Forum Archive

Go Back   3D Realms Forums > 3D Realms Topics > Duke Nukem > Duke Nukem 3D Modifications
Blogs FAQ Community Calendar

Notices

 
 
Thread Tools
Old 07-30-2010, 10:17 AM   #1
Hoju3942
Jibs question.
Is there a way to make it so jibs don't disappear when you kill an enemy? So the little bits are left on the ground instead of just disappearing in that little "droplet" animation? Even if it means I would have to make a replacement sprite for the parts on the ground, doesn't matter.
Hoju3942 is offline  
Old 07-30-2010, 10:52 AM   #2
DeeperThought

DeeperThought's Avatar
Re: Jibs question.
Yes. All of my mods make the jibs do that.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 07-30-2010, 12:58 PM   #3
The Commander

The Commander's Avatar
Re: Jibs question.
To many sprites spawned
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
Old 07-30-2010, 02:00 PM   #4
DeeperThought

DeeperThought's Avatar
Re: Jibs question.
Quote:
Originally Posted by The Commander View Post
To many sprites spawned
Actually, that problem is easily avoidable, even if jibs stay on the ground.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 07-30-2010, 02:32 PM   #5
Hoju3942
Re: Jibs question.
Ah, thanks for the quick responses. But how do I do it? I've done a little bit of sprite modding, just curious if I blow up an enemy and the arm/leg jibs go flying, if they hit the ground and stay there.
Hoju3942 is offline  
Old 07-30-2010, 02:53 PM   #6
DeeperThought

DeeperThought's Avatar
Re: Jibs question.
Quote:
Originally Posted by Hoju3942 View Post
Ah, thanks for the quick responses. But how do I do it? I've done a little bit of sprite modding, just curious if I blow up an enemy and the arm/leg jibs go flying, if they hit the ground and stay there.
This won't make any sense to you, but here's your answer. First of all, you must be using EDuke32 and edit the CONs. in EVENT_GAME, have the jibs detect whether they are close to the ground, and if they are, you change them into actors that lie on the ground. You must code the actors yourself. Look up EDuke32 and its wiki for more information, and go to Duke4.net forums.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 07-30-2010, 06:23 PM   #7
Hoju3942
Re: Jibs question.
I have been futzing around with the mod you have, DeeperThought, and it's a lot of fun. I just can't figure out how to replace the sprites with mine without messing up the entire game. It's quite frustrating! I need to do some more research on this before trying again, I guess.
Hoju3942 is offline  
Old 07-30-2010, 08:07 PM   #8
DeeperThought

DeeperThought's Avatar
Re: Jibs question.
As long as the sprites are replaced by others that have similar dimensions, it should not mess anything up.
__________________
DUKE PLUS
New map effects and various optional extras for Duke 3D.

DUKE NUKEM: ATTRITION
XP based weapon upgrades, progressive difficulty, and more.
DeeperThought is offline  
Old 07-30-2010, 08:41 PM   #9
Hoju3942
Re: Jibs question.
I will try that, thanks. If I wanted to change any sound effects, number of jibs, strength of actors, which jibs spawn, etc, which file would I be editing? Normally I edit USER and GAME, which files is it for DUKE3DPLUS? Muchly appreciated.
Hoju3942 is offline  
Old 07-31-2010, 12:37 AM   #10
The Commander

The Commander's Avatar
Re: Jibs question.
Quote:
Originally Posted by DeeperThought View Post
Actually, that problem is easily avoidable, even if jibs stay on the ground.
I was being an ass.
__________________
I Know Everything There Is To Know About Anything.

Duke Nukem Red Alert SVN

Ask Me Anything!
The Commander is offline  
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:57 AM.

Page generated in 0.10717010 seconds (100.00% PHP - 0% MySQL) with 18 queries

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.

Website is ©1987-2014 Apogee Software, Ltd.
Ideas and messages posted here become property of Apogee Software Ltd.