06-28-2000, 01:11 PM | #1 |
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Red Sectors within
How do you build a red sector inside a white sector without it have to touch the wall?
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06-28-2000, 01:42 PM | #3 |
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Re: Red Sectors within
Yeah simply.
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06-28-2000, 01:56 PM | #5 |
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Re: Red Sectors within
that wasn't meant in that way. Thanks for your help, but i was just saying that it isnt that simple to figure out.
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06-28-2000, 02:35 PM | #6 |
Re: Red Sectors within
Aim inside the sector you just made and create a new sector by pressing the spacebar to insert the first point, then draw the other points and finish/close the sector by drawing back to the first point. (Just like your first sector)
In order to make your inner sector usable space, you need to aim inside the inner sector in 2D mode and press Alt+S. The sector will turn red if you did it correctly. If you switch back to 3D mode, you won't see your new sector, but it's there. You can move a sector up and down by aiming at the floor or ceiling and pressing PageUp or PageDown. White (single-sided) walls seperate the inside of your map from the outside 'null space' Red walls always seperate the interior sections of your map. You'll never see a red wall that leads out into 'null-space' unless the map is corrupted. --Nut Diplomacy is the art of saying "Nice Doggie" until you can find a big rock.
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06-28-2000, 02:53 PM | #7 |
Re: Red Sectors within
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by staind234:
that wasn't meant in that way. Thanks for your help, but i was just saying that it isnt that simple to figure out.<HR></BLOCKQUOTE> Sorry, I thought that was sarcasm. ------------------ RTCM - Cyborg -->Diplomacy is the art of knowing what not to say.<--
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06-28-2000, 05:49 PM | #8 |
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Re: Red Sectors within
Yeah I noticed that after i submitted it.
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