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Old 05-25-2007, 08:08 PM   #41
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Quote:
Originally Posted by Bonesnapper View Post
Well, mods take hard work.
Did you read my whole post or stopped at the first sentence?
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Old 05-25-2007, 09:20 PM   #42
DavoX

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Re: DavoX's "Paradise Worlds" MOD
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I introduce you to "Fleshy" :

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He'll Move his flesh in a very disgusting way, chargue at you full speed to stamp you against the wall with all his body, and also spit human gibs out of his "Head/mouth".
You'll also love to see how it dies when killed with the rocket launcher or Razor Thrower, Cool huh?
Last edited by DavoX; 05-25-2007 at 09:24 PM.
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Old 05-25-2007, 09:32 PM   #43
DeeperThought

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Re: DavoX's "Paradise Worlds" MOD
That's freaky. It looks like it would topple over. Is this mod going to be a Serious Sam style game?
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Old 05-25-2007, 09:55 PM   #44
DavoX

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Re: DavoX's "Paradise Worlds" MOD
We'll it'll be a mixture of everything, It'll feature strong face to face oponents in some parts, scary enemies in dark places, hordes of enemies in open locations, it'll be pretty mixed up, but one thing's for sure, it's gonna be GORY and ACTION PACKED
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Old 05-26-2007, 08:40 AM   #45
ultra tree 85!

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Re: DavoX's "Paradise Worlds" MOD
Quote:
Originally Posted by DavoX View Post


He'll Move his flesh in a very disgusting way, chargue at you full speed to stamp you against the wall with all his body, and also spit human gibs out of his "Head/mouth".
You'll also love to see how it dies when killed with the rocket launcher or Razor Thrower, Cool huh?
It looks like a really interesting enemy. Keep up the good work with this mod.

The screenshots on the first page look really good, too.
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Old 05-26-2007, 11:00 AM   #46
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Re: DavoX's "Paradise Worlds" MOD
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Did you read my whole post or stopped at the first sentence?
There was only one sentence in that post.
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Old 05-26-2007, 04:35 PM   #47
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Re: DavoX's "Paradise Worlds" MOD
DavoX, I have a couple of the models you wanted made, UV mapped and exported to MD3.
I have zips with the .blend .tga (exported UV map) .md3
can I post them here? or do you want a rough skin for them?
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Old 05-26-2007, 04:39 PM   #48
DavoX

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Re: DavoX's "Paradise Worlds" MOD
A rough skin would be appreciated so i can edit it later IF needed. Could you use www.yousendit.com and give me the link over PM?

A MANY MANY THANKS for your contribution, you'll be credited fully
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Old 05-26-2007, 04:42 PM   #49
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Re: DavoX's "Paradise Worlds" MOD
I can link the files from a host I have. I don't think there is anything too big so far.
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Old 05-26-2007, 04:46 PM   #50
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Oh that's better then
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Old 05-27-2007, 03:18 AM   #51
DavoX

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Re: DavoX's "Paradise Worlds" MOD
TWO new EXCELLENT weapons from Mr.Fibbles:

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Old 05-27-2007, 08:44 AM   #52
Krook

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Re: DavoX's "Paradise Worlds" MOD
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Originally Posted by DavoX View Post
I introduce you to "Fleshy" :

That looks exactly like this blob creature that's planned in the Resident Evil: Twilight mod for Half-life 2. Weird... unless it is the same model?



This mod looks great btw. The style & lighting in particular is very impressive. Look forward to this.
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Old 05-27-2007, 08:56 AM   #53
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Yes, the model is for public use, probably they got it from the same place
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Old 05-27-2007, 10:55 AM   #54
Krook

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Re: DavoX's "Paradise Worlds" MOD
Glad to hear, I thought I might have put you in the **** otherwise which wasn't my intention.
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Old 05-27-2007, 09:22 PM   #55
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Re: DavoX's "Paradise Worlds" MOD
I want to give a great welcome to Hendricks266 to the MOD team of Paradise Worlds

And what's best to celebrate than showing the recently improved Desert Eagle, enjoy!


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Old 05-27-2007, 10:13 PM   #56
Hendricks266
Re: DavoX's "Paradise Worlds" MOD
Looking HOT my man!
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Old 05-28-2007, 02:03 AM   #57
Hellbound
 

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Re: DavoX's "Paradise Worlds" MOD
Looking good, except those lines on the top and back of the gun, which are there because of wasted UV. Should be repaired.

Hand looks great.
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Old 05-28-2007, 06:04 AM   #58
DavoX

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Re: DavoX's "Paradise Worlds" MOD
The problem is that i don't have a pic for the back right now, i'll fix it as soon as i get one.
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Old 05-28-2007, 09:36 AM   #59
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Re: DavoX's "Paradise Worlds" MOD
Work in progress:

DavoX's House

You can also see the improved skin for the gun, it has the backfaces skinned now.

Last edited by DavoX; 05-28-2007 at 10:24 AM.
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Old 05-28-2007, 09:51 AM   #60
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Re: DavoX's "Paradise Worlds" MOD
And it's good now!

And the room looks great.
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Old 05-28-2007, 10:25 AM   #61
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Crap, the pistol model i posted was Screwed up, updated it.
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Old 05-28-2007, 12:52 PM   #62
Bonesnapper
 
Re: DavoX's "Paradise Worlds" MOD
It looks ok. If you made things with sectors, rather than dropping in models, the mirror could actually work.
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Old 05-28-2007, 05:34 PM   #63
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Re: DavoX's "Paradise Worlds" MOD
whens the first BETA planed i think this project looks really great and good luck with it mate!
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Old 05-28-2007, 06:35 PM   #64
DavoX

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Re: DavoX's "Paradise Worlds" MOD
LOL , I'll never release a beta, it'll release completely tested to the last bit but by team members only.
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Old 05-29-2007, 04:03 PM   #65
Daedolon
Re: DavoX's "Paradise Worlds" MOD
Quote:
Originally Posted by Krook View Post
That looks exactly like this blob creature that's planned in the Resident Evil: Twilight mod for Half-life 2. Weird... unless it is the same model?



This mod looks great btw. The style & lighting in particular is very impressive. Look forward to this.
How about the Lying Figures from the Silent Hill series? I didn't even know RE had one of those. (Sorry for the cropping of the screencap, but I couldn't get a better one now)




Quote:
Originally Posted by DavoX View Post
Work in progress:
Wow, that's awesome! I got to start keeping myself updated about this mod.
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Old 05-29-2007, 04:08 PM   #66
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Thanks daedolon, you just nailed it about the movement they're going to have, SILENT HILL FOR THE WIN!

And thanks for the compliment! this screenshot is just for you, given we both love Blood :

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Old 05-29-2007, 05:48 PM   #67
Bonesnapper
 
Re: DavoX's "Paradise Worlds" MOD
Why is there blood on the barrel?

Did you stab somebody...with a gun?
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Old 05-29-2007, 05:55 PM   #68
DavoX

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Re: DavoX's "Paradise Worlds" MOD
Oh like...i forgot that the surface of a gun can't get bloody because of the nuclear-mega-nano cleaners it has LOL.
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Old 05-29-2007, 09:59 PM   #69
Mr.Fibbles

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Re: DavoX's "Paradise Worlds" MOD
A close range shot will spray blood onto the shooter and the victim.
Nice screen DavoX. I haven't had much time to work on the other models yet. I have ideas on how to go about them, but haven't taken steps to do them yet.
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Old 05-29-2007, 11:10 PM   #70
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Re: DavoX's "Paradise Worlds" MOD
Don't worry Mr.Fibbles, take your time!
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Old 05-30-2007, 12:38 AM   #71
DeeperThought

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Re: DavoX's "Paradise Worlds" MOD
Quote:
Originally Posted by Mr.Fibbles View Post
A close range shot will spray blood onto the shooter and the victim.
I don't know how the physics of that work out in the case of gunshots, but it seems doubtful that it would get on the end of the pistol in significant quantities. Even if it did, the shooter would surely wipe it off immediately. It also seems doubtful that so much blood would cling to the metal surface when the gun is being moved around a lot. Most of it would drip off pretty quickly, I'd imagine.
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Old 05-30-2007, 06:05 AM   #72
gt1750

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Re: DavoX's "Paradise Worlds" MOD
The whole gun texture looks weird now. Looks like chewed and dipped in strawberry jam.

Try making it slightly rusty with fewer bloodspots.
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Old 05-30-2007, 06:06 PM   #73
Bonesnapper
 
Re: DavoX's "Paradise Worlds" MOD
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I don't know how the physics of that work out in the case of gunshots, but it seems doubtful that it would get on the end of the pistol in significant quantities. Even if it did, the shooter would surely wipe it off immediately. It also seems doubtful that so much blood would cling to the metal surface when the gun is being moved around a lot. Most of it would drip off pretty quickly, I'd imagine.
Yeah, seriously, physics tell me blood spurts the way the bullet is moving, not the opposite direction. The only way I can imagine getting any significant amount of blood on a gun, enough to be graphically shown in a game, is if you stabbed somebody with the barrel.
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Old 05-30-2007, 07:36 PM   #74
DavoX

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Re: DavoX's "Paradise Worlds" MOD
last time i checked you could hit an artery and blood would be all over the place.
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Old 05-30-2007, 11:50 PM   #75
DeeperThought

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Re: DavoX's "Paradise Worlds" MOD
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last time i checked you could hit an artery and blood would be all over the place.
Yes, but then the blood would be randomly shooting everywhere, not neatly positioned on the end of the gun like it was dipped in a bottle of the stuff.
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Old 05-31-2007, 06:57 AM   #76
DavoX

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Re: DavoX's "Paradise Worlds" MOD
I know how George Broussard feels right now about DNF, a single little picture making all this confusion LOL.
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Old 05-31-2007, 09:34 AM   #77
Steve

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Re: DavoX's "Paradise Worlds" MOD
Can't wait for this mod - looking damn cool.
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Old 05-31-2007, 01:02 PM   #78
Bonesnapper
 
Re: DavoX's "Paradise Worlds" MOD
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I know how George Broussard feels right now about DNF, a single little picture making all this confusion LOL.
Great way to avoid criticism LOL.
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Old 05-31-2007, 01:21 PM   #79
alexgk

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Re: DavoX's "Paradise Worlds" MOD
Oh my, oh my, this is looking great. Good work guys!
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Old 05-31-2007, 04:58 PM   #80
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Re: DavoX's "Paradise Worlds" MOD
I check my sugar four times a day, and usually when blood comes out it forms on the surface. On occasion I'll end up hitting a cluster of blood under the skin or a veign maybe, and it will spray out putting little specks of blood all over my squeezing hand. If you shot someone at POINT BLANK range with a pistol into the neck. The very end of the gun would be bloodied up. But Blood is usually heavy in larger quantities and wouldn't really "spray" in such a manner.

Just for clarification. Though I do think the blood on the pistol needs touching up. Namely the darkness and color of it.
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