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Old 12-20-2002, 09:34 AM   #1
Joe Siegler
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Rise of the Source Code!
And you thought it would never happen...

Today we're doing something I bet most everyone out there thought we'd never do. No, it's not Duke Nukem Forever, but something some folks on the net have been asking us to do for ages. Today we're releasing the source code to Rise of the Triad! The source is being released under the GPL license, and we still retain copyright on the game (plus we still sell Rise of the Triad), but folks have been asking for something like this for a long time, and here it is.

We are dedicating the release of the Rise of the Triad Source code to our late friend and Rise of the Triad programmer William Scarboro, who died tragically back in early August of 2002. I'm sure if he were still with us, William would be happy to see this out there, and see what folks might do with the code.

In the archive are some thoughts about Rise of the Triad by Tom Hall (the game's producer), and Scott Miller (Apogee/3DR CEO/Founder). You can check out the readme here before downloading the entire archive. In addition to this file, we have several other ROTT related downlods available - check out our ROTT page for the full list.

The folks reading this who aren't programmers probably won't have any interest in this, but those who are programmers might want to check it out. You can download the file (which is roughly 4Mb zipped) here:

ftp://ftp.3drealms.com/source/rottsource.zip

Enjoy! Merry Christmas and Happy Holidays to everyone. See ya next year!
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Old 12-20-2002, 09:49 AM   #2
The Stinger
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Re: Rise of the Source Code!
This is great \o/
Too bad I can't code =\
I hope someone will make a windows port with tcp/ip support so you can play it online [img]images/icons/smile.gif[/img]
 
Old 12-20-2002, 09:56 AM   #3
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Re: Rise of the Source Code!
\o/ yeey \o/

now to get a copy of rott
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Old 12-20-2002, 09:59 AM   #4
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Re: Rise of the Source Code!
Quote:
Too bad I can't code =\
I hope someone will make a windows port with tcp/ip support so you can play it online
<font size="2" face="Verdana, Arial">I'm with you there, Stinger. Hope someone moves fast!
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Old 12-20-2002, 10:10 AM   #5
Logic Bomb
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Re: Rise of the Source Code!
I wish it was still sold in stores [img]images/icons/frown.gif[/img]

I hope someone does make this an online game, that would rock [img]images/icons/smile.gif[/img]

- Logic BomB
 
Old 12-20-2002, 10:11 AM   #6
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Re: Rise of the Source Code!
/me cries

I'm so happy! I'm sooo happpyyy!
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Old 12-20-2002, 10:24 AM   #7
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Re: Rise of the Source Code!
Woot! Woot!

Way to go 3DR!!! Thank you very much! [img]images/icons/grin.gif[/img] Now if I can find the time to port it to the Vavoom engine...

[ 12-20-2002, 10:28 AM: Message edited by: Drazula ]
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Old 12-20-2002, 10:25 AM   #8
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Re: Rise of the Source Code!
Quote:
Originally posted by Logic Bomb:
I wish it was still sold in stores [img]images/icons/frown.gif[/img]
<font size="2" face="Verdana, Arial">http://store.yahoo.com/3drealms/riseoftriad.html

[img]images/icons/confused.gif[/img]
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Old 12-20-2002, 11:25 AM   #9
X-human
Re: Rise of the Source Code!
You've done good 3D Realms, you've done very good.

I now know the true meaning of Christmas!
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Old 12-20-2002, 11:25 AM   #10
Prodigy
Re: Rise of the Source Code!
You almost gave me a heart attack, I thought you were releasing the DN3D source [img]images/icons/grin.gif[/img]

Yay, that's great news nonetheless, thanks 3DR ! [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 11:26 AM   #11
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Re: Rise of the Source Code!
UPDATE: Just realized that 8 years ago tomorrow (the 21st) was the release of v1.0 sharware of Rise of the Triad online. This source release was released almost 8 years to the day that we originally released the game in the first place! [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 01:45 PM   #12
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Re: Rise of the Source Code!
2 words - Rott High-Resolution
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Old 12-20-2002, 02:29 PM   #13
nyne
Re: Rise of the Source Code!
\m/

3DRealms....you rule.
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Old 12-20-2002, 03:50 PM   #14
Lon Matero
Re: Rise of the Source Code!
Full source release under the GPL? Yes! This is unprecedented for Apogee! I suppose this is the second xmas gift we’ve been waiting for since last year? [img]images/icons/smile.gif[/img] I think I’ll be opening a new section on my website now for this source code, and maybe host modifications.

Probably the first order of business here is to strip out the old audio library and other unneeded/Watcom-only portions, then try to port this thing over so it will compile in Visual Studio. Also looks like there are a few assembly files that need to be eliminated or converted to C, but not too many.

Lets get moving!

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Old 12-20-2002, 04:03 PM   #15
Flaose

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Re: Rise of the Source Code!
AMAZING JOE! You finally did it!

Here's hoping for some updated gameplay (like NewWolf or Doom Legacy) and online compatibility soon!

Quote:
Originally Posted by Logic Bomb
I wish it was still sold in stores [img]images/icons/frown.gif[/img]
<font size="2" face="Verdana, Arial">I got mine at a (Real Canadian) Superstore a little more than a year ago. It's a long shot, but maybe you should try looking there...
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Old 12-20-2002, 04:05 PM   #16
happinesshotel
Re: Rise of the Source Code!
My jaw dropped as I read the announcement earlier today. I sat stupified as a mental wave of memories curled up as a dragon's tongue might and slapped down upon me......awash in memories of long ago... The memories of ROTT began to float by, a small starfish there symbolizing a room with friends long forgotten huddled around a brightly lit screen, watching in wonder as ROTT was being played. Fade out the starfish as an eel swings by bringing more memories of ROTT and along with it, more familiar faces and places where I spent time with other ROTT lovers. The water retracts and the memories fade once more... though I remain damp with pleasant thoughts of a time long ago, a time when games were less graphics intensive, and more enjoyable. I run my parched tongue across the sharpness of my teeth and press on to registering in the 3dRealms forums, a place I've been lurking anonymously for much too long.

In closing, thank you for releasing the source code, and the news that sent me back to a time of happy thoughts.

[ 12-20-2002, 04:11 PM: Message edited by: happinesshotel ]
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Old 12-20-2002, 04:16 PM   #17
Joe Siegler
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Re: Rise of the Source Code!
Someone in another thread had an idea.

Do you think I should open a forum dedicated to ROTT programming and editing of the available source code?

As we've never released source code before, I didn't consider opening a forum specifically for that. Thoughts?
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Old 12-20-2002, 04:22 PM   #18
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Re: Rise of the Source Code!
Yeah, you should. I'm not saying I'm gonna hack around with the ROTT source, because of my poor grasp of anything but Java, but I'd be really interested to see what people can come up with.

I like to browse the Max Payne Editing/Mods forum just to see what stunts they manage to pull, and I imagine I'll do the same if a ROTT forum will be made.

Of course, it wouldn't be worth it if nobody would come there, so maybe you should do a front-page poll or something to that effect.

I should stop before my rambling take over. [img]images/icons/smile.gif[/img]

Edit: Oh, and another thing, this is a really nice christmas gift. I still remember how cool I thought it was when you turned on god-mode and you could see the POV being raised a bit higher from the floor and the voice being lowered. Very cool detail [img]images/icons/smile.gif[/img]

[ 12-20-2002, 04:27 PM: Message edited by: Bludd ]
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Old 12-20-2002, 04:25 PM   #19
happinesshotel
Re: Rise of the Source Code!
Quote:
Originally posted by Joe3DR:
Do you think I should open a forum dedicated to ROTT programming and editing of the available source code?
<font size="2" face="Verdana, Arial">My opinion: sure, so long as it's limited to the discussion of ROTT programming and editing and doesn't turn into a political/philosophical/off-topic monster.
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Old 12-20-2002, 04:28 PM   #20
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Re: Rise of the Source Code!
Quote:
Originally posted by happinesshotel:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by Joe3DR:
Do you think I should open a forum dedicated to ROTT programming and editing of the available source code?
<font size="2" face="Verdana, Arial">My opinion: sure, so long as it's limited to the discussion of ROTT programming and editing and doesn't turn into a political/philosophical/off-topic monster. </font><hr /></blockquote><font size="2" face="Verdana, Arial">That's what moderating (i.e. Joe) and report post is for (which leads to moderating). [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 04:30 PM   #21
Joe Siegler
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Re: Rise of the Source Code!
Poll now on main 3DR website. [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 04:31 PM   #22
GetSome
Re: Rise of the Source Code!
Quote:
Originally posted by Joe3DR:
Do you think I should open a forum dedicated to ROTT programming and editing of the available source code?
<font size="2" face="Verdana, Arial">If its not too much trouble. In the spirit of collaboration, in the interest of moving things along as quickly as possible, and most importantly, keeping this work in house, I think you should.
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Old 12-20-2002, 04:38 PM   #23
happinesshotel
Re: Rise of the Source Code!
Quote:
Originally posted by Bludd:
That's what moderating (i.e. Joe) and report post is for (which leads to moderating). [img]images/icons/smile.gif[/img]
<font size="2" face="Verdana, Arial">Yes, thank you, I know. I've participated in on-line forums on and off the internet since prior to the net becoming popular. Regarding the poll, 9I'm on my way to vote so I haven't seen it yet, but) I hope the ROTT programming/editing forum sees life here on 3dRealms.com. One reason why it may not if based upon a poll (if it fails) would probably be due to the small amount of coders that visit this site compared to the number of people who just play games.

I raise a glass with the hope it passes.
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Old 12-20-2002, 04:40 PM   #24
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Re: Rise of the Source Code!
Oh, it probably will, even if the poll fails. I was just curious, hence the poll. [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 04:42 PM   #25
happinesshotel
Re: Rise of the Source Code!
Quote:
Originally posted by Joe3DR:
Oh, it probably will, even if the poll fails. I was just curious, hence the poll. [img]images/icons/smile.gif[/img]
<font size="2" face="Verdana, Arial">Joy

[ 12-20-2002, 04:45 PM: Message edited by: happinesshotel ]
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Old 12-20-2002, 04:49 PM   #26
happinesshotel
Re: Rise of the Source Code!
Quote:
Originally posted by happinesshotel:
</font><blockquote><font size="1" face="Verdana, Arial">quote:</font><hr /><font size="2" face="Verdana, Arial">Originally posted by Joe3DR:
Oh, it probably will, even if the poll fails. I was just curious, hence the poll. [img]images/icons/smile.gif[/img]
<font size="2" face="Verdana, Arial">Joy </font><hr /></blockquote><font size="2" face="Verdana, Arial">It's turning out to be a
very interesting holiday season indeed.
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Old 12-20-2002, 04:49 PM   #27
MrEricSir
Re: Rise of the Source Code!
Wait... so is this the second New Year's gift from last year?

It's cool to see the code, although I admit that I have no real use for it. Maybe someone could make a Windows version, with modern internet multiplayer capabilities, if anyone cares enough.
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Old 12-20-2002, 04:59 PM   #28
Joe Siegler
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Re: Rise of the Source Code!
http://forums.3drealms.com/ubb/ultim...ubb=forum;f=24

The new forum has been created, and as such, I'm moving this thread over there.
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Old 12-20-2002, 05:06 PM   #29
CYBDMN
Re: Rise of the Source Code!
Yippieh

Nothing more to say.
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Old 12-20-2002, 05:14 PM   #30
Test Tickle
Re: Rise of the Source Code!
To Quote the Great Coach Paul "Bear" Bryant

WE GONNA WORK NOW!!!!!!
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Old 12-20-2002, 05:29 PM   #31
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Re: Rise of the Source Code!
Nice, although I can't do anything with it [img]images/icons/tongue.gif[/img]
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Old 12-20-2002, 05:30 PM   #32
Joe Siegler
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Re: Rise of the Source Code!
Quote:
Originally posted by Kev Boy:
Nice, although I can't do anything with it [img]images/icons/tongue.gif[/img]
<font size="2" face="Verdana, Arial">Neither can I (I'm NO programmer), but I'm curious to see what folks can come up with, as I'm probably the strongest supporter of ROTT that's still here. [img]images/icons/smile.gif[/img]
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Old 12-20-2002, 06:22 PM   #33
Brick_Sledge

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Re: Rise of the Source Code!
I don't even own the full version yet. [img]images/icons/blush.gif[/img] [img]images/icons/blush.gif[/img] [img]images/icons/blush.gif[/img]
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Old 12-20-2002, 06:34 PM   #34
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Re: Rise of the Source Code!
Wow! What a surprise, and right around Christmas time too. Looks like 3DR was generous enough to give people on this board a Christmas present after all [img]images/icons/smile.gif[/img]

... Unfortunitly for me though, I have never played RoTT, I completely missed because I didn't own a PC back then [img]images/icons/frown.gif[/img]

I wonder if you guys still sell the game Joe?
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Old 12-20-2002, 06:38 PM   #35
Joe Siegler
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Re: Rise of the Source Code!
Yes, we still sell it. In fact, I mentioned it more than once in this thread! [img]images/icons/smile.gif[/img]

http://store.yahoo.com/3drealms/riseoftriad.html
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Old 12-20-2002, 07:13 PM   #36
IceColdDuke
Re: Rise of the Source Code!
Just incase people have not read "GlRott" thread. I am starting the GlRott project. I have submitted a reguest on SourceForge.

I need Programmers, Modelers, good re-texturing people, etc.
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Old 12-21-2002, 12:04 AM   #37
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Re: Rise of the Source Code!
Great going 3DRealms!
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Old 12-21-2002, 12:20 AM   #38
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Re: Rise of the Source Code!
I don't have a lick of interest in this, but I commend the gesture. 3dr does listen to it's fans (except Drazula and me). [img]images/icons/smile.gif[/img]
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Old 12-21-2002, 12:53 AM   #39
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Re: Rise of the Source Code!
HELL YEAH! I haven't been this happy since I got the tumor removed from my testicles! This is truly the greatest gift you could have given us this year and I want to personally thank everyone at 3d Realms for giving this to us! I cannot wait to get started making a next-gen TC for this game. I know the programming talent on these boards can whip up a source port that will 0wn even Doom Legacy. This is truly a great day for gamers!
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Old 12-21-2002, 01:06 AM   #40
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Re: Rise of the Source Code!
Man I was typing this when the forums died for a short while...

Anyway, maybe I should have read the thread [img]images/icons/smile.gif[/img] Maybe it would be a good idea to put that link on the top of this forum as a way to keep people from coming in here and asking the same question over and over again.

And BTW, after searching around the net I found the demo at 3DGamers.com and tried it out. After getting use to the low-res (harsh on the eyes) cube-ish graphics and lack of proper mouse look & jump button I have to say its a fun game.

From what I played so far ROTT seems to have some pretty interesting gameplay. It's sort of a mix between console platformers like Mario (with those weird springboards and tokens that can be collected) and a typical FPS. There seems to be some pretty sweet weapons as well, like akimbo guns and a drunken missile launcher! Cool [img]images/icons/grin.gif[/img]

While this game doesn't have mouse look I noticed it does have a look button that you can hold down while moving the mouse to look around (Without being able to walk forward or back). I wonder if it's possible (not for me, since I know sh*t about programming) to adjust that so it would work the same way that mouse look/movement would in newer FPS's. Maybe change the "aim hold key" to "toggle”, speed up how fast you look around (It lags in ROTT I noticed) and change the up & down arrow keys that look up and down to walk forward and backwards.

Also (Just to put more ideas in your heads) a scroll wheel funtion would be pretty sweet for switching weapons [img]images/icons/grin.gif[/img]
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