EDuke32 - How to choose MIDI sequencer in Linux?
I am using openSUSE 11.1 and I built EDuke32 from source. The game run fine with sound and MIDI music. However, the MIDI music quality is not what I expected as I am using a SB Live! with SGM-v2.01 SoundFont. I tried to unload the SoundFont from RAM and there was still music while playing EDuke32. So I suppose EDuke32 uses a software sequencer maybe embedded in SDL.
Is there a way to force EDuke32 to use the hardware MIDI sequencer of my SB Live! instead? I know that with ScummVM or DOSbox you can specify the ALSA sequencer but what about EDuke32?
|