![]() |
#41 |
Re: Hit Detection in the game
lots of games do combine death animations and rag dolls already. UT3 just to name the first of the top of my head. Stuff like euphoria is hopefully the future standard though.
|
|
![]() |
![]() |
#42 |
Re: Hit Detection in the game
playing resident evil 4 again, and i really hope they add some hit detection like in this game. shooting some one in the leg while they run at you should make them fall, and they should flinch back when you shoot them in the face. great stuff sad no pc games use things like this.
__________________
is it weird when a psychonaut plays psychonauts? |
|
![]() |
![]() |
#43 | |
Re: Hit Detection in the game
Quote:
|
||
![]() |
![]() |
#44 |
Re: Hit Detection in the game
ah ok, i didnt know, but yes i would LOOOOOOOVE to see locational damage in DNF.
__________________
is it weird when a psychonaut plays psychonauts? |
|
![]() |
![]() |
#45 |
Re: Hit Detection in the game
Would be cool if only the body part that you hit explodes when using the Microwave Expander. It would be like the X-Gun in Gantz.
|
|
![]() |
![]() |
#46 |
Re: Hit Detection in the game
Blowing off individual body parts like in Fallout 3 is what I'm looking for.
__________________
Stay up to date with http://dukewatch.blogspot.com for the UNEXPECTED and PREPARE YOURSELF for SHOCK and AWESOME on Penny Arcade EXPO from September 3-5! Onebullit: "If DNF comes out in 2010 i will buy 2 copies and send you one." pjVgt regading DNF at PAX:"I would seriously shit my pants and pre-order three copies - one will be sent to Jobi" |
|
![]() |
Bookmarks |
|
|