![]() |
#41 |
Re: DavoX's "Paradise Worlds" MOD
Did you read my whole post or stopped at the first sentence?
![]() |
|
![]() |
![]() |
#42 |
Re: DavoX's "Paradise Worlds" MOD
-
- - I introduce you to "Fleshy" : - - - ![]() He'll Move his flesh in a very disgusting way, chargue at you full speed to stamp you against the wall with all his body, and also spit human gibs out of his "Head/mouth". You'll also love to see how it dies when killed with the rocket launcher or Razor Thrower, Cool huh? ![]()
__________________
My Facebook Page for Game Design, Check it out! My Youtube Channel, With mapster32 tutorials!
Last edited by DavoX; 05-25-2007 at 09:24 PM.
|
|
![]() |
![]() |
#43 |
Re: DavoX's "Paradise Worlds" MOD
That's freaky. It looks like it would topple over. Is this mod going to be a Serious Sam style game?
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
|
![]() |
![]() |
#44 |
Re: DavoX's "Paradise Worlds" MOD
We'll it'll be a mixture of everything, It'll feature strong face to face oponents in some parts, scary enemies in dark places, hordes of enemies in open locations, it'll be pretty mixed up, but one thing's for sure, it's gonna be GORY and ACTION PACKED
![]() |
|
![]() |
![]() |
#45 | |
Re: DavoX's "Paradise Worlds" MOD
Quote:
![]() The screenshots on the first page look really good, too. ![]()
__________________
Duke Nukem Forever will be released in 2010. The community will realize its dream of playing the greatest game of all time. :) |
||
![]() |
![]() |
#46 |
|
Re: DavoX's "Paradise Worlds" MOD
|
![]() |
![]() |
#47 |
Re: DavoX's "Paradise Worlds" MOD
DavoX, I have a couple of the models you wanted made, UV mapped and exported to MD3.
I have zips with the .blend .tga (exported UV map) .md3 can I post them here? or do you want a rough skin for them?
__________________
http://thaunandshad.com |
|
![]() |
![]() |
#48 |
Re: DavoX's "Paradise Worlds" MOD
A rough skin would be appreciated
![]() A MANY MANY THANKS for your contribution, you'll be credited fully ![]() |
|
![]() |
![]() |
#49 |
Re: DavoX's "Paradise Worlds" MOD
I can link the files from a host I have. I don't think there is anything too big so far.
__________________
http://thaunandshad.com |
|
![]() |
![]() |
#50 |
Re: DavoX's "Paradise Worlds" MOD
Oh that's better then
![]() |
|
![]() |
![]() |
#51 |
Re: DavoX's "Paradise Worlds" MOD
|
|
![]() |
![]() |
#52 |
Re: DavoX's "Paradise Worlds" MOD
|
|
![]() |
![]() |
#53 |
Re: DavoX's "Paradise Worlds" MOD
Yes, the model is for public use, probably they got it from the same place
![]() |
|
![]() |
![]() |
#54 |
Re: DavoX's "Paradise Worlds" MOD
Glad to hear, I thought I might have put you in the **** otherwise which wasn't my intention.
![]() |
|
![]() |
![]() |
#55 |
Re: DavoX's "Paradise Worlds" MOD
|
|
![]() |
![]() |
#56 |
Re: DavoX's "Paradise Worlds" MOD
Looking HOT my man!
|
|
![]() |
![]() |
#57 |
|
Re: DavoX's "Paradise Worlds" MOD
Looking good, except those lines on the top and back of the gun, which are there because of wasted UV. Should be repaired.
Hand looks great. |
![]() |
![]() |
#58 |
Re: DavoX's "Paradise Worlds" MOD
The problem is that i don't have a pic for the back right now, i'll fix it as soon as i get one.
|
|
![]() |
![]() |
#59 |
Re: DavoX's "Paradise Worlds" MOD
Work in progress:
DavoX's House You can also see the improved skin for the gun, it has the backfaces skinned now. ![]()
__________________
My Facebook Page for Game Design, Check it out! My Youtube Channel, With mapster32 tutorials!
Last edited by DavoX; 05-28-2007 at 10:24 AM.
|
|
![]() |
![]() |
#60 |
|
Re: DavoX's "Paradise Worlds" MOD
And it's good now!
And the room looks great. |
![]() |
![]() |
#61 |
Re: DavoX's "Paradise Worlds" MOD
Crap, the pistol model i posted was Screwed up, updated it.
|
|
![]() |
![]() |
#62 |
|
Re: DavoX's "Paradise Worlds" MOD
It looks ok. If you made things with sectors, rather than dropping in models, the mirror could actually work.
|
![]() |
![]() |
#63 |
|
Re: DavoX's "Paradise Worlds" MOD
whens the first BETA planed i think this project looks really great and good luck with it mate!
|
![]() |
![]() |
#64 |
Re: DavoX's "Paradise Worlds" MOD
LOL , I'll never release a beta, it'll release completely tested to the last bit but by team members only.
|
|
![]() |
![]() |
#65 | |
Re: DavoX's "Paradise Worlds" MOD
Quote:
![]() Wow, that's awesome! ![]()
__________________
Duke Hard - 17 map episode for Duke Nukem 3D. |
||
![]() |
![]() |
#66 |
Re: DavoX's "Paradise Worlds" MOD
|
|
![]() |
![]() |
#67 |
|
Re: DavoX's "Paradise Worlds" MOD
Why is there blood on the barrel?
Did you stab somebody...with a gun? |
![]() |
![]() |
#68 |
Re: DavoX's "Paradise Worlds" MOD
Oh like...i forgot that the surface of a gun can't get bloody because of the nuclear-mega-nano cleaners it has LOL.
|
|
![]() |
![]() |
#69 |
Re: DavoX's "Paradise Worlds" MOD
A close range shot will spray blood onto the shooter and the victim.
Nice screen DavoX. I haven't had much time to work on the other models yet. I have ideas on how to go about them, but haven't taken steps to do them yet.
__________________
http://thaunandshad.com |
|
![]() |
![]() |
#70 |
Re: DavoX's "Paradise Worlds" MOD
Don't worry Mr.Fibbles, take your time!
|
|
![]() |
![]() |
#71 |
Re: DavoX's "Paradise Worlds" MOD
I don't know how the physics of that work out in the case of gunshots, but it seems doubtful that it would get on the end of the pistol in significant quantities. Even if it did, the shooter would surely wipe it off immediately. It also seems doubtful that so much blood would cling to the metal surface when the gun is being moved around a lot. Most of it would drip off pretty quickly, I'd imagine.
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
|
![]() |
![]() |
#72 |
Re: DavoX's "Paradise Worlds" MOD
The whole gun texture looks weird now. Looks like chewed and dipped in strawberry jam.
Try making it slightly rusty with fewer bloodspots.
__________________
[\\\]=>My automotive art & design gallery on DeviantArt<=[///] "There's no Photoshop filter for talent!" - HotShoe, S&D "One day when I get rich and win the lottery I'll buy the rights to DNF and finish it myself." - Yatta |
|
![]() |
![]() |
#73 | |
|
Re: DavoX's "Paradise Worlds" MOD
Quote:
|
|
![]() |
![]() |
#74 |
Re: DavoX's "Paradise Worlds" MOD
last time i checked you could hit an artery and blood would be all over the place.
|
|
![]() |
![]() |
#75 | |
Re: DavoX's "Paradise Worlds" MOD
Quote:
![]()
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
||
![]() |
![]() |
#76 |
Re: DavoX's "Paradise Worlds" MOD
I know how George Broussard feels right now about DNF, a single little picture making all this confusion LOL.
|
|
![]() |
![]() |
#77 |
Re: DavoX's "Paradise Worlds" MOD
Can't wait for this mod - looking damn cool.
![]() |
|
![]() |
![]() |
#78 |
|
Re: DavoX's "Paradise Worlds" MOD
|
![]() |
![]() |
#79 |
Re: DavoX's "Paradise Worlds" MOD
Oh my, oh my, this is looking great. Good work guys!
__________________
Playable demo this year! Confirmed!! |
|
![]() |
![]() |
#80 |
Re: DavoX's "Paradise Worlds" MOD
I check my sugar four times a day, and usually when blood comes out it forms on the surface. On occasion I'll end up hitting a cluster of blood under the skin or a veign maybe, and it will spray out putting little specks of blood all over my squeezing hand. If you shot someone at POINT BLANK range with a pistol into the neck. The very end of the gun would be bloodied up. But Blood is usually heavy in larger quantities and wouldn't really "spray" in such a manner.
Just for clarification. Though I do think the blood on the pistol needs touching up. Namely the darkness and color of it.
__________________
Open Maw Productions |
|
![]() |
Bookmarks |
|
|