49
DeeperThought

DeeperThought's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Western Shinobi View Post
I am familiar with them and I know that I saw duplicate body parts. :|
Aw, I was going to keep debating this, but then I realized that it is messing up the Zombie Crisis thread.

So let's get back on topic... Zombie Crisis! Yeah, can't wait! Uh... I hope they have at least one boss zombie. Hey, maybe they could change the graphics for MORTER so it looks like something a zombie could throw, then make EXPLOSION2 turn into a disgusting impact explosion when it's spawned by MORTER, so the boss could have a projectile weapon.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 11-27-2007, 10:43 PM   #50
Mblackwell

Mblackwell's Avatar
Re: Zombie Crisis
I think the point is that state standard_jibs is getting called more than once, whereas it is only called once in Duke (when you blow someone up). That's why you see more eyes.
__________________
I don't wanna be like other people are
Don't wanna own a key, don't wanna wash my car
Don't wanna have to work like other people do
I want it to be free, I want it to be true

Eduke32.com : The Rejected Applications : The Meadhall of the Comitatus
Mblackwell is offline  
Old 11-30-2007, 09:08 AM   #51
Daedolon
Re: Zombie Crisis
Love how it runs real smooth on the PSP, although the DN3D port itself is still a bit buggy.

http://www.youtube.com/watch?v=IpGyEbTtKU4
Daedolon is offline  
Old 11-30-2007, 09:19 AM   #52
Geoffrey
Re: Zombie Crisis
And yeah, it's supposed to be apartment, not appartment
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 11-30-2007, 09:59 AM   #53
Hudson

Hudson's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Daedolon View Post
Love how it runs real smooth on the PSP, although the DN3D port itself is still a bit buggy.

http://www.youtube.com/watch?v=IpGyEbTtKU4
Hmm, forgot about that EBOOT screen. Geoffrey - Check your email
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 11-30-2007, 11:00 AM   #54
The Commander

The Commander's Avatar
Re: Zombie Crisis
I dont get it, How the hell did the last zombie die? It was being attacked by nothing?
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
Old 11-30-2007, 11:47 AM   #55
Geoffrey
Re: Zombie Crisis
Read the comments: it was the mighty boot. You can still select it if you screw with the cfg a little, but it's not officially 'supported'. The pistol has infinite ammo now, just to get rid of it.
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 12-01-2007, 01:19 AM   #56
Daedolon
Re: Zombie Crisis
Quote:
Originally Posted by The Commander View Post
I dont get it, How the hell did the last zombie die? It was being attacked by nothing?
Pretty much everything that doesn't work in that video works now perfectly fine.
Daedolon is offline  
Old 12-01-2007, 02:16 AM   #57
The Commander

The Commander's Avatar
Re: Zombie Crisis
Thats good to hear
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
Old 12-03-2007, 04:52 AM   #58
simsklok

simsklok's Avatar
Re: Zombie Crisis
man i'm drunk and could go for a good zombie crisis demo right now
simsklok is offline  
Old 12-03-2007, 06:11 AM   #59
The Commander

The Commander's Avatar
Re: Zombie Crisis
What the hell?
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
Old 12-03-2007, 02:57 PM   #60
simsklok

simsklok's Avatar
Re: Zombie Crisis
yeah pardon my post.. i was way too gone yesterday >;X
simsklok is offline  
Old 12-06-2007, 10:45 PM   #61
Hudson

Hudson's Avatar
Re: Zombie Crisis
I made a page on Moddb, i'll have to check on how to add Geoffrey to the list so he can edit and fill in info, etc.

http://www.moddb.com/games/10010/zombie-crisis
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 12-10-2007, 09:09 AM   #62
Commando Nukem

Commando Nukem's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Hudson View Post
I made a page on Moddb, i'll have to check on how to add Geoffrey to the list so he can edit and fill in info, etc.

http://www.moddb.com/games/10010/zombie-crisis
Are you guys using full color texture support or just the duke pallete? I can't tell.
__________________
Open Maw Productions
Commando Nukem is offline  
Old 12-10-2007, 09:51 AM   #63
Daedolon
Re: Zombie Crisis
It's the original Duke palette, just very cleverly disguised.
Daedolon is offline  
Old 12-17-2007, 01:25 PM   #64
Geoffrey
Re: Zombie Crisis
This christmas ... (I hope, it might be one or two months later)

__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 12-17-2007, 03:31 PM   #65
simsklok

simsklok's Avatar
Re: Zombie Crisis
a holiday gift for all? how nice of you
simsklok is offline  
Old 12-17-2007, 08:35 PM   #66
Hudson

Hudson's Avatar
Re: Zombie Crisis
We made the front page on moddb.com today, seems people are really interested
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 12-18-2007, 12:32 AM   #67
Daedolon
Re: Zombie Crisis
Quote:
Originally Posted by Geoffrey View Post
Hahahaha. Gold!
Daedolon is offline  
Old 12-18-2007, 02:23 PM   #68
Hudson

Hudson's Avatar
Re: Zombie Crisis


__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 12-18-2007, 10:33 PM   #69
simsklok

simsklok's Avatar
Re: Zombie Crisis
damn its popular and its not even out yet! and it beat GTA SA. sweet
simsklok is offline  
Old 12-18-2007, 10:44 PM   #70
Hudson

Hudson's Avatar
Re: Zombie Crisis
Me and Geoffrey need to have a power hour over MSN pretty soon

This is exciting!
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 12-19-2007, 12:03 AM   #71
Damien_Azreal
Super Moderator

Damien_Azreal's Avatar
Re: Zombie Crisis
Can't wait for this to be released.
__________________
Monolith Fanboy since 1997

Upcoming Anticipated Games: Doom, Shadow Warrior 2, Mafia III, DisHonored 2, Deus Ex: Mankind Divided
Damien_Azreal is offline  
Old 12-19-2007, 12:42 AM   #72
simsklok

simsklok's Avatar
Re: Zombie Crisis
might as well just make it into a full blown game!
simsklok is offline  
Old 12-20-2007, 01:05 PM   #73
Geoffrey
Re: Zombie Crisis
All this excitement for a minimod that you'll play through in 20 minutes
Please don't get your hopes up too high, guys
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 12-20-2007, 01:14 PM   #74
DeeperThought

DeeperThought's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Geoffrey View Post
All this excitement for a minimod that you'll play through in 20 minutes
Please don't get your hopes up too high, guys

Hehe, maybe you and Hudson should have thought of that before you launched your promotional campaign.

Yeah, I love to annoy Geoffrey with snarky comments like that.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 12-20-2007, 01:54 PM   #75
Geoffrey
Re: Zombie Crisis
Point taken, I'll tone it down a bit

__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
Old 12-20-2007, 02:13 PM   #76
Hudson

Hudson's Avatar
Re: Zombie Crisis
Haha, well later down the road on we could always release an expansion or something.

But yes honestly, like Geoffrey said don't get your hopes up too high. It's really just a small, fun minimod filled with zombie massacre goodness. Nothing epic
__________________
Staying Frosty Since 09/06/07 - I love you Katie <3
“Software is like sex; it's better when it's free.” - Linus Torvalds
“Sometimes I think the surest sign that intelligent life exists elsewhere in the universe is that none of it has tried to contact us.” - Calvin & Hobbes
[INSERT SYSTEM SPECS THAT NO ONE CARES ABOUT HERE]
Hudson is offline  
Old 12-20-2007, 07:57 PM   #77
Dopefish7590

Dopefish7590's Avatar
Re: Zombie Crisis
Quote:
Originally Posted by Geoffrey View Post
This christmas ... (I hope, it might be one or two months later)

update that screen

instead of a partrige in a pear tree it should say:

and a cartrige in a gun tree
Dopefish7590 is offline  
Old 12-20-2007, 11:14 PM   #78
Aherin
Re: Zombie Crisis
Or even:
"And a cartridge for my shotty"
U guys do have shotguns in this right? :P
Aherin is offline  
Old 12-21-2007, 03:34 AM   #79
simsklok

simsklok's Avatar
Re: Zombie Crisis
i sure hope so.. you can't hunt zombies without a shotgun man.. it's like an essential tool
simsklok is offline  
Old 12-21-2007, 06:21 AM   #80
Geoffrey
Re: Zombie Crisis
Quote:
Originally Posted by Aherin View Post
Or even:
"And a cartridge for my shotty"
U guys do have shotguns in this right? :P
Quote:
Originally Posted by simsklok View Post
i sure hope so.. you can't hunt zombies without a shotgun man.. it's like an essential tool
aw crap, you both just pushed the release date back five months.
__________________
"if we fill survival with particles then we can compete with modern games" - James
Geoffrey is offline  
 

Bookmarks

Tags
eduke32, eduke32 mod, mod, psp, standalone


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:14 PM.

Page generated in 0.17429304 seconds (100.00% PHP - 0% MySQL) with 16 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.