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#2 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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#3 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Taking a look at it right now
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you do some f*cking extraordinary sh*t with this engine ~da12thMonkey |
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#4 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
EnigmaZ- This is from the readme file included...
"This is a set of 3dsmax5 files which will help you create and export custom made character skins and skeleton animations for Max Payne 2." So I'd say that this is indeed what a lot of people have been waiting for. |
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#5 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Uh *jaw hits ground*!!! im on it CHIEF!!! time to start modding
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WHATCHU TALKIN ABOUT WILLIS?? |
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#6 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Finally.
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"Loose the gun. Take the canolli." |
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#7 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
sweet now i can get max to hold my minigun properly no excuses now people time to get moddin oh somebody should rename this topic to BONES!!!!!!!!! |
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#8 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
... that`s all i got to type at this state of happyness. |
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#9 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Great.
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#10 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
OH NO! THE COMMUNITY WILL DIE!! OH NO!!!
No seriously, its good they finally got their act together
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-Aerolite- |
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#11 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
yey, now it's only half a year - year left until first "decent" tc's will arise
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#12 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Wow, so there is a god...
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#13 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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There is no emotion, there is peace There is no ignorance, there is knowledge There is no passion, there is serenity There is no death, there is the Force There is no god, there is Remedy |
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#14 | ||
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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huh? |
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#15 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
OMG!!!1 Tht iz lik3 S000 D33p...
L3tz b frendz n RL, k? |
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#16 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
you're so funny.........
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huh? |
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#17 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
but as a modder you need 3dsmax right? or is milkshape ok too?
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please excuse vocabs or some other mistake i made i am from germany http://forums.3drealms.com/ubbthread...mlins/grin.gif www.tmf-mod.de.vu <- official Tactical Mission Force Page |
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#18 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
3ds max 5.1 with Service Pack 1 and Character Studio. That's only one with works, so no milkshape.
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The Agents are coming... |
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#19 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
So now finally everyone that think they need the skeletons can get to work... hehe
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#20 | |
Guest
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Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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So does this mean that Yeung will get to work on KungFu 4 soon? I sure hope so. |
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#21 | ||
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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Wohoo, it's HERE |
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#22 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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I'm Rick James, bitch! *slap* |
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#23 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
It's just the code of the Jedi, and has been since George Lucas made it up for his movie, Star Wars. And of course one memorizes the code of the Jedi, it's basic human knowledge, and it might come in handy some day..
Oh, and of course i've played KOTOR too much, it's a great game. And to make this post on-topic: |
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#24 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Cool, bones should let me get to work on hand to hand combat and some other moves I really needed for the other TC's I'm working on.
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#25 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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#26 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Are these bones universal? Meaning I can create animations for every existing character in the game?
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#28 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
I don't know if anyone else has this problem so I'll just post it here. They say that you have to uncheck "Body Space Neck rotation", but for some reason it doesn't show up under Keyframing tools (see image).
I have the 3dsmax 5.1 and character studio 4.1, so it should show up. Anyone got more experience on this territory?
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"Loose the gun. Take the canolli." |
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#29 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Hm does this mean Terminx can finally make smoothly animated berreta slides and smoother minigun animations?
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"Doom III, says Matt Helgeson, senior editor of Game Informer, "has slightly lower expectations around it than the second coming of Jesus." - Wired "Messianic" - PC Gamer (UK), regarding Half-Life 2. Which game is holier? http://forums.3drealms.com/ubbthread...s/confused.gif |
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#30 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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#31 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Kozak, I have the same thing also. I couldn't find any reference to it.
Also the Remedy Physique Tool doesn't seem to work either. Anyone else have this problem or is it just me? And yes I have everything installed correctly and followed the tutorial to the letter.
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Streetfighter status = Thank christ its done! Streetfighter Website http://www.freewebs.com/asharp/ |
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#32 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
You may have to email Remedy....i'll try this myself and report to you guys.
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#33 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
Man, I wish you could import kf2 files into 3ds max... that would be so wonderful...
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#34 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
You can convert mesh kf2's into 3ds format with milkshape. Works fine.
To bad ken decided not to do kung fu...but to be honest..he wouldn't have been able to implement the same system he had in MP1. The number of moves would be limited to about 3 - 4 kung fu moves with no level up system. But I hope someone DOES put in maxtrix dodging/flips with rifles/ and possibly wall running(not sure if it can still be done). If an animator makes them i'll do the code for you. I gained alot of experience on how to mix animations when i tweaked the KF3 mod. |
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#35 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
I'm talking about animations, not meshes.
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#36 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
@mruniq : I already have a combo system implemented I only need some anims :P.
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"Loose the gun. Take the canolli." |
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#37 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
You need 3ds max!!!!!!!!..........******......
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WHATCHU TALKIN ABOUT WILLIS?? |
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#38 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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#39 | |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
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#40 |
Re: [MP2] Tutorial Update 0.7 - Skins, bones, & more
*LOL*
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"my enthusiasm is purely into making people not make buttugly stuff... " - biXen SPOOKY DETECTIVE CDC |
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