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#41 |
Re: Monster Bash Trainer Module
Hmm... I see your point. In the zip file (linked in tenth post) there was a read me; and, sure enough, it said it wasn't bashtrnr.zip, but it was bashrtrn.zip. If I come across it, you'll be the first to know... (Hello, thousand-hour google search)
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I'm From World 5-2, Where Are You From? |
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#42 |
Guest
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Re: Monster Bash Trainer Module
I'm also look for a program that will update the exe of Monster Bash registered version 2.1 so I can use god mode, warp mode, jump mode and more.
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#43 |
3D Realms Staff
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Re: Monster Bash Trainer Module
Monster Bash was produced during the period where we didn't put cheat codes into our registered games. Most of these things aren't there.
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Apogee / 3D Realms Employee: Dec 14, 1992 - May 22, 2009, Oct 23, 2014 - current "Lifting up the Cross to the waiting lost" - Petra | John 3:16 |
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#44 |
DOSBox Advisor
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Re: Monster Bash Trainer Module
patching over the changes from the shareware trainer to the full version isn't exactly simple either
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#45 |
Re: Monster Bash Trainer Module
I 2 am looking for the file called Mb21rtrn.zip
I do have Mb21trn.zip, but I need Mb21rtrn.zip for the registered version. |
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#46 |
Re: Monster Bash Trainer Module
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#47 |
Re: Monster Bash Trainer Module
I found some interesting info at "http://cnub.org/WikiDefault.aspx?Page=Monster%20Bash&AspxAutoDetec tCookieSupport=1" amout making changes to the level maps of Monster Bash.
Steve |
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#48 |
Re: Monster Bash Trainer Module
I have the cheat module for MonsterBash investigated and demo it for all three episodes of Monster Bash Ported.
Jump Mode, GodMode, Weapon Select, LevelWarp,full Lives and Health. Bio Menace Trainer. Spezial Trainer for DebugMode and Extra Features. Plama Uzi, BoneFire,Shild |
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#49 | |
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Re: Monster Bash Trainer Module
Quote:
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#50 |
Re: Monster Bash Trainer Module
@Xgthug: It's called a patcher. I admit, the setup looks a bit fishy but I tested the Monster Bash trainer and it works! Great work Joyjax.
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#51 |
Re: Monster Bash Trainer Module
Sorry for my bad english, unfortunately I can only German, so I'm forced to use a translated English
MonsterBash BioMenace patches and trainers have made me to learn assembly language. The whole thing took Approximately six weeks. Was a lot of time I have invested. love monster bash and bio menace cool Games |
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#52 |
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Re: Monster Bash Trainer Module
Well hey, then great work!
![]() I thought you were trying to say that these were the original trainer modules from '93, which would have made it very suspicious. Is it alright if I upload these to my Monster Bash site? I'll give you credit. ![]() |
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#53 |
Re: Monster Bash Trainer Module
Uploading where canst thou is wilster Freeware each may change the code of my program as it wishes. Only the original patch should just be offered for download.
Whether my name is tuned not care. Main man Downloader can without problems and I did not lose again because it was difficult to retrieve is very nice of june 2009. Have liste ne yet of Monsterbash 1-3 with assembler codes where I have changed everything as word document in German. And the source code of Bio Menace Trainer 1-3 if there is interest german. A Dos Patcher I know not why, unfortunately, the windows patcher |
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#54 | |
Re: Monster Bash Trainer Module
Quote:
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"Imma want my dukemz to pley!!!" - chaosomega
Last edited by pjVgt; 07-11-2010 at 04:42 PM.
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#55 |
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Re: Monster Bash Trainer Module
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#56 |
Re: Monster Bash Trainer Module
I just wonder is there a legit way to enter those cheats in Monster Bash? Like in Bionic Commando many years passed so that we we figured out how to activate debug mode. Maybe Monster Bash creator could remember?
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"Imma want my dukemz to pley!!!" - chaosomega |
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#57 |
Re: Monster Bash Trainer Module
I don't think there is. I investigated it a while back and the code to access the cheats had been removed, so I could only activate the code with a hex edit. But IIRC the other ones like Jump Cheat aren't there at all, that's done by patching the jump code so it's entirely new.
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#58 |
Re: Monster Bash Trainer Module
I wanted to make for Duke Nukem 2, Halloween Harry a module but I lack of time to come. For Raptor, Wacky Wheels, Hocus Pocus, I can not make a coach because I possessed no knowledge of Protect mode. I'm just starting C + +, C and Assembler in Windows Vista. Dos start as I used to learn assembly language as it reviews in German is not good for windows. Maybe I'll do some time back on modules.
The thing you need is TASM, Dosbox debugger, Cheat Engine to the memory addresses to determine for real mode. I can sit health is not always found in front of the PC because the body is adapted from evolutionary view of movement I have to also run times and move around as it may damage the disc. |
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#59 |
Re: Monster Bash Trainer Module
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#60 |
Re: Monster Bash Trainer Module
It is funny because it is true.
But I love this entire thread. Someone posts in 2002 looking for monster bash registered trainers, and only 8 short years later - a solution is developed. This is completely awesome! |
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#61 |
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Re: Monster Bash Trainer Module
A very rare case of awesomeness indeed.
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Bookmarks |
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