![]() |
#1 |
WGRealms2
New gameplay video.
http://www.youtube.com/watch?v=ejtuVn8-lco Also on MOD DB now. http://www.moddb.com/mods/wgrealms-2
__________________
WGRealms.com |
|
![]() |
![]() |
#2 |
Re: WGRealms2
AWESOME!!!!
Can I play mommy ? ![]() ![]() ![]() Guys you did an amazing job. I can't wait to play it. And I suppose DukePlus engine is under the hood. ![]() ![]() This reminds me the HellDuke TC. |
|
![]() |
![]() |
#3 | |
Re: WGRealms2
WG's Mod DB description:
Quote:
Until recently this was a mod for Duke 1.5 (meaning no EDuke scripting), and it still uses mostly 1.5 script. The talking doors, for example, were fully functional before moving to EDuke32. Now that it is an Eduke32 only TC, lots of possibilities have been opened up. For starters, I was able to get rid of some inventory hacks so that all the inventory items can actually be used. The older medieval TC (which never did get a proper name) had a lot of stuff that we're using for this. Unlike that TC, this one has a simple focus: killing hordes of monsters. That simple focus makes development very smooth. @supergoofy: No, it's not based on Duke Plus, although I do copy some code from it for some things.
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
||
![]() |
![]() |
#4 |
Re: WGRealms2
I love those mods where you can kill lots of monsters with one shot of great weapons. I'll try it when it will be released.
Also, bird sounds fit really well in the video. |
|
![]() |
![]() |
#5 |
Re: WGRealms2
Looking at that video makes me want to play it. Are you going to release a beta version?
__________________
The Duke will kill you, the Budgies will eat you!! |
|
![]() |
![]() |
#6 |
Re: WGRealms2
Thanks guys.
I think we will release the finished version only. ![]()
__________________
WGRealms.com |
|
![]() |
![]() |
#7 |
Re: WGRealms2
I really liked the episodes/mods you and DT have released in the past and look forward to the finished version of this collaboration.
|
|
![]() |
![]() |
#8 |
Re: WGRealms2
Oh well. At least it didn't hurt to ask.
__________________
The Duke will kill you, the Budgies will eat you!! |
|
![]() |
![]() |
#9 |
Re: WGRealms2
It will be worth the wait. I'm getting pretty excited about the mod now, progress is great and its far better than anything else I have worked on. Each day has something new and cool added, and the mod really has that rocking doom vibe.
__________________
WGRealms.com |
|
![]() |
![]() |
#10 |
Re: WGRealms2
Few more screens, See more here. http://www.moddb.com/mods/wgrealms-2
__________________
WGRealms.com |
|
![]() |
![]() |
#11 |
Re: WGRealms2
Those weapons look very sexy!
__________________
Never fear! You thought I wanted to abuse your body... On the contrary, death is the fate I have in store for you! |
|
![]() |
![]() |
#12 |
Re: WGRealms2
Really can't wait to play it !
|
|
![]() |
![]() |
#13 |
Re: WGRealms2
And can't wait to play it in co-op!
__________________
Chicken's Work Fan. |
|
![]() |
![]() |
#14 |
Re: WGRealms2
__________________
WGRealms.com |
|
![]() |
![]() |
#15 |
Re: WGRealms2
Given the liberal use of modified doom, heretic and hexen monsters and textures exemplified in those screenies, that's not really surprising
![]() Did I see a baron of hell firing a rifle in one ![]() Anyway it looks good to me... |
|
![]() |
![]() |
#16 |
Re: WGRealms2
yes, there are Baren zombies using shotgun. 1 big version uses DB shotgun, then a medium size, and small weaker size both using normal shotgun.
__________________
WGRealms.com |
|
![]() |
![]() |
#17 |
Re: WGRealms2
Looks pretty cool man. Can't wait to play it!
![]()
__________________
-Most wanted games: Doom 4, Tomb Raider, Beyond Good and Evil 2 |
|
![]() |
![]() |
#18 |
Re: WGRealms2
Looks pretty sweet. You guys should alter palette.dat to be closer to Doom/Heretic and re-import some of that art, though.
|
|
![]() |
![]() |
#19 | |
Re: WGRealms2
Quote:
It's getting better every day, trust me.
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
||
![]() |
![]() |
#20 | |
Re: WGRealms2
Quote:
__________________
---HELLDUKE TC--- NEW STABLE MIRROR SECONDARY MIRROR ---GAMEPLAY VIDEO--- Gameplay Footage of my Mod. |
||
![]() |
![]() |
#21 | |
Re: WGRealms2
Quote:
It looks really fun, though.
__________________
The feeling is definitely there. It's a new morning in America... fresh, vital. The old cynicism is gone. We have faith in our leaders. We're optimistic as to what becomes of it all. It really boils down to our ability to accept. We don't need pessimism. There are no limits. We dont just want to survive, we want to succeed. - President of the USA, "They Live" |
||
![]() |
![]() |
#22 |
Re: WGRealms2
gotta ask this now. will you make a version for psp via what ever port there is?
|
|
![]() |
![]() |
#23 |
Re: WGRealms2
Personally, I would suggest creating the new palette.dat, re-importing everything based on a Doom style palette, and then going back to your current palette.dat after that (maybe with a few altered colors to give the look some uniqueness). That'll give you your Doom style tiles but in the Duke palette, without the loss of detail associated with matching the colors to the most similar in the original Duke palette.
|
|
![]() |
![]() |
#24 |
Re: WGRealms2
Hello. Has any more progress been made on this yet? I'm itching to play this thing!
__________________
The Duke will kill you, the Budgies will eat you!! |
|
![]() |
![]() |
#25 |
Re: WGRealms2
Yes, there has been progress since those last screenshots were posted. Development continues.
__________________
DUKE PLUS New map effects and various optional extras for Duke 3D. DUKE NUKEM: ATTRITION XP based weapon upgrades, progressive difficulty, and more. |
|
![]() |
![]() |
#26 |
Re: WGRealms2
That's good to hear. But that still doesn't change the fact that I'm still dying to play this thing!
__________________
The Duke will kill you, the Budgies will eat you!!
Last edited by KillerBudgie; 05-04-2009 at 03:47 PM.
|
|
![]() |
Bookmarks |
|
|